First cut refactor into expert and kiosk

This commit is contained in:
Barry Silverman 2010-10-07 12:21:06 -04:00
parent dc0fb1ef06
commit cede111a0f
10 changed files with 840 additions and 395 deletions

103
expert.html Normal file
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<!DOCTYPE html>
<head>
<title>Visual 6502 in JavaScript</title>
<style type="text/css">@import "expert.css";</style>
<script src="segdefs.js"></script>
<script src="transdefs.js"></script>
<script src="nodenames.js"></script>
<script src="wires.js"></script>
<script src="expertWires.js"></script>
<script src="chipsim.js"></script>
<script src="memtable.js"></script>
<script src="macros.js"></script>
<script src="testprogram.js"></script>
<script type="text/javascript">
function handleOnload() {
/MSIE (\d+\.\d+);/.test(navigator.appVersion);
IEVersion=Number(RegExp.$1);
if((navigator.appName == 'Microsoft Internet Explorer') && (IEVersion<9)){
document.getElementById('browsertrouble').innerHTML=
'<p>Sorry, '+navigator.appName+' not supported - showing you a picture instead!</p>';
document.getElementById('frame').innerHTML='<a href="browsertrouble.html"><img src="images/jssim2.png" style="border:10px"></a>';
}else{
setTimeout(setup,200);
}
}
</script>
</head>
<body onload="handleOnload();">
<span id="plain">
<a href="http://www.visual6502.org/faq.html">FAQ</a>&nbsp;
<a href="http://blog.visual6502.org">Blog</a>&nbsp;
<a href="http://www.visual6502.org/links.html">Links</a>&nbsp
</span>
<div class="frame" id="frame">
<div class="leftcolumn">
<div id="chipsurround">
<div class="chip" id="chip">
<span id="waiting">Please wait, graphics initialising...</span>
<canvas class="chip" id="chipbg"></canvas>
<canvas class="chip" id="overlay"></canvas>
<canvas class="chip" id="hilite"></canvas>
<canvas class="chip" id="hitbuffer"></canvas>
</div>
</div> <!-- chipsurround -->
<div class="nochip" id="nochip">
<form>
<input type="button" value="Show chip layout" onclick="updateChipLayoutVisibility(true)" />
</form>
</div>
<div id="layoutControlPanel">
<form id="updateShow"> Show:
<input type="checkbox" name="1" id="updateShow1" onchange="updateShow(this.name,this.checked)" />(diffusion)
<input type="checkbox" name="3" id="updateShow3" onchange="updateShow(this.name,this.checked)" />(grounded diffusion)
<input type="checkbox" name="4" id="updateShow4" onchange="updateShow(this.name,this.checked)" />(powered diffusion)
<input type="checkbox" name="5" id="updateShow5" onchange="updateShow(this.name,this.checked)" />(polysilicon)
<input type="checkbox" name="0" id="updateShow0" onchange="updateShow(this.name,this.checked)" />(metal)
<input type="checkbox" name="2" id="updateShow2" onchange="updateShow(this.name,this.checked)" />(protection)
</form>
<form>
<input type="button" value="Hide Chip Layout" onclick="updateChipLayoutVisibility(false)" />
<input type="button" value="Clear Highlighting" onclick="clearHighlight()" />
<span class="animatebox">
Animate during simulation:
<input type="checkbox" id="animateModeCheckbox" onchange="updateChipLayoutAnimation(this.checked)"
/></span>
&nbsp;
<a href="" id="linkHere" >Link to this location</a>
</form>
</div>
<div id="expertControlPanel">
<form>
<input type="button" value="Trace more" onclick="updateLoglevel(++loglevel)" />
<input type="button" value="Trace less" onclick="updateLoglevel(--loglevel)" />
</form>
<br />
<div id="logstreamscroller">
<table class="logstream" id="logstream"></table>
</div>
</div>
</div> <!-- closing leftcolumn -->
<div class="rightcolumn">
<div class = "buttons">
<div class="twobuttons">
<a href ="javascript:stopChip()" id="stop"><img class="navstop" src="images/stop.png" title="stop"></a>
<a href ="javascript:runChip()" id="start"><img class="navplay" src="images/play.png" title="run"></a>
</div>
<div class="threebuttons">
<a href ="javascript:resetChip()"><img class="navbutton" src="images/up.png" title="reset"></a>
<a href ="javascript:stepBack()"><img class="navbutton" src="images/prev.png" title="back"></a>
<a href ="javascript:stepForward()"><img class="navbutton" src="images/next.png" title="step"></a>
</div>
</div>
<div class="status" id="status"><p>x: 0<br>y: 0</p>
</div>
<table class="memtable" id="memtable"></table>
</div> <!-- closing rightcolumn -->
</div> <!-- closing 'frame' div -->
</body>
</html>

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/*
Copyright (c) 2010 Brian Silverman, Barry Silverman
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
var centerx=300, centery=300;
var zoom=1;
var dragMouseX, dragMouseY, moved;
var statbox;
// Some constants for the graphics presentation
// the canvas is embedded in an 800x600 clipping div
// which gives rise to some of the 300 and 400 values in the code
// there are also some 600 values
// the 6502D chip coords are in the box (216,179) to (8983,9807)
// we have 4 canvases all the same size, now 2000 pixels square
// chip background - the layout
// overlay - a red/white transparency to show logic high or low
// hilite - to show the selected polygon
// hitbuffer - abusing color values to return which polygon is under a point
// we no longer use a scaling transform - we now scale the chip data at
// the point of drawing line segments
// if the canvas is any smaller than chip coordinates there will be
// rounding artifacts, and at high zoom there will be anti-aliasing on edges.
