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symon/src/main/java/com/loomcom/symon/Simulator.java

475 lines
16 KiB
Java

package com.loomcom.symon;
import com.loomcom.symon.devices.Acia;
import com.loomcom.symon.devices.Memory;
import com.loomcom.symon.exceptions.MemoryAccessException;
import com.loomcom.symon.exceptions.MemoryRangeException;
import com.loomcom.symon.exceptions.SymonException;
import com.loomcom.symon.ui.PreferencesDialog;
import com.loomcom.symon.ui.StatusPanel;
import com.loomcom.symon.ui.Console;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.io.*;
import java.lang.reflect.InvocationTargetException;
import java.util.Observable;
import java.util.Observer;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.*;
public class Simulator implements ActionListener, Observer {
// Constants used by the simulated system. These define the memory map.
private static final int BUS_BOTTOM = 0x0000;
private static final int BUS_TOP = 0xffff;
private static final int MEMORY_BASE = 0x0000;
private static final int MEMORY_SIZE = 0xc000; // 48 KB
private static final int ROM_BASE = 0xe000;
private static final int ROM_SIZE = 0x2000; // 8 KB
public static final int ACIA_BASE = 0xc000;
// Since it is very expensive to update the UI with Swing's Event Dispatch Thread, we can't afford
// to refresh the view on every simualted clock cycle. Instead, we will only refresh the view after this
// number of steps when running normally.
private static final int MAX_STEPS_BETWEEN_UPDATES = 15000;
private final static Logger logger = Logger.getLogger(Simulator.class.getName());
// The simulated peripherals
private final Bus bus;
private final Cpu cpu;
private final Acia acia;
private final Memory ram;
private final Memory rom;
// A counter to keep track of the number of UI updates that have been
// requested
private int stepsSinceLastUpdate = 0;
private JFrame mainWindow;
private RunLoop runLoop;
private Console console;
private StatusPanel statusPane;
private JButton runStopButton;
private JButton stepButton;
private JButton resetButton;
// The most recently read key code
private char keyBuffer;
// TODO: loadMenuItem seriously violates encapsulation!
// A far better solution would be to extend JMenu and add callback
// methods to enable and disable menus as required.
// Menu Items
private JMenuItem loadMenuItem;
private JFileChooser fileChooser;
private Preferences preferences;
public Simulator() throws MemoryRangeException {
this.acia = new Acia(ACIA_BASE);
this.bus = new Bus(BUS_BOTTOM, BUS_TOP);
this.cpu = new Cpu();
this.ram = new Memory(MEMORY_BASE, MEMORY_SIZE, false);
// TODO: Load this ROM from a file, of course!
this.rom = new Memory(ROM_BASE, ROM_SIZE, false);
bus.addCpu(cpu);
bus.addDevice(acia);
bus.addDevice(ram);
bus.addDevice(rom);
}
/**
* Display the main simulator UI.
*/
public void createAndShowUi() {
mainWindow = new JFrame();
mainWindow.setTitle("Symon 6502 Simulator");
mainWindow.setResizable(false);
mainWindow.getContentPane().setLayout(new BorderLayout());
// The Menu
mainWindow.setJMenuBar(createMenuBar());
// UI components used for I/O.
