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Define and document more magic suffixes and constants (see #87)
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@@ -173,7 +173,7 @@ Default: `after_code`.
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* `segment_NAME_bank` – the bank number the segment belongs to. Default: `0`.
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For better debugging on NES, RAM segments should use bank number `$ff`.
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* `segment_NAME_fill` – the byte value used to fill gaps and other unused space in the bank. Default: `0`.
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* `segment_NAME_fill` – the byte value used to fill gaps and other unused space in the segment. Default: `0`.
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* `segment_NAME_layout` – a comma-separated list of object names that defines in what order the objects are laid out in the segment.
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One item has to be `*`, it means "all the other objects".
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