var grMaxZoom=12;
var grChipSize=10000;
var grCanvasSize=2000;
var grLineWidth=1;
// Index of layerNames corresponds to index into drawLayers
var layernames = ['metal', 'switched diffusion', 'inputdiode', 'grounded diffusion', 'powered diffusion', 'polysilicon'];
var colors = ['rgba(128,128,192,0.4)','#FFFF00','#FF00FF','#4DFF4D',
'#FF4D4D','#801AC0','rgba(128,0,255,0.75)'];
var drawlayers = [true, true, true, true, true, true];
// some modes and parameters which can be passed in from the URL query
var moveHereFirst;
var expertMode=false
var animateChipLayout = true;
var chipLayoutIsVisible = true;
var userCode=[];
var userResetLow;
var userResetHigh;
var userSteps;
var testprogram=[];
var testprogramAddress;
/////////////////////////
//
// Drawing Setup
//
/////////////////////////
// try to present a meaningful page before starting expensive work
function setup(){
statbox = document.getElementById('status');
setStatus('loading 6502...');
setTimeout(setup_part2, 0);
}
function setup_part2(){
frame = document.getElementById('frame');
statbox = document.getElementById('status');
setupParams();
updateExpertMode(expertMode);
setupNodes();
setupTransistors();
if(chipLayoutIsVisible){
// if user requests no chip layout, we can do no canvas operations at all
// which saves a lot of memory and allows us to run on small systems
updateChipLayoutVisibility(true);
}
window.onkeypress = function(e){handleKey(e);}
setStatus('resetting 6502...');
setTimeout(setup_part3, 0);
}
function setup_part3(){
setupTable();
setupNodeNameList();
loadProgram();
initChip();
document.getElementById('stop').style.visibility = 'hidden';
go();
}
function setupParams(){
if(location.search=="")
return
var queryParts=location.search.slice(1).split('&');
var panx;
var pany;
var zoom;
var userAddress;
for(var i=0;i<queryParts.length;i++){
var params=queryParts[i].split("=");
if(params.length!=2){
if(loglevel>0)
console.log('malformed parameters',params);
break;
}
var name=params[0];
var value=params[1].replace(/\/$/,""); // chrome sometimes adds trailing slash
// be (relatively) forgiving in what we accept
//
// user interface mode control
if(name=="loglevel" && parseInt(value)!=NaN){
updateLoglevel(value);
} else if(name=="expert" && value.indexOf("t")==0){
updateExpertMode(true);
} else if(name=="graphics" && value.indexOf("f")==0){
updateChipLayoutVisibility(false);
} else
// place the graphics window at a point of interest
if(name=="panx" && parseInt(value)!=NaN){
panx=parseInt(value);
} else if(name=="pany" && parseInt(value)!=NaN){
pany=parseInt(value);
} else if(name=="zoom" && parseInt(value)!=NaN){
zoom=parseInt(value);
} else
// load a test program: Address, Data and Reset
if(name=="a" && parseInt(value,16)!=NaN){
userAddress=parseInt(value,16);
} else if(name=="d" && value.match(/[0-9a-fA-F]*/)[0].length==value.length){
for(var j=0;j<value.length;j+=2)
userCode[userAddress++]=parseInt(value.slice(j,j+2),16);
} else if(name=="r" && parseInt(value,16)!=NaN){
userResetLow=parseInt(value,16)%256;
userResetHigh=(parseInt(value,16)>>8)%256;
} else
// run a test program, and optionally check against a golden checksum
if(name=="steps" && parseInt(value)!=NaN){
userSteps=parseInt(value);
running=true;
} else if(name=="checksum" && parseInt(value,16)!=NaN){
goldenChecksum=(0x100000000+parseInt(value,16)).toString(16).slice(-8);
} else {
if(loglevel>0)
console.log('unrecognised parameters:',params);
break;
}
}
if(panx!=null && pany!=null && zoom!=null)
moveHereFirst=[panx,pany,zoom];
}
function updateChipLayoutAnimation(isOn){
// simulation is much faster if we don't update the chip layout on every step
animateChipLayout=isOn;
document.getElementById('animateModeCheckbox').checked = animateChipLayout;
}
/////////////////////////
//
// User Interface
//
/////////////////////////
function handleKey(e){
var c = e.charCode;
c = String.fromCharCode(c);
