80 lines
2.3 KiB

Pretty6502 v0.7 by Oscar Toledo G.
Executables provided for Mac OS X and Windows.
pretty6502 [args] input.asm output.asm
It's recommended to not use same output file as input,
even if possible because there is a chance (0.0000001%)
that you can DAMAGE YOUR SOURCE if Pretty6502 has
undiscovered bugs.
-s0 Code in four columns (default)
label: mnemonic operand comment
-s1 Code in three columns
label: mnemonic+operand comment
-p0 Processor unknown.
-p1 Processor 6502 + DASM syntax (default)
-p2 Processor Z80 + tniASM syntax
-p3 Processor CP1610 + as1600 syntax (Intellivision)
-p4 Processor TMS9900 + xas99 syntax (TI-99/4A)
-p5 Processor 8086 + nasm syntax
-p6 Processor 65c02 + ca65 syntax
-m8 Start of mnemonic column (default)
-o16 Start of operand column (default)
-c32 Start of comment column (default)
-t8 Use tabs of size 8 to reach column
-t0 Use spaces to align (default)
-a0 Align comments to nearest column
-a1 Comments at line start are aligned
to mnemonic (default)
-n4 Nesting spacing (can be any number
of spaces or multiple of tab size)
-l Put labels in its own line
-dl Change directives to lowercase
-du Change directives to uppercase
-ml Change mnemonics to lowercase
-mu Change mnemonics to uppercase
Assumes all your labels are at start of line and there is space
before mnemonic.
Accepts any assembler file where ; means comment
[label] mnemonic [operand] ; comment
Do you would like to learn to program 6502 assembler and
creating Atari 2600 games? It is possible with my newest book
Programming Games for Atari 2600.
Now available from Lulu:
These are some of the example programs documented profusely
in the book:
* Game of Ball.
* Wall Breaker.
* Invaders.
* The Lost Kingdom.
* Diamond Craze.