3.3 KiB
Commander X16-oriented modules
WARNING! Commander X16 is not yet a finalised design. Therefore, both the device itself and the modules for its support may change at any moment.
x16_kernal module
The x16_kernal
module is imported automatically on the X16 target.
Currently, it automatically imports the c64_kernal
module.
x16_hardware
module
The x16_hardware
module is imported automatically on the X16 target.
void set_ram_bank(byte)
Switches the RAM segment at $A000-$BFFF.
void set_rom_bank(byte)
Switches the ROM segment at $C000-$DFFF.
void vera_poke(int24 address, byte value)
Writes a byte into the VERA memory space.
byte vera_peek(int24 address)
Reads a byte from the VERA memory space.
void vera_fill(int24 address, byte value, word size)
Writes size
bytes into the VERA memory space.
void vera_upload(int24 address, pointer source, byte size)
void vera_upload_large(int24 address, pointer source, word size)
Copies size
bytes from the RAM at address source
into the VERA memory space at address address
.
struct vera_layer_setup
Hardware register values for a video layer:
byte ctrl0
byte ctrl1
word map_base
word tile_base
word hscroll
word vscroll
void set_vera_layer1(pointer.vera_layer_setup)
Sets up the layer 1.
void set_vera_layer2(pointer.vera_layer_setup)
Sets up the layer 2.
struct vera_sprite_data
Hardware register values for a sprite:
word address
word x
word y
byte ctrl0
byte ctrl1
const int24 VERA_COMPOSER_CTRL
const int24 VERA_PALETTE
const int24 VERA_LAYER_1
const int24 VERA_LAYER_2
const int24 VERA_SPRITE_CTRL
const int24 VERA_SPRITES
Various addresses in the VERA memory space.
x16_joy
module
The x16_joy
module implements a joystick driver compatible with the joy
module.
void read_joy1()
Reads the joystick from the port 1.
void read_joy2()
Reads the joystick from the port 1.
void read_also_joy1()
Reads the joystick from the port 1 and adds its readouts to the current readouts.
void read_also_joy2()
Reads the joystick from the port 2 and adds its readouts to the current readouts.
byte input_*
The following variables have the value 1 if the key is pressed and 0 if not:
Warning: The assignment of NES controller buttons and keyboard keys may change in the future.
Variable | SNES controller | NES controller | Keyboard (joy 1 only) |
---|---|---|---|
input_a |
A | ||
input_b |
B | A | Ctrl |
input_x |
X | B | Alt |
input_y |
Y | ||
input_start |
Start | Start | Enter |
input_select |
Select | Select | Space |
input_l |
L | ||
input_r |
R |
input_b
is an alias for input_btn
. Single-button games should use input_btn
for compatibility.
x16_joy1_default module
Defines the joystick in port 1 as the default joystick.