if('<>?npZzx'.indexOf(c)==-1) return;
if((c=='Z'||c=='x'||c=='<') && zoom>1) setZoom(zoom/1.2);
else if((c=='z'||c=='>') && zoom<grMaxZoom) setZoom(zoom*1.2);
else if(c=='?') setZoom(1);
else if(c=='n') stepForward();
else if(c=='p') stepBack();
}
function mouseDown(e){
e.preventDefault();
moved=false;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
window.onmousemove = function(e){mouseMove(e)};
window.onmouseup = function(e){mouseUp(e)};
}
function mouseMove(e){
moved = true;
if(zoom==1) return;
var dx = e.clientX-dragMouseX;
var dy = e.clientY-dragMouseY;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
centerx-=dx/zoom;
centerx = Math.max(centerx, 400/zoom);
centerx = Math.min(centerx, 600-400/zoom);
centery-=dy/zoom;
centery = Math.max(centery, 300/zoom);
centery = Math.min(centery, 600-300/zoom);
recenter();
}
function mouseUp(e){
if(!moved) handleClick(e);
window.onmousemove = undefined;
window.onmouseup = undefined;
}
function setZoom(n){
zoom = n;
setChipStyle({
width: 600*n+'px',
height: 600*n+'px'
});
recenter();
}
function recenter(){
var top = -centery*zoom+300;
top = Math.min(top, 0);
top = Math.max(top, -600*(zoom-1));
var left = -centerx*zoom+400;
left = Math.min(left, 0);
left = Math.max(left, (zoom==1)?100:-600*zoom+800);
setChipStyle({
top: top+'px',
left: left+'px',
});
document.getElementById('linkHere').href=location.pathname+"?"+whereAmIAsQuery();
}
function handleClick(e){
var x = localx(hilite, e.clientX)/zoom;
var y = localy(hilite, e.clientY)/zoom;
var w = findNodeNumber(x,y);
if(e.shiftKey) hiliteNode(getNodeGroup(w));
else {var a=new Array(); a.push(w); hiliteNode(a);}
var cx = Math.round(x*grChipSize/600);
var cy = Math.round(y*grChipSize/600);
if(w==-1) {
setStatus('x: '+cx, 'y: '+cy);
} else {
var s1='x: ' + cx + ' y: ' + cy;
var s2='node: ' + w + ' ' + nodeName(w);
setStatus(s1, s2);
if(ctrace) console.log(s1, s2);
}
}
function updateLoglevel(value){
loglevel = value;
initLogbox(signalSet(loglevel));
}
function updateExpertMode(isOn){
expertMode=true
document.getElementById('expertControlPanel').style.display = 'block';
if(loglevel==0)
updateLoglevel(1);
if(chipLayoutIsVisible)
document.getElementById('layoutControlPanel').style.display = 'block';
}
function updateChipLayoutVisibility(isOn){
chipLayoutIsVisible=isOn;
if(chipLayoutIsVisible) {
document.getElementById('chipsurround').style.display = 'block';
if(expertMode)
document.getElementById('layoutControlPanel').style.display = 'block';
document.getElementById('nochip').style.display = 'none';
document.getElementById('logstreamscroller').style.height="260px";
// allow the display to update while we load the graphics
setStatus('loading graphics...');
setTimeout(setupChipLayoutGraphics, 0);
} else {
// cannot animate the layout if there is no canvas
updateChipLayoutAnimation(false);
// replace the layout display with a button to show it
document.getElementById('chipsurround').style.display = 'none';
document.getElementById('layoutControlPanel').style.display = 'none';
document.getElementById('nochip').style.display = 'block';
document.getElementById('logstreamscroller').style.height="880px";
}
}
function setupChipLayoutGraphics(){
setupLayerVisibility();
setupBackground();
setupOverlay();
setupHilite();
setupHitBuffer();
recenter();
refresh();
document.getElementById('waiting').style.display = 'none';
setStatus('Ready!'); // would prefer chipStatus but it's not idempotent
if(moveHereFirst!=null)
moveHere(moveHereFirst);
hilite.onmousedown = function(e){mouseDown(e);}
}
// utility function to save graphics pan and zoom
function whereAmIAsQuery(){
var w=whereAmI();
return "panx="+w[0]+"&pany="+w[1]+"&zoom="+w[2]
}
function whereAmI(){
return [centerx, centery, zoom];
}
// restore graphics pan and zoom (perhaps as given in the URL)
function moveHere(place){
centerx = place[0];
centery = place[1];
setZoom(place[2]);
}
/////////////////////////
//
// Etc.
