[< back to index](../doc_index.md) ## string The `string` module automatically imports the `err` module. All the functions are designed to work for the strings in the default encoding. If passed a string in an encoding that has a different null terminator, then the results are undefined and the program will most likely crash or freeze. #### `byte strzlen(pointer str)` Calculates the length of a null-terminated string. If the string is longer than 255 bytes, then the behaviour is undefined (might even crash). #### `sbyte strzcmp(pointer str1, pointer str2)` Compares two null-terminated strings. Returns 0 if equal, non-0 if not equal. If any of the strings is longer than 255 bytes, then the behaviour is undefined (might even crash). #### `void strzcopy(pointer dest, pointer src)` Copies the source null-terminated string into the destination buffer. If the source string is longer than 255 bytes, then the behaviour is undefined (might even crash). #### `word strz2word(pointer str)` Converts a null-terminated string to a number. Sets `errno`. #### `void strzappend(pointer buffer, pointer str)` #### `void strzappendchar(pointer buffer, byte char)` Modifies the given null-terminated buffer by appending a null-terminated string or a single character respectively. ## scrstring The `scrstring` module automatically imports the `string` and `err` modules. It contains functions for handling strings in the screen encoding with the same semantics as the functions from the string module. #### `byte scrstrzlen(pointer str)` #### `sbyte scrstrzcmp(pointer str1, pointer str2)` #### `void scrstrzcopy(pointer dest, pointer src)` #### `word scrstrz2word(pointer str)` #### `void scrstrzappend(pointer buffer, pointer str)` #### `void scrstrzappendchar(pointer buffer, byte char)`