1
0
mirror of https://github.com/KarolS/millfork.git synced 2024-12-24 15:29:23 +00:00
millfork/examples/README.md

95 lines
4.0 KiB
Markdown
Raw Normal View History

2018-01-21 20:55:44 +00:00
# Examples
2020-02-08 21:38:06 +00:00
The examples showcased here are designed to compile with a compiler built from newest sources.
If you are using a release version of the compiler, consider browsing the older versions of the examples:
* [for version 0.3.14](https://github.com/KarolS/millfork/tree/v0.3.14/examples)
* [for version 0.3.12](https://github.com/KarolS/millfork/tree/v0.3.12/examples)
* [for version 0.3.10](https://github.com/KarolS/millfork/tree/v0.3.10/examples)
2018-01-21 20:55:44 +00:00
## Cross-platform examples
2020-03-31 16:58:19 +00:00
* [Hello world](crossplatform/hello_world.mfk) (C64/C16/PET/VIC-20/Atari/Apple II/BBC Micro/ZX Spectrum/PC-88/Armstrad CPC/MSX) simple text output
2018-01-21 20:55:44 +00:00
* [Fizzbuzz](crossplatform/fizzbuzz.mfk) (C64/C16/PET/VIC-20/PET/Atari/Apple II/BBC Micro/ZX Spectrum/PC-88/Armstrad CPC/MSX/X16) everyone's favourite programming task
2019-07-26 22:58:10 +00:00
* [Fizzbuzz 2](crossplatform/fizzbuzz2.mfk) (C64/C16/PET/VIC-20/PET/Atari/Apple II/BBC Micro/ZX Spectrum/PC-88/Armstrad CPC/MSX) an alternative, more extensible implemententation of fizzbuzz
2019-07-30 13:30:18 +00:00
* [Fizzbuzz JP](crossplatform/fizzbuzz_jp.mfk) (PC-88/Japanese C64) Fizzbuzz, but in Japanese
2018-12-19 21:32:55 +00:00
* [Text encodings](crossplatform/text_encodings.mfk) (C64/ZX Spectrum) examples of text encoding features
2018-12-17 16:18:29 +00:00
2019-06-05 11:31:43 +00:00
* [Echo](crossplatform/echo.mfk) (C64/C16/ZX Spectrum/PC-88/MSX) simple text input and output
2019-06-05 11:31:43 +00:00
* [Calculator](crossplatform/calculator.mfk) (C64/C16/ZX Spectrum/PC-88/MSX) simple numeric input and output
2018-01-21 20:55:44 +00:00
2019-06-05 11:31:43 +00:00
* [Guessing game](crossplatform/guess.mfk) (C64/C16/ZX Spectrum/PC-88/MSX) a guess-a-number game
2018-12-29 19:12:19 +00:00
* [Fire effect](crossplatform/fire.mfk) (C64/C16/ZX Spectrum) a simple fire effect
2020-03-31 16:58:19 +00:00
* [`readkey` test](crossplatform/readkeytest.mfk) (C64/C16/PET/VIC-20/Atari/Armstrad CPC/ZX Spectrum/PC-88) keyboard reading test
2019-11-04 01:31:04 +00:00
* [Screen encoding test](crossplatform/screnctest.mfk) (C64/C16) default-to-screen encoding conversion test
2018-12-19 21:32:55 +00:00
* [Bell](crossplatform/bell.mfk) (Apple II/ZX Spectrum) a program that goes \*ding!\*
2018-01-21 20:55:44 +00:00
2019-07-12 11:30:50 +00:00
* [Life](crossplatform/life.mfk) (C64/C16/Atari/ZX Spectrum) Conway's game of life
2020-04-06 15:55:22 +00:00
* [Test suite](tests) (C64/C16/Atari/Armstrad CPC/ZX Spectrum/PC-88) the semi-official test-suite for Millfork
2020-04-05 22:00:48 +00:00
2018-12-19 21:32:55 +00:00
## Commodore 64 examples
2018-01-21 20:55:44 +00:00
2018-01-23 12:37:03 +00:00
### Graphical examples
2018-01-21 20:55:44 +00:00
* [Rasterbar](c64/rasterbar.mfk) simple rasterbar effect
* [Softscrolling](c64/softscroll.mfk) soft-scrolling a single line of text
* [Galencia starfield](c64/galencia.mfk) a port of the starfield effect from the game *Galencia*
2019-07-15 11:52:05 +00:00
* [Space Poker \[external link\]](https://github.com/KarolS/spacepoker) a game made for the 2018 Reset C64 Craptastic 4KB Game Competition
2018-12-19 21:32:55 +00:00
### Other examples
2019-01-05 00:19:14 +00:00
* Multifile ([source code](c64/multifile.mfk), [platform definition](c64/multifile.ini))
how to create a program made of multiple files loaded on demand
2018-12-19 21:32:55 +00:00
* [Panic](c64/panic_test.mfk) how panic works on C64, showing the address of where it happened
2018-03-15 22:46:16 +00:00
## Famicom/NES examples
* [NES 101 tutorial example](nes/nestest.mfk) a port of the tutorial example from the NES 101 tutorial by Michael Martin
2018-03-17 16:09:30 +00:00
* [MMC4 example](nes/nestest_mmc4.mfk) the same thing as above, but uses a MMC4 mapper just to test bankswitching
2019-09-27 21:44:58 +00:00
* [Pong example](nes/pong.mfk) simple pong example based off pong1.asm by bunnyboy of the nintendoage.com forums
2019-09-19 23:44:18 +00:00
## Atari Lynx examples
* [Lynx demo example](atari_lynx/atari_lynx_demo.mfk) a simple sprite demo
2019-10-22 00:14:14 +00:00
## Atari 8-bit examples
* [Rainbow example](a8/rainbow.mfk) simple scrolling rasterbars
## Game Boy examples
* [GB test example](gb/gbtest.mfk) a partial port of the NES example, with a rudimentary experimental text output implementation
2018-04-03 21:13:57 +00:00
## Atari 2600 examples
* [Colors](vcs/colors.mfk) simple static rasterbars
2019-07-30 22:20:18 +00:00
## MSX examples
* [Encoding test](msx/encoding_test.mfk) text encoding test; displays three lines of text in three different languages,
no more one of which will display correctly depending on the default font of your computer.
# Commander X16 examples
* [Palette](x16/palette.mfk) displays the default 256-colour palette.
2019-12-01 22:13:51 +00:00
* [Balls](x16/balls.mfk) 16 sprites using 240 colours.