//
/////////////////////////
function setChipStyle(props){
for(var i in props){
chipbg.style[i] = props[i];
overlay.style[i] = props[i];
hilite.style[i] = props[i];
hitbuffer.style[i] = props[i];
}
}

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@ -2,11 +2,12 @@
<head>
<title>Visual 6502 in JavaScript</title>
<style type="text/css">@import "wires.css";</style>
<style type="text/css">@import "expert.css";</style>
<script src="segdefs.js"></script>
<script src="transdefs.js"></script>
<script src="nodenames.js"></script>
<script src="wires.js"></script>
<script src="expertWires.js"></script>
<script src="chipsim.js"></script>
<script src="memtable.js"></script>
<script src="macros.js"></script>
@ -29,30 +30,10 @@ function handleOnload() {
</head>
<body onload="handleOnload();">
<div id="basicModeText1">
<br />
<span id="title"><a href="http://visual6502.org">The Visual 6502</a></span>
<br />
</div>
<span id="plain">
<a href="http://www.visual6502.org/faq.html">FAQ</a>&nbsp;
<a href="http://blog.visual6502.org">Blog</a>&nbsp;
<a href="http://www.visual6502.org/links.html">Links</a>&nbsp
<div id="basicModeText2">
<br /><br />
This simulator uses HTML5 features only found on the latest versions of browsers and needs
lots of RAM. If you have trouble, please <a href="browsertrouble.html">check compatibility.</a>
<br />
<span id="browsertrouble"></span>
<br />
Hit '>' to zoom in, '<' to zoom out
<br />
Left-click and drag to scroll around
<br />
Enter your own program into the array of RAM
<br />
<br />
</div>
</span>
<div class="frame" id="frame">
<div class="leftcolumn">
@ -111,36 +92,12 @@ Enter your own program into the array of RAM
<a href ="javascript:resetChip()"><img class="navbutton" src="images/up.png" title="reset"></a>
<a href ="javascript:stepBack()"><img class="navbutton" src="images/prev.png" title="back"></a>
<a href ="javascript:stepForward()"><img class="navbutton" src="images/next.png" title="step"></a>
<span class="expertcheckbox">Expert:
<input type="checkbox" id="expertModeCheckbox" name="0" onchange="updateExpertMode(this.checked)" />
</span>
</div>
</div>
<div class="status" id="status"><p>x: 0<br>y: 0</p>
</div>
<table class="memtable" id="memtable"></table>
</div> <!-- closing rightcolumn -->
<div class="footer">
Source code is available on <a href="http://github.com/trebonian/visual6502">github visual6502</a>.
Use the online <a href="http://www.6502asm.com/">emulator and assembler</a> from 6502asm.com
and <a href="http://www.e-tradition.net/bytes/6502/disassembler.html">disassembler</a> from e-tradition.net
<br />
In addition to this JavaScript project, see our <a href="../python6502.html">Python-based simulator</a> which may be easier to customize, verify, and apply to the study of long programs.<br />
<br />
</div> <!-- footer -->
</div> <!-- closing 'frame' div -->
<script type="text/javascript"><!--
google_ad_client = "pub-9008420149077488";
/* 728x90, created 9/22/10 */
google_ad_slot = "4303982675";
google_ad_width = 728;
google_ad_height = 90;
//-->
</script>
<script type="text/javascript"
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
</script>
</body>
</html>

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kiosk.css Normal file
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@ -0,0 +1,94 @@
/*
Copyright (c) 2010 Brian Silverman, Barry Silverman
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
body {
background: white;
color: black;
/* font-family: cursive;*/
font-family :Verdana, Arial, Helvetica, Sans-Serif;
font-size: 12px;
}
div.frame {
margin-left: 10px;
position: relative;
width: 1150px;
height: 600px;
}
div.chip {
background: lightgray;
border: 2px solid gray;
position: absolute;
width: 800px;
height: 600px;
overflow: hidden;
}
canvas.chip {
position: absolute;
width: 600px;
height: 600px;
}
div.buttons{
position: absolute;
top: -5px;
left: 820px;
}
p.status {
position: absolute;
left: 820px;
top: 20px;
font-family: monospace;
font-size: 12px;
}
img.navbutton{
border: 0px;
}
img.navplay{
position: relative;
margin-right: 5px;
border: 0px;
}
img.navstop{
position: absolute;
border: 0px;
}
table.memtable {
position: absolute;
top: 78px;
left: 820px;
font-family: monospace;
font-size: 12px;
border-spacing: 0px;
}
#title {
font-size:30px;
font-weight:bold;
}

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kiosk.html Normal file
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@ -0,0 +1,100 @@
<!DOCTYPE html>
<head>
<title>Visual 6502 in JavaScript</title>
