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Operator documentation

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## Language reference
* [Operators](lang/operators.md)
* [Inline assembly syntax](lang/assembly.md)
* [Important guidelines regarding reentrancy](lang/reentrancy.md)

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# Operators
Unlike in high-level languages, operators in Millfork have limited applicability.
Not every well-formed expression is actually compilable.
Further improvements to the compiler may increase the number of acceptable combinations.
## Precedence
Millfork has different operator precedence compared to most other languages. From highest to lowest it goes:
* `*`, `*'`
* `+`, `+'`, `-`, `-'`, `|`, `&`, `^`, `>>`, `>>'`, `<<`, `<<'`, `>>>>`
* `:`
* `==`, `!=`, `<`, `>`, `<=`, `>=`
* `&&`
* `||`
* assignment and in-place modification operators
You cannot use two different operators at the same precedence levels without using parentheses to disambiguate.
It is to prevent confusion about whether `a + b & c << d` means `(a + b) & (c << d)` `((a + b) & c) << d` or something else.
The only exceptions are `+` and `-`, and `+'` and `-'`.
They are interpeted as expected: `5 - 3 + 2 == 4` and `5 -' 3 +' 2 == 4`.
Note that you cannot mix `+'` and `-'` with `+` and `-`.
## Argument types
In the descriptions below, arguments to the operators are explained as follows:
* `byte` means any one-byte type
* `word` means any two-byte type, or a byte expanded to a word
* `long` means any type longer than two bytes, or a shorted type expanded to such length to match the other argument
* `constant` means a compile-time constant
* `simple` means either: a constant, a non-stack variable,
a pointer indexed with a constant, a pointer indexed with a non-stack variable,
an array indexed with a constant, an array indexed with a non-stack variable,
an array indexed with a sum of a constant and a non-stack variable,
or a split-word expression made of two simple expressions.
Examples: `1`, `a`, `p[2]`, `p[i]`, `arr[2]`, `arr[i]`, `arr[i+2]`, `h:l`, `h[i]:l[i]`
Such expressions have the property that the only register they may clobber is Y.
* `mutable` means an expression than can be assigned to
## Binary arithmetic operators
* `+`, `-`:
`byte + byte`
`word + word`
`long + long`
* `*`: 8-bit multiplication
`byte * constant byte`
`constant byte * byte`
There are no division, remainder or modulo operators.
## Bitwise operators
* `|`, `^`, `&`: OR, EXOR and AND
`byte | byte`
* `<<`, `>>`: bit shifting; shifting right pads the result with zeroes
`byte * constant byte`
* `>>>>`: shifting a 9-bit value and returning a byte; `a >>>> b` is equivalent to `(a & $1FF) >> b`, but the latter doesn't compile yet
`word >>>> constant byte`
## Decimal arithmetic operators
These operators work using the decimal arithmetic and will not work on Ricoh CPU's.
* `+'`, `-'`: decimal addition/subtraction
`byte +' byte`
`word +' word`
`long +' long`
* `*'`: decimal multiplication
`constant *' constant`
* `<<'`, `>>'`: decimal multiplication/division by power of two
`byte * constant byte`
## Comparison operators
These operators (except for `!=`) can accept more than 2 arguments.
In such case, the result is true if each comparison in the group is true.
Note you cannot mix those operators, so `a <= b < c` is not valid.
* `==`: equality
`byte == byte`
`word == word`
`long == long`
* `!=`: inequality
`byte == byte`
`word == word`
`long == long`
* `>`, `<`, `<=`, `>=`: inequality
`byte > byte`
`word > word`
`long > long`
Currently, `>`, `<`, `<=`, `>=` operators perform unsigned comparison
if none of the types of their arguments is signed,
and fail to compile otherwise. This will be changed in the future.
## Assignment operators
* `=`: normal assignment
`mutable byte = byte`
`mutable word = word`
`mutable long = long`
* `+=`, `+'=`, `|=`, `^=`, `&=`: modification in place
`mutable byte += byte`
`mutable word += word`
`mutable long += long`
* `<<=`, `>>=`, `<<'=`, `>>'=`: shift in place
`mutable byte <<= constant byte`
`mutable word <<= constant byte`
`mutable long <<= constant byte`
* `-=`, `-'=`: subtraction in place
`mutable byte -= byte`
`mutable word -= simple word`
`mutable long -= simple long`
* `*=`: multiplication in place
`mutable byte *= constant byte`
There are no `*'=` operator yet.