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clarified the input section
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@ -111,6 +111,8 @@ pointer source
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lynx_wait_suzy()
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lynx_wait_suzy()
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SUZYDONEACK = 0
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SUZYDONEACK = 0
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// check for button held
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// if so , we scale the sprite
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if input_btn!=0 {
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if input_btn!=0 {
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if input_dx==$ff {
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if input_dx==$ff {
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@ -127,6 +129,8 @@ pointer source
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}
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}
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}
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}
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else {
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else {
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// or just move it
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if input_dy==$ff {
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if input_dy==$ff {
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demosp.ypos+=1
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demosp.ypos+=1
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}
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}
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