<style type="text/css">@import "kiosk.css";</style>
<script src="segdefs.js"></script>
<script src="transdefs.js"></script>
<script src="nodenames.js"></script>
<script src="kioskWires.js"></script>
<script src="wires.js"></script>
<script src="chipsim.js"></script>
<script src="memtable.js"></script>
<script src="testprogram.js"></script>
<script src="macros.js"></script>
<script type="text/javascript">
function handleOnload() {
/MSIE (\d+\.\d+);/.test(navigator.appVersion);
IEVersion=Number(RegExp.$1);
if((navigator.appName == 'Microsoft Internet Explorer') && (IEVersion<9)){
document.getElementById('browsertrouble').innerHTML=
'<p>Sorry, '+navigator.appName+' not supported - showing you a picture instead!</p>';
document.getElementById('frame').innerHTML='<a href="browsertrouble.html"><img src="images/jssim2.png" style="border:10px"></a>';
}else{
setTimeout(setup,200);
}
}
</script>
</head>
<body onload="handleOnload();">
<br />
<span id="title"><a href="http://visual6502.org">The Visual 6502</a></span>
<span id="plain">
<br />
<a href="http://www.visual6502.org/faq.html">FAQ</a>&nbsp;
<a href="http://blog.visual6502.org">Blog</a>&nbsp;
<a href="http://www.visual6502.org/links.html">Links</a>&nbsp
<br /><br />
This simulator uses HTML5 features only found on the latest versions of browsers and needs
lots of RAM. If you have trouble, please <a href="browsertrouble.html">check compatibility.</a>
<br />
<span id="browsertrouble"></span>
<br />
Hit '>' to zoom in, '<' to zoom out
<br />
Left-click and drag to scroll around
<br />
Enter your own program into the array of RAM
<br />
<br />
</span>
<div class="frame" id="frame">
<div class="chip" id="chip">
<canvas class="chip" id="chipbg"></canvas>
<canvas class="chip" id="overlay"></canvas>
<canvas class="chip" id="hilite"></canvas>
<canvas class="chip" id="hitbuffer"></canvas>
</div>
<div class = "buttons">
<div style="position:relative; float:left;">
<a href ="javascript:stopChip()"id="stop"><img class="navstop" src="images/stop.png"></a>
<a href ="javascript:runChip()" id="start"><img class="navplay" src="images/play.png"></a>
</div>
<div style="float:left;">
<a href ="javascript:resetChip()"><img class="navbutton" src="images/up.png"></a>
<a href ="javascript:stepBack()"><img class="navbutton" src="images/prev.png"></a>
<a href ="javascript:stepForward()"><img class="navbutton" src="images/next.png"></a>
</div>
</div>
<p class="status" id="status">x: 0<br>y: 0</p>
<table class="memtable" id="memtable"></table>
</div>
<div id="updateShow">
</div>
<br />
<br />
Source code is available on <a href="http://github.com/trebonian/visual6502">github visual6502</a>.
Use the online <a href="http://www.6502asm.com/">emulator and assembler</a> from 6502asm.com
and <a href="http://www.e-tradition.net/bytes/6502/disassembler.html">disassembler</a> from e-tradition.net
<br />
For in-depth 6502 investigation and some more advanced features, try our <a href="/expert/JSSim/index.html">Experimenter's (Beta) version</a>.
<br />
<br />
<script type="text/javascript"><!--
google_ad_client = "pub-9008420149077488";
/* 728x90, created 9/22/10 */
google_ad_slot = "4303982675";
google_ad_width = 728;
google_ad_height = 90;
//-->
</script>
<script type="text/javascript"
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
</script>
</body>
</html>

198
kioskWires.js Normal file
View File

@ -0,0 +1,198 @@
/*
Copyright (c) 2010 Brian Silverman, Barry Silverman
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
var centerx=300, centery=300;
var zoom=1;
var dragMouseX, dragMouseY, moved;
var statbox;
var userSteps;
var animateChipLayout = true;
var userCode=[];
var userResetLow;
var userResetHigh;
// Some constants for the graphics presentation
// the canvas is embedded in an 800x600 clipping div
// which gives rise to some of the 300 and 400 values in the code
// there are also some 600 values
// the 6502D chip coords are in the box (216,179) to (8983,9807)
// we have 4 canvases all the same size, now 2000 pixels square
// chip background - the layout
// overlay - a red/white transparency to show logic high or low
// hilite - to show the selected polygon
// hitbuffer - abusing color values to return which polygon is under a point
// we no longer use a scaling transform - we now scale the chip data at
// the point of drawing line segments
// if the canvas is any smaller than chip coordinates there will be
// rounding artifacts, and at high zoom there will be anti-aliasing on edges.
