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keyboard

The keyboard module provides support for reading keypresses from the keyboard. Not supported on all targets.

byte readkey()

Waits for and reads a single keypress.

The returning values may vary between platforms:

  • letters may be uppercase or lowercase

  • modifier keys may be applied or ignored

Available for: Commodore 64 (requires KERNAL), Commodore 16 or Plus/4 (requires KERNAL), Commodore 128 (requires KERNAL), VIC 20 (requires KERNAL), Atari, Amstrad CPC, ZX Spectrum, NEC PC-88.

const byte KEY_ENTER

Key code for the Enter/Return key. Usually 13, but not always.

err

enum error_number

Standard error codes. All codes other than err_ok suggest that the last operation failed.

error_number errno

The result of the last operation.

random

A simple and reasonably fast random number generator. Not suitable for cryptographic or simulation uses.

word rand_seed

Random number generator state.

byte rand()

Get a random byte (0255) and update the state of the generator.

void init_rand_seed()

Initializes the random number generator state. This may take a long time, even several frames, depending on the target.

Current implementation:

  • On C64, spends two frames reading noise data from the SID chip.

  • On Z80, reads the refresh register.

  • On all other targets, sets the seed to 1.