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cleanup
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@ -404,45 +404,31 @@ typedef struct {
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* 3. if there is a pullup node, it's 1
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* 4. if there is a pulldown node, it's 0
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* 5. otherwise, if there is an 1/floating node, it's 1/floating
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* 6. otherwise, it's 0/floating (if there is a 0/floating node,
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* which is always the case)
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* 6. otherwise, it's 0/floating
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*/
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static inline state_t
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getNodeValue()
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{
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state_t state = { .value = 0, .floating = 0 };
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if (group_contains(vss))
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return (state_t) { .value = 0, .floating = 0 };
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if (group_contains(vss)) {
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state.value = 0;
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state.floating = 0;
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return state;
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}
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if (group_contains(vcc))
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return (state_t) { .value = 1, .floating = 0 };
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if (group_contains(vcc)) {
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state.value = 1;
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state.floating = 0;
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return state;
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}
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state.value = 0;
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state.floating = 1;
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BOOL contains_hi = NO;
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for (count_t i = 0; i < group_count(); i++) {
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nodenum_t nn = group_get(i);
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if (get_nodes_pullup(nn)) {
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state.value = 1;
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state.floating = 0;
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return state;
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}
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if (get_nodes_pulldown(nn)) {
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state.value = 0;
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state.floating = 0;
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return state;
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}
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if (get_nodes_state_value(nn) && get_nodes_state_floating(nn))
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state.value = 1;
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if (get_nodes_pullup(nn))
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return (state_t) { .value = 1, .floating = 0 };
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if (get_nodes_pulldown(nn))
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return (state_t) { .value = 0, .floating = 0 };
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if (get_nodes_state_value(nn))
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contains_hi = YES;
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}
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return state;
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return (state_t) { .value = contains_hi, .floating = 1 };
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}
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void
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