3.2 KiB
Frequently Asked Questions
Who is the target audience?
Millfork was designed to be a language for developers for old 8-bit platforms, mostly game developers, who have little use for advanced features of C, but don't have time to write assembly.
What was the inspiration?
The main inspirations was Atalan, but also Quetzalcoatl, Batari BASIC and NESHLA. Sadly, Atalan has been abandoned and the compiler has been left in a non-working state. The goal of Millfork is to succeed where Atalan failed.
What platforms are supported?
Large programs in Millfork have been developed for Commodore 64.
Millfork was also tested (via emulators) to run trivial programs on other 8-bit Commodore computers, Atari 8-bit computers, Apple II, BBC Micro, ZX Spectrum 48k, NEC PC-88, CP/M, NES, and Atari 2600.
Support for other devices using supported processors can be easily added, usually without even modifying the compiler.
What microprocessors are supported?
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6502 and its descendants: 6510, 65C02, Ricoh 2A03, and to a lesser degree CSG 65CE02, Hudson Soft HuC6280 and WDC 65816. 6509 is not supported and will not be.
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Intel 8080, Zilog Z80, Sharp LR35902 (also known as GBZ80)
Why Millfork when I can use assembly?
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Assembly will not be portable. If you want to target both 6502 and Z80, you'd have to maintain two separate codebases.
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Millfork is more productive. The programmer doesn't have to worry about register allocation or variable sizes.
Why Millfork when I can use C?
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Millfork is usually a bit faster.
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No runtime, so it's easier to create small programs.
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Many features usually found in advanced assemblers but rarely found in high-level languages are also available in Millfork, like hygienic macros, binary file inclusion, explicit memory layout, formulaic array initialization.
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Millfork handles text encodings more carefully.
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A wide variety of integer types of almost arbitrary sizes.
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Semantics designed to suit 8-bit microprocessors, so usually less explicit casting is required.
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Low-level things like the carry after arithmetic operations or single bytes of larger variables.
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Built-in decimal arithmetic support.
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Easy interfacing with assembly.
This sounds like Millfork beats C in every department, right?
Unfortunately not:
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Millfork is very picky. It avoids compiling complex expressions, especially those involving larger variables.
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Integer math support is not very complete.
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Floating point math support is absent.
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There are no complex datatypes yet.
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There are no arrays other than byte arrays.
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There are no pointers other than byte pointers.
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There is no support for linking with external libraries not written in Millfork. You either need to rewrite foreign assembly into Millfork assembly syntax, or generate a static binary and link it manually using the
file
directive.
Since the compiler is a work-in-progress, some of the mentioned issues might be improved upon in the future.
Why is it called Millfork?
It stands for MIddle Level Language FOR Kommodore computers.
(There's also a mining town in Utah called Mill Fork, which, as fitting a compiler for obsolete machines, is currently abandoned.)
‟Commodore” isn't spelt with K!
Shh.