var grMaxZoom=12;
var grChipSize=10000;
var grCanvasSize=2000;
var grLineWidth=1;
// Index of layerNames corresponds to index into drawLayers
var layernames = ['metal', 'switched diffusion', 'inputdiode', 'grounded diffusion', 'powered diffusion', 'polysilicon'];
var colors = ['rgba(128,128,192,0.4)','#FFFF00','#FF00FF','#4DFF4D',
'#FF4D4D','#801AC0','rgba(128,0,255,0.75)'];
var drawlayers = [true, true, true, true, true, true];
/////////////////////////
//
// Drawing Setup
//
/////////////////////////
// try to present a meaningful page before starting expensive work
function setup(){
statbox = document.getElementById('status');
setStatus('loading 6502...');
setTimeout(setup_part2, 0);
}
function setup_part2(){
frame = document.getElementById('frame');
statbox = document.getElementById('status');
setupNodes();
setupTransistors();
setupLayerVisibility();
setupBackground();
setupOverlay();
setupHilite();
setupHitBuffer();
recenter();
refresh();
setupTable();
window.onkeypress = function(e){handleKey(e);}
hilite.onmousedown = function(e){mouseDown(e);}
setStatus('resetting 6502...');
setTimeout(setup_part3, 0);
}
function setup_part3(){
loadProgram();
initChip();
document.getElementById('stop').style.visibility = 'hidden';
go();
}
/////////////////////////
//
// User Interface
//
/////////////////////////
function handleKey(e){
var c = e.charCode;
c = String.fromCharCode(c);
if('<>?np'.indexOf(c)==-1) return;
if(c=='<' && zoom>1) setZoom(zoom/1.2);
else if(c=='>' && zoom<grMaxZoom) setZoom(zoom*1.2);
else if(c=='?') setZoom(1);
else if(c=='n') stepForward();
else if(c=='p') stepBack();
}
function mouseDown(e){
e.preventDefault();
moved=false;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
window.onmousemove = function(e){mouseMove(e)};
window.onmouseup = function(e){mouseUp(e)};
}
function mouseMove(e){
moved = true;
if(zoom==1) return;
var dx = e.clientX-dragMouseX;
var dy = e.clientY-dragMouseY;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
centerx-=dx/zoom;
centerx = Math.max(centerx, 400/zoom);
centerx = Math.min(centerx, 600-400/zoom);
centery-=dy/zoom;
centery = Math.max(centery, 300/zoom);
centery = Math.min(centery, 600-300/zoom);
recenter();
}
function mouseUp(e){
if(!moved) handleClick(e);
window.onmousemove = undefined;
window.onmouseup = undefined;
}
function setZoom(n){
zoom = n;
setChipStyle({
width: 600*n+'px',
height: 600*n+'px'
});
recenter();
}
function recenter(){
var top = -centery*zoom+300;
top = Math.min(top, 0);
top = Math.max(top, -600*(zoom-1));
var left = -centerx*zoom+400;
left = Math.min(left, 0);
left = Math.max(left, (zoom==1)?100:-600*zoom+800);
setChipStyle({
top: top+'px',
left: left+'px',
});
}
function handleClick(e){
var x = localx(hilite, e.clientX)/zoom;
var y = localy(hilite, e.clientY)/zoom;
var w = findNodeNumber(x,y);
if(e.shiftKey) hiliteNode(getNodeGroup(w));
else {var a=new Array(); a.push(w); hiliteNode(a);}
var cx = Math.round(x*grChipSize/600);
var cy = Math.round(y*grChipSize/600);
if(w==-1) setStatus('x:',cx,'<br>','y:',cy);
else {
var s1='x: ' + cx + ' y: ' + cy;
var s2='node: ' + w + ' ' + nodeName(w);
setStatus(s1, s2);
}
}
/////////////////////////
//
// Etc.
//
/////////////////////////
function setChipStyle(props){
for(var i in props){
chipbg.style[i] = props[i];
overlay.style[i] = props[i];
hilite.style[i] = props[i];
hitbuffer.style[i] = props[i];
}
}

View File

@ -403,6 +403,8 @@ function estimatedHz(){
function initLogbox(names){
var logbox=document.getElementById('logstream');
if(logbox==null)return;
logStream = [];
logStream.push("<td>" + names.join("</td><td>") + "</td>");
logbox.innerHTML = "<tr>"+logStream.join("</tr><tr>")+"</tr>";

View File

@ -1,18 +0,0 @@
<?php
$filename = $_REQUEST['name'];
file_put_contents1($filename, file_get_contents("php://input"));
function file_put_contents1($filename, $data) {
$f = @fopen($filename, 'w');
if ($f) {
$bytes = fwrite($f, $data);
fclose($f);
return $bytes;
}
return false;
}
?>

332
wires.js
View File

@ -21,36 +21,6 @@
*/
var frame, chipbg, overlay, hilite, hitbuffer, ctx;
var centerx=300, centery=300;
var zoom=1;
var dragMouseX, dragMouseY, moved;
var statbox;
// Some constants for the graphics presentation
// the canvas is embedded in an 800x600 clipping div
// which gives rise to some of the 300 and 400 values in the code
// there are also some 600 values
// the 6502D chip coords are in the box (216,179) to (8983,9807)
// we have 4 canvases all the same size, now 2000 pixels square
// chip background - the layout
// overlay - a red/white transparency to show logic high or low
// hilite - to show the selected polygon
// hitbuffer - abusing color values to return which polygon is under a point
// we no longer use a scaling transform - we now scale the chip data at
// the point of drawing line segments
// if the canvas is any smaller than chip coordinates there will be
// rounding artifacts, and at high zoom there will be anti-aliasing on edges.
