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Performance: Remove float state
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parent
33aa993c8d
commit
98ec727c50
55
chipsim.js
55
chipsim.js
@ -57,14 +57,11 @@ function recalcNode(node){
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if(node==ngnd) return;
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if(node==npwr) return;
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group = getNodeGroup(node);
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var newv = getNodeValue();
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var newState = (newv[0]=='h');
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var newFloat = (newv[1]=='f');
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var newState = getNodeValue(group);
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if(ctrace && (traceTheseNodes.indexOf(node)!=-1))
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console.log('recalc', node, group);
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for(var i in group){
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var n = nodes[group[i]];
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n.float = newFloat;
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if(n.state==newState)continue; /******Performance********/
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n.state = newState;
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n.gates.forEach(
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@ -93,27 +90,16 @@ function turnTransistorOff(t){
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if(ctrace && (traceTheseTransistors.indexOf(t.name)!=-1))
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console.log(t.name, 'off', t.gate, t.c1, t.c2);
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t.on = false;
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floatnode(t.c1);
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floatnode(t.c2);
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addRecalcNode(t.c1);
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addRecalcNode(t.c2);
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}
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function floatnode(nn){
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if(nn==ngnd) return;
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if(nn==npwr) return;
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var n = nodes[nn];
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n.float = true;
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if(ctrace && (traceTheseNodes.indexOf(nn)!=-1))
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console.log('floating', nn, 'at', n.state);
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}
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function addRecalcNode(nn){
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if(nn==ngnd) return;
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if(nn==npwr) return;
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if(recalcHash[nn] == 1)return;
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recalclist.push(nn);
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recalcHash[nn] = 1;
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if(nn==ngnd) return;
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if(nn==npwr) return;
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if(recalcHash[nn] == 1)return;
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recalclist.push(nn);
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recalcHash[nn] = 1;
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}
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function getNodeGroup(i){
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@ -147,19 +133,16 @@ function addNodeTransistor(node, tr){
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function getNodeValue(){
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if(arrayContains(group, ngnd)) return 'l ';
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if(arrayContains(group, npwr)) return 'h ';
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var flstate;
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if(arrayContains(group, ngnd)) return false;
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if(arrayContains(group, npwr)) return true;
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for(var i in group){
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var nn = group[i];
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var n = nodes[nn];
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if(n.pullup) return 'h ';
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if(n.pulldown) return 'l ';
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if((!n.state && n.float)&&(flstate==undefined)) flstate = 'lf';
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if(n.state && n.float) flstate = 'hf';
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if(n.pullup) return true;
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if(n.pulldown) return false;
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if(n.state) return true;
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}
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if(flstate==undefined && ctrace) console.log(group);
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return flstate;
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return false;
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}
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@ -182,26 +165,26 @@ function allNodes(){
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}
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function stateString(){
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var codes = ['g','l','h','f' ];
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var codes = ['l','h'];
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var res = '';
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for(var i=0;i<1725;i++){
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var n = nodes[i];
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if(n==undefined) res+='x';
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else if(i==ngnd) res+='g';
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else if(i==npwr) res+='h';
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else res+= codes[n.state*2 + n.float];
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else if(i==npwr) res+='v';
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else res+= codes[0+n.state];
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}
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return res;
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}
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function showState(str){
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var codes = {g: 'l ', h: 'h ', f: 'hf', l: 'lf'};
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var codes = {g: false, h: true, v: true, l: false};
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for(var i=0;i<str.length;i++){
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if(str[i]=='x') continue;
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nodes[i].state = ((codes[str[i]])[0]=='h');
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nodes[i].float = ((codes[str[i]])[1]=='f');
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var state = codes[str[i]];
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nodes[i].state = state;
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var gates = nodes[i].gates;
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gates.forEach(function(t){t.on=isNodeHigh(i);});
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gates.forEach(function(t){t.on=state;});
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}
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refresh();
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}
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@ -172,10 +172,6 @@ var goldenChecksum;
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// simulate a single clock phase, updating trace and highlighting layout
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function step(){
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if(!animateChipLayout){
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halfStep();
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return;
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}
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var s=stateString();
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var m=getMem();
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trace[cycle]= {chip: s, mem: m};
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2
wires.js
2
wires.js
@ -36,7 +36,7 @@ function setupNodes(){
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var w = seg[0];
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if(nodes[w]==undefined)
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nodes[w] = {segs: new Array(), num: w, pullup: seg[1]=='+',
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state: false, float: true, gates: new Array(), c1c2s: new Array()};
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state: false, gates: new Array(), c1c2s: new Array()};
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if(w==ngnd) continue;
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if(w==npwr) continue;
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nodes[w].segs.push(seg.slice(3));
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