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Merge pull request #65 from zbyti/master

Details (A8 platform) for new release
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Karol Stasiak 2020-09-11 23:50:17 +02:00 committed by GitHub
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# Examples
The examples showcased here are designed to compile with a compiler built from newest sources.
The examples showcased here are designed to compile with a compiler built from newest sources.
If you are using a release version of the compiler, consider browsing the older versions of the examples:
* [for version 0.3.18](https://github.com/KarolS/millfork/tree/v0.3.18/examples)
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* [Life](crossplatform/life.mfk) (C64/C16/Atari/ZX Spectrum) Conway's game of life
* [Reg dump](crossplatform/regdump.mfk) (C64/C16/ZX Spectrum/CoCo) a program that simply prints the initial values of CPU registers
* [Reg dump](crossplatform/regdump.mfk) (C64/C16/ZX Spectrum/CoCo) a program that simply prints the initial values of CPU registers
* [Test suite](tests) (C64/C16/Atari/Apple II/BBC Micro/Armstrad CPC/ZX Spectrum/PC-88/CoCo) the semi-official test-suite for Millfork
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* [Softscrolling](c64/softscroll.mfk) soft-scrolling a single line of text
* [Galencia starfield](c64/galencia.mfk) a port of the starfield effect from the game *Galencia*
* [Galencia starfield](c64/galencia.mfk) a port of the starfield effect from the game *Galencia*
* [Space Poker \[external link\]](https://github.com/KarolS/spacepoker) a game made for the 2018 Reset C64 Craptastic 4KB Game Competition
### Other examples
* Multifile ([source code](c64/multifile.mfk), [platform definition](c64/multifile.ini))
how to create a program made of multiple files loaded on demand
how to create a program made of multiple files loaded on demand
* [Panic](c64/panic_test.mfk) how panic works on C64, showing the address of where it happened
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* [Rainbow example](a8/rainbow.mfk) simple scrolling rasterbars
* [DLI example](a8/dli-example.mfk) simple display list example
* [DLI example](a8/dli-example.mfk) simple display list and display list interrupt example
* [Scroll example](a8/endless_scroll.mfk) simple horizontal scroll example

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volatile byte antic_dmactl @$D400 // direct memory access control
volatile byte antic_chactl @$D401 // character mode control
volatile word antic_dlist @$D402 // display list pointer
volatile byte antic_dlistl @$D402 // display list pointer low-byte
volatile byte antic_dlisth @$D403 // display list pointer high-byte
volatile byte antic_hscrol @$D404 // horizontal scroll enable