var grMaxZoom=12;
var grChipSize=10000;
var grCanvasSize=2000;
var grLineWidth=1;
// Index of layerNames corresponds to index into drawLayers
var layernames = ['metal', 'switched diffusion', 'inputdiode', 'grounded diffusion', 'powered diffusion', 'polysilicon'];
var colors = ['rgba(128,128,192,0.4)','#FFFF00','#FF00FF','#4DFF4D',
'#FF4D4D','#801AC0','rgba(128,0,255,0.75)'];
var drawlayers = [true, true, true, true, true, true];
var nodes = new Array();
var transistors = {};
var nodenamelist=[];
@ -58,124 +28,6 @@ var nodenamelist=[];
var ngnd = nodenames['vss'];
var npwr = nodenames['vcc'];
// some modes and parameters which can be passed in from the URL query
var moveHereFirst;
var expertMode=false
var animateChipLayout = true;
var chipLayoutIsVisible = true;
var userCode=[];
var userResetLow;
var userResetHigh;
var userSteps;
var testprogram=[];
var testprogramAddress;
/////////////////////////
//
// Drawing Setup
//
/////////////////////////
// try to present a meaningful page before starting expensive work
function setup(){
statbox = document.getElementById('status');
setStatus('loading 6502...');
setTimeout(setup_part2, 0);
}
function setup_part2(){
frame = document.getElementById('frame');
statbox = document.getElementById('status');
setupParams();
updateExpertMode(expertMode);
setupNodes();
setupTransistors();
if(chipLayoutIsVisible){
// if user requests no chip layout, we can do no canvas operations at all
// which saves a lot of memory and allows us to run on small systems
updateChipLayoutVisibility(true);
}
window.onkeypress = function(e){handleKey(e);}
setStatus('resetting 6502...');
setTimeout(setup_part3, 0);
}
function setup_part3(){
setupTable();
setupNodeNameList();
loadProgram();
initChip();
document.getElementById('stop').style.visibility = 'hidden';
go();
}
function setupParams(){
if(location.search=="")
return
var queryParts=location.search.slice(1).split('&');
var panx;
var pany;
var zoom;
var userAddress;
for(var i=0;i<queryParts.length;i++){
var params=queryParts[i].split("=");
if(params.length!=2){
if(loglevel>0)
console.log('malformed parameters',params);
break;
}
var name=params[0];
var value=params[1].replace(/\/$/,""); // chrome sometimes adds trailing slash
// be (relatively) forgiving in what we accept
//
// user interface mode control
if(name=="loglevel" && parseInt(value)!=NaN){
updateLoglevel(value);
} else if(name=="expert" && value.indexOf("t")==0){
updateExpertMode(true);
} else if(name=="graphics" && value.indexOf("f")==0){
updateChipLayoutVisibility(false);
} else
// place the graphics window at a point of interest
if(name=="panx" && parseInt(value)!=NaN){
panx=parseInt(value);
} else if(name=="pany" && parseInt(value)!=NaN){
pany=parseInt(value);
} else if(name=="zoom" && parseInt(value)!=NaN){
zoom=parseInt(value);
} else
// load a test program: Address, Data and Reset
if(name=="a" && parseInt(value,16)!=NaN){
userAddress=parseInt(value,16);
} else if(name=="d" && value.match(/[0-9a-fA-F]*/)[0].length==value.length){
for(var j=0;j<value.length;j+=2)
userCode[userAddress++]=parseInt(value.slice(j,j+2),16);
} else if(name=="r" && parseInt(value,16)!=NaN){
userResetLow=parseInt(value,16)%256;
userResetHigh=(parseInt(value,16)>>8)%256;
} else
// run a test program, and optionally check against a golden checksum
if(name=="steps" && parseInt(value)!=NaN){
userSteps=parseInt(value);
running=true;
} else if(name=="checksum" && parseInt(value,16)!=NaN){
goldenChecksum=(0x100000000+parseInt(value,16)).toString(16).slice(-8);
} else {
if(loglevel>0)
console.log('unrecognised parameters:',params);
break;
}
}
if(panx!=null && pany!=null && zoom!=null)
moveHereFirst=[panx,pany,zoom];
}
function updateChipLayoutAnimation(isOn){
// simulation is much faster if we don't update the chip layout on every step
animateChipLayout=isOn;
document.getElementById('animateModeCheckbox').checked = animateChipLayout;
}
function setupNodes(){
for(var i in segdefs){
var seg = segdefs[i];
@ -278,8 +130,6 @@ function hexdigit(n){return '0123456789ABCDEF'.charAt(n);}
/////////////////////////
function refresh(){
