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New examples: fizzbuzz, life, fizzbuzz88

This commit is contained in:
Karol Stasiak 2019-07-08 19:26:48 +02:00
parent 6661e2781b
commit fe3b7ec5e0
4 changed files with 190 additions and 0 deletions

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* [Hello world](crossplatform/hello_world.mfk) (C64/C16/PET/VIC-20/PET/Atari/Apple II/BBC Micro/ZX Spectrum/PC-88/Armstrad CPC/MSX) simple text output
* [Fizzbuzz](crossplatform/fizzbuzz.mfk) (C64/C16/PET/VIC-20/PET/Atari/Apple II/BBC Micro/ZX Spectrum/PC-88/Armstrad CPC/MSX) everyone's favourite programming task
* [Text encodings](crossplatform/text_encodings.mfk) (C64/ZX Spectrum) examples of text encoding features
* [Echo](crossplatform/echo.mfk) (C64/C16/ZX Spectrum/PC-88/MSX) simple text input and output
@ -16,6 +18,8 @@
* [Bell](crossplatform/bell.mfk) (Apple II/ZX Spectrum) a program that goes \*ding!\*
* [Life](crossplatform/life.mfk) (C64/ZX Spectrum) Conway's game of life
## Commodore 64 examples
### Graphical examples
@ -46,3 +50,7 @@ how to create a program made of multiple files loaded on demand
## Atari 2600 examples
* [Colors](vcs/colors.mfk) simple static rasterbars
## PC-88 examples
* [Fizzbuzz88](pc88/fizzbuzz88.mfk) Fizzbuzz, but in Japanese

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// memorize this code for your next interview for a Millfork developer position
import stdio
void main() {
byte i
for i,1,to,100 {
if i %% 15 == 0 {
putstrz("fizzbuzz"z)
} else if i %% 3 == 0 {
putstrz("fizz"z)
} else if i %% 5 == 0 {
putstrz("buzz"z)
} else {
putword(i)
}
putchar(' ')
}
}

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#if CBM_64
const byte width = 40
const byte height = 25
#endif
#if ZX_SPECTRUM
const byte width = 32
const byte height = 24
#endif
const word area = word(width) * word(height)
// representation: $1 live now $80 live soon
const byte ALIVE = $81
array buffer [width * height] align(256)
void init_buffer() {
pointer p
for p,buffer.addr,paralleluntil,buffer.addr+area {
p[0] = 0
}
// glider:
buffer[1*width + 2] = ALIVE
buffer[2*width + 3] = ALIVE
buffer[3*width + 1] = ALIVE
buffer[3*width + 2] = ALIVE
buffer[3*width + 3] = ALIVE
}
void do_round() align(fast) {
byte x, y, sum, j
pointer p
p = buffer.addr - width - 1
for y,0,until,height {
for x,0,until,width {
sum = 0
if y != 0 {
if x != 0 { sum += p[0] }
sum += p[1]
if x != width - 1 { sum += p[2] }
}
if true {
if x != 0 { sum += p[width] }
if x != width - 1 { sum += p[width + 2] }
}
if y != height - 1 {
if x != 0 { sum += p[2 * width] }
sum += p[2 * width + 1]
if x != width - 1 { sum += p[2 * width + 2] }
}
sum &= $7f
if sum == 3 {
p[width + 1] |= $80
} else if sum != 2 {
p[width + 1] &= $7f
}
p += 1
}
}
p = buffer.addr
for j,0,paralleluntil,height {
for x,0,paralleluntil,width {
if p[x] & $80 != 0 { p[x] = $81 }
else { p[x] = 0 }
}
p += width
}
}
#if CBM_64
void init_gfx() {
byte i
for i,0,paralleluntil,250 {
c64_color_ram[i+000]=light_blue
c64_color_ram[i+250]=light_blue
c64_color_ram[i+500]=light_blue
c64_color_ram[i+750]=light_blue
}
}
void redraw() align(fast) {
pointer src, dest
byte x, y
src = buffer.addr
dest = $400
for y,0,until,height {
for x,0,until,width {
if src[x] != 0 {
dest[x] = 128 + ' '
} else {
dest[x] = ' '
}
}
src += width
dest += width
}
}
void wait_frame() align(fast) {
while vic_raster != $ff {}
while vic_raster == $ff {}
}
#endif
#if ZX_SPECTRUM
void init_gfx() {
}
void redraw() align(fast) {
pointer src, dest
byte x, y
src = buffer.addr
dest = $5800
for y,0,until,height {
for x,0,until,width {
if src[x] != 0 {
dest[x] = 0
} else {
dest[x] = $3f
}
}
src += width
dest += width
}
}
asm macro void wait_frame() {
halt
}
#endif
void main() {
init_gfx()
init_buffer()
redraw()
while true {
wait_frame()
do_round()
redraw()
}
}

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import stdio
void main() {
byte i
for i,1,to,100 {
if i %% 15 == 0 {
putstrz("フィズバズ"z)
} else if i %% 3 == 0 {
putstrz("フィズ"z)
} else if i %% 5 == 0 {
putstrz("バズ"z)
} else {
putword(i)
}
putchar(' ')
}
}