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Merge pull request #76 from zbyti/master

ANTIC Display List Instruction Set constans & some refactor
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Karol Stasiak 2020-09-29 23:02:34 +02:00 committed by GitHub
commit 70da293fce
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4 changed files with 53 additions and 12 deletions

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@ -110,6 +110,8 @@ how to create a program made of multiple files loaded on demand
### Other examples
* [Test OS module](a8/a8_os_test.mfk) quick test for a8_os.mfk module
* [Rainbow example](a8/rainbow.mfk) simple scrolling rasterbars
* [Quatari Landscape](a8/landscape.mfk) part of Quatari 256B intro

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@ -2,9 +2,12 @@ const word dlAddr = $3000
const word dliAddr = $3100
const array(byte) dl @ dlAddr = [
$70,$70,$70,
$42,$00,$40,2,2,2,2,$f0,2,2,2,2,
$41,@word[dlAddr]
BLANK_8,BLANK_8,BLANK_8,
LMS|MODE_2,$00,$40,
MODE_2,MODE_2,MODE_2,MODE_2,
BLANK_8|DLI,
MODE_2,MODE_2,MODE_2,MODE_2,
JVB,@word[dlAddr]
]
volatile word SDLST @ $230

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@ -1,5 +1,6 @@
// idea @ilmenit
// https://demozoo.org/productions/280623/
// https://demozoo.org/productions/280623
// for 8bit AtariXL, OS Rev 2
alias prev_x = os_OLDCOL.lo
alias cursor_x = os_COLCRS.lo
@ -23,20 +24,17 @@ void main(){
for i,0,to,79 {
cursor_x = i
prev_x = i
color = 13
prev_y = 1
while color != $ff {
for color,13,downto,0 {
cursor_y = color_height[color]
if (pokey_random & 1) != 0 {
if pokey_random < $80 {
color_height[color] -= 1
}
if pokey_random < $80 {
color_height[color] += 1
} else {
if (pokey_random & 1) != 0 {
color_height[color] -= 1
}
}
drawto()
color -= 1
}
}

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@ -4,6 +4,44 @@
#warn a8_antic module should be used only on Atari computer-compatible targets
#endif
// ANTIC Display List Instruction Set
// THE DISPLAY LIST CANNOT CROSS A 1K BYTE MEMORY BOUNDARY UNLESS A JUMP INSTRUCTION IS USED!
const byte LMS = $40 // Load memory scan 10-bit counter, $fff boundary.
const byte DLI = $80 // Display list interrupt - Interrupt CPU at beginning of last scan line.
const byte HSCROL = $10 // Enable horizontal scrolling.
const byte VSCROL = $20 // Enable vertical scrolling.
const byte JMP = 1 // Jump command - followed by two bytes indicating the new instruction pointer for the display list.
const byte JVB = $41 // Jump and wait for Vertical Blank - suspends the display list until vertical blank and then jumps.
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//+ BASIC + colors + resolution + display mode + scan lines per row + screen memory + bytes per line + bits per pixel +
const byte MODE_2 = 2 //+ 0 + 2 + 40x24 + text + 8 + 960 B + 40 + 8 +
const byte MODE_3 = 3 //+ - + 2 + 40x24 + text + 10 + 760 B + 40 + 8 +
const byte MODE_4 = 4 //+ 12 + 5 + 40x24 + text + 8 + 960 B + 40 + 8 +
const byte MODE_5 = 5 //+ 13 + 5 + 40x12 + text + 16 + 480 B + 40 + 8 +
const byte MODE_6 = 6 //+ 1 + 5 + 20x24 + text + 8 + 480 B + 20 + 8 +
const byte MODE_7 = 7 //+ 2 + 5 + 20x12 + text + 16 + 240 B + 20 + 8 +
const byte MODE_8 = 8 //+ 3 + 4 + 40x24 + graphics + 8 + 240 B + 10 + 2 +
const byte MODE_9 = 9 //+ 4 + 2 + 80x48 + graphics + 4 + 480 B + 10 + 1 +
const byte MODE_A = $a //+ 5 + 4 + 80x48 + graphics + 4 + 960 B + 20 + 2 +
const byte MODE_B = $b //+ 6 + 2 + 160x96 + graphics + 2 + 1920 B + 20 + 1 +
const byte MODE_C = $c //+ 14 + 2 + 160x192 + graphics + 1 + 3840 B + 20 + 1 +
const byte MODE_D = $d //+ 7 + 4 + 160x96 + graphics + 2 + 3840 B + 40 + 2 +
const byte MODE_E = $e //+ 15 + 4 + 160x192 + graphics + 1 + 7680 B + 40 + 2 +
const byte MODE_F = $f //+8,9,10,11+ 2 + 320x192 + graphics + 1 + 7680 B + 40 + 1 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
const byte BLANK_1 = 0
const byte BLANK_2 = $10
const byte BLANK_3 = $20
const byte BLANK_4 = $30
const byte BLANK_5 = $40
const byte BLANK_6 = $50
const byte BLANK_7 = $60
const byte BLANK_8 = $70
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
volatile byte antic_dmactl @$D400 // direct memory access control
volatile byte antic_chactl @$D401 // character mode control
volatile word antic_dlist @$D402 // display list pointer