![](logo_transparent.png) # Millfork A middle-level programming language targeting 6502-based, 8080-based and Z80-based microcomputers. For binary releases, see: https://github.com/KarolS/millfork/releases (latest: 0.3.2) ## Features * high performance, due to being designed and optimized for 8-bit microprocessors * multiple targets: * Commodore 64 (the primary target) * Commodore 64 with SuperCPU (experimental, incomplete and very buggy) * other Commodore computers: C16, Plus/4, C128, PET, VIC-20 (stock or with RAM extensions) * Famicom/NES (the second most important target) * Atari 8-bit computers * BBC Micro * Apple II+/IIe/Enhanced IIe * ZX Spectrum 48k * NEC PC-88 * Amstrad CPC * CP/M * Atari 2600 (experimental) * Game Boy (experimental) * MS-DOS (very experimental, via 8080-to-8086 translation) * inline assembly * simple macros * pay only for what you use: not a single byte of memory is used unless for code or explicitly declared variables * simple memory model that avoids using the stack * multi-pass whole-program optimizer (that will even optimize your hand-written assembly if you ask it to) ## Licensing The compiler is distributed under GPLv3 (see [LICENSE](LICENSE)). The standard include files (located in the `include` directory) are distributed under a more permissive Zlib license (see [include/LICENSE](include/LICENSE)). Therefore, no attribution is needed if you are developing and distributing Millfork programs. ## More info * [Documentation](docs/index.md) * [Example programs](examples/README.md) ## Planned features * stdlib improvements * more 6502 targets: Oric computers, PC-Engine/Turbografx-16, Atari Lynx * more Z80 targets: MSX, TI-83, Sega Master System * better support for 65816, Intel 8080, Sharp LR35902 and eZ80 * support for Gameboy, SuperFamicom/SNES and Apple IIgs