this.console = new com.loomcom.symon.ui.Console();
this.statusPane = new StatusPanel();
// File Chooser
fileChooser = new JFileChooser();
preferences = new PreferencesDialog(mainWindow, true);
// Panel for Console and Buttons
JPanel controlsContainer = new JPanel();
JPanel buttonContainer = new JPanel();
Dimension buttonPanelSize = new Dimension(console.getWidth(), 36);
buttonContainer.setMinimumSize(buttonPanelSize);
buttonContainer.setMaximumSize(buttonPanelSize);
buttonContainer.setPreferredSize(buttonPanelSize);
controlsContainer.setLayout(new BorderLayout());
buttonContainer.setLayout(new FlowLayout());
runStopButton = new JButton("Run");
stepButton = new JButton("Step");
resetButton = new JButton("Reset");
buttonContainer.add(runStopButton);
buttonContainer.add(stepButton);
buttonContainer.add(resetButton);
// Left side - console and buttons
controlsContainer.add(console, BorderLayout.PAGE_START);
controlsContainer.add(buttonContainer, BorderLayout.PAGE_END);
mainWindow.getContentPane().add(controlsContainer, BorderLayout.LINE_START);
mainWindow.getContentPane().add(statusPane, BorderLayout.LINE_END);
runStopButton.addActionListener(this);
stepButton.addActionListener(this);
resetButton.addActionListener(this);
mainWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
console.requestFocus();
mainWindow.pack();
mainWindow.setVisible(true);
}
private JMenuBar createMenuBar() {
JMenuBar menuBar = new JMenuBar();
JMenu fileMenu = new JMenu("File");
menuBar.add(fileMenu);
loadMenuItem = new JMenuItem("Load Program");
loadMenuItem.setMnemonic(KeyEvent.VK_L);
JMenuItem prefsItem = new JMenuItem("Preferences...");
prefsItem.setMnemonic(KeyEvent.VK_P);
JMenuItem quitItem = new JMenuItem("Quit");
quitItem.setMnemonic(KeyEvent.VK_Q);
loadMenuItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent actionEvent) {
handleProgramLoad();
}
});
prefsItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent actionEvent) {
showAndUpdatePreferences();
}
});
quitItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent actionEvent) {
handleQuit();
}
});
fileMenu.add(loadMenuItem);
fileMenu.add(prefsItem);
fileMenu.add(quitItem);
return menuBar;
}
public void showAndUpdatePreferences() {
preferences.getDialog().setVisible(true);
}
/**
* Receive an ActionEvent from the UI, and act on it.
*/
public void actionPerformed(ActionEvent actionEvent) {
if (actionEvent.getSource() == resetButton) {
handleReset();
} else if (actionEvent.getSource() == stepButton) {
handleStep();
} else if (actionEvent.getSource() == runStopButton) {
if (runLoop != null && runLoop.isRunning()) {
runLoop.requestStop();
runLoop.interrupt();
runLoop = null;
} else {
// Spin up the new run loop
runLoop = new RunLoop();
runLoop.start();
}
}
}
/**
* Display a file chooser prompting the user to load a binary program.
* After the user selects a file, read it in starting at PROGRAM_START_ADDRESS.
*/
private void handleProgramLoad() {
try {
int retVal = fileChooser.showOpenDialog(mainWindow);
if (retVal == JFileChooser.APPROVE_OPTION) {
File f = fileChooser.getSelectedFile();
if (f.canRead()) {
long fileSize = f.length();
if (fileSize > MEMORY_SIZE) {
throw new IOException("Program will not fit in available memory.");
} else {
byte[] program = new byte[(int) fileSize];
int i = 0;
FileInputStream fis = new FileInputStream(f);
BufferedInputStream bis = new BufferedInputStream(fis);
DataInputStream dis = new DataInputStream(bis);
while (dis.available() != 0) {
program[i++] = dis.readByte();
}
SwingUtilities.invokeLater(new Runnable() {
public void run() {
console.reset();
}
});
// Now load the program at the starting address.
loadProgram(program, preferences.getProgramStartAddress());
}
}
}
} catch (IOException ex) {
logger.log(Level.SEVERE, "Unable to read file: " + ex.getMessage());
ex.printStackTrace();
} catch (MemoryAccessException ex) {
logger.log(Level.SEVERE, "Memory access error loading program");
ex.printStackTrace();
}
}
private void handleReset() {
if (runLoop != null && runLoop.isRunning()) {
runLoop.requestStop();
runLoop.interrupt();
runLoop = null;
}
try {
logger.log(Level.INFO, "Reset requested. Resetting CPU and clearing memory.");
// Reset and clear memory
cpu.reset();
ram.fill(0x00);
// Clear the console.
console.reset();
// Update status.
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Now update the state
statusPane.updateState(cpu);
}
});
} catch (MemoryAccessException ex) {
logger.log(Level.SEVERE, "Exception during simulator reset: " + ex.getMessage());
ex.printStackTrace();
}
}
/**
* Step once, and immediately refresh the UI.
*/
private void handleStep() {
try {
step();
// The simulator is lazy about updating the UI for performance reasons, so always request an
// immediate update after stepping manually.
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Now update the state
statusPane.updateState(cpu);
}
});
} catch (SymonException ex) {
logger.log(Level.SEVERE, "Exception during simulator step: " + ex.getMessage());
ex.printStackTrace();
}
}
/**
* Handle a request to quit.
*/
private void handleQuit() {
if (runLoop != null && runLoop.isRunning()) {
runLoop.requestStop();
runLoop.interrupt();
}
System.exit(0);
}
/**
* Perform a single step of the simulated system.
*/
private void step() throws MemoryAccessException {
cpu.step();
// Read from the ACIA and immediately update the console if there's
// output ready.
if (acia.hasTxChar()) {
try {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
console.print(Character.toString((char)acia.txRead()));
console.repaint();
}
});
} catch (InvocationTargetException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
// If a key has been pressed, fill the ACIA.
// TODO: Interrupt handling.
if (console.hasInput()) {
acia.rxWrite((int)console.readInputChar());
}
// This is a very expensive update, and we're doing it without
// a delay, so we don't want to overwhelm the Swing event processing thread
// with requests. Limit the number of ui updates that can be performed.
if (stepsSinceLastUpdate++ > MAX_STEPS_BETWEEN_UPDATES) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Now update the state
statusPane.updateState(cpu);
}
});
stepsSinceLastUpdate = 0;
}
}
/**
* Load a program into memory at the simulatorDidStart address.
*/
private void loadProgram(byte[] program, int startAddress) throws MemoryAccessException {
cpu.setResetVector(startAddress);
int addr = startAddress, i;
for (i = 0; i < program.length; i++) {
bus.write(addr++, program[i] & 0xff);
}
logger.log(Level.INFO, "Loaded " + i + " bytes at address 0x" +
Integer.toString(startAddress, 16));
// After loading, be sure to reset and
// Reset (but don't clear memory, naturally)
cpu.reset();
// Immediately update the UI.
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Now update the state
statusPane.updateState(cpu);
}
});
}
public static void main(String args[]) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
try {
// Create the main UI window
Simulator simulator = new Simulator();
simulator.createAndShowUi();
// Reset the simulator.
simulator.handleReset();
} catch (MemoryRangeException e) {
e.printStackTrace();
}
}
});
}
/**
* The configuration has changed. Re-load.
*
* @param observable
* @param o
*/
public void update(Observable observable, Object o) {
// Instance equality should work here, there is only one instance.
if (observable == preferences) {
// TODO: Update system based on state. (i.e., update ACIA address, and raise a dialog if it
// overlaps with anything)
}
}
/**
* The main run thread.
*/
class RunLoop extends Thread {
private boolean isRunning = false;
public boolean isRunning() {
return isRunning;
}
public void requestStop() {
isRunning = false;
}
public void run() {
logger.log(Level.INFO, "Starting main run loop.");
isRunning = true;
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Don't allow step while the simulator is running
stepButton.setEnabled(false);
loadMenuItem.setEnabled(false);
// Toggle the state of the run button
runStopButton.setText("Stop");
}
});
try {
// TODO: Interrupts - both software and hardware. i.e., jump to address stored in FFFE/FFFF on BRK.
while (isRunning && !cpu.getBreakFlag()) {
step();
}
} catch (SymonException ex) {
logger.log(Level.SEVERE, "Exception in main simulator run thread. Exiting run.");
ex.printStackTrace();
}
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// Allow step while the simulator is stopped
stepButton.setEnabled(true);
loadMenuItem.setEnabled(true);
runStopButton.setText("Run");
// Now update the state
statusPane.updateState(cpu);
}
});
logger.log(Level.INFO, "Exiting main run loop. BREAK=" + cpu.getBreakBit() + "; RUN_FLAG=" + isRunning);
isRunning = false;
}
}
}