if(!chipLayoutIsVisible)
return;
ctx.clearRect(0,0,grCanvasSize,grCanvasSize);
for(i in nodes){
if(isNodeHigh(i)) overlayNode(nodes[i].segs);
@ -316,95 +166,6 @@ function drawSeg(ctx, seg){
ctx.lineTo(grScale(seg[0]+dx), grScale(grChipSize-seg[1]));
}
/////////////////////////
//
// User Interface
//
/////////////////////////
function handleKey(e){
var c = e.charCode;
c = String.fromCharCode(c);
if('<>?npZzx'.indexOf(c)==-1) return;
if((c=='Z'||c=='x'||c=='<') && zoom>1) setZoom(zoom/1.2);
else if((c=='z'||c=='>') && zoom<grMaxZoom) setZoom(zoom*1.2);
else if(c=='?') setZoom(1);
else if(c=='n') stepForward();
else if(c=='p') stepBack();
}
function mouseDown(e){
e.preventDefault();
moved=false;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
window.onmousemove = function(e){mouseMove(e)};
window.onmouseup = function(e){mouseUp(e)};
}
function mouseMove(e){
moved = true;
if(zoom==1) return;
var dx = e.clientX-dragMouseX;
var dy = e.clientY-dragMouseY;
dragMouseX = e.clientX;
dragMouseY = e.clientY;
centerx-=dx/zoom;
centerx = Math.max(centerx, 400/zoom);
centerx = Math.min(centerx, 600-400/zoom);
centery-=dy/zoom;
centery = Math.max(centery, 300/zoom);
centery = Math.min(centery, 600-300/zoom);
recenter();
}
function mouseUp(e){
if(!moved) handleClick(e);
window.onmousemove = undefined;
window.onmouseup = undefined;
}
function setZoom(n){
zoom = n;
setChipStyle({
width: 600*n+'px',
height: 600*n+'px'
});
recenter();
}
function recenter(){
var top = -centery*zoom+300;
top = Math.min(top, 0);
top = Math.max(top, -600*(zoom-1));
var left = -centerx*zoom+400;
left = Math.min(left, 0);
left = Math.max(left, (zoom==1)?100:-600*zoom+800);
setChipStyle({
top: top+'px',
left: left+'px',
});
document.getElementById('linkHere').href=location.pathname+"?"+whereAmIAsQuery();
}
function handleClick(e){
var x = localx(hilite, e.clientX)/zoom;
var y = localy(hilite, e.clientY)/zoom;
var w = findNodeNumber(x,y);
if(e.shiftKey) hiliteNode(getNodeGroup(w));
else {var a=new Array(); a.push(w); hiliteNode(a);}
var cx = Math.round(x*grChipSize/600);
var cy = Math.round(y*grChipSize/600);
if(w==-1) {
setStatus('x: '+cx, 'y: '+cy);
} else {
var s1='x: ' + cx + ' y: ' + cy;
var s2='node: ' + w + ' ' + nodeName(w);
setStatus(s1, s2);
if(ctrace) console.log(s1, s2);
}
}
function findNodeNumber(x,y){
var ctx = hitbuffer.getContext('2d');
var pixels = ctx.getImageData(x*grCanvasSize/600, y*grCanvasSize/600, 2, 2).data;
@ -415,31 +176,6 @@ function findNodeNumber(x,y){
return (high<<8)+(mid<<4)+low;
}
function updateLoglevel(value){
loglevel = value;
initLogbox(signalSet(loglevel));
}
function updateExpertMode(isOn){
expertMode=isOn
document.getElementById('expertModeCheckbox').checked = expertMode;
if(expertMode){
document.getElementById('expertControlPanel').style.display = 'block';
document.getElementById('basicModeText1').style.display = 'none';
document.getElementById('basicModeText2').style.display = 'none';
if(loglevel==0)
updateLoglevel(1);
if(chipLayoutIsVisible)
document.getElementById('layoutControlPanel').style.display = 'block';
} else {
document.getElementById('expertControlPanel').style.display = 'none';
document.getElementById('basicModeText1').style.display = 'block';
document.getElementById('basicModeText2').style.display = 'block';
if(chipLayoutIsVisible)
document.getElementById('layoutControlPanel').style.display = 'none';
}
}
function clearHighlight(){
// remove red/white overlay according to logic value
// for easier layout navigation
@ -451,74 +187,6 @@ function updateShow(layer, on){
setupBackground();
}
function updateChipLayoutVisibility(isOn){
chipLayoutIsVisible=isOn;
if(chipLayoutIsVisible) {
document.getElementById('chipsurround').style.display = 'block';
if(expertMode)
document.getElementById('layoutControlPanel').style.display = 'block';
document.getElementById('nochip').style.display = 'none';
document.getElementById('logstreamscroller').style.height="260px";
// allow the display to update while we load the graphics
setStatus('loading graphics...');
setTimeout(setupChipLayoutGraphics, 0);
} else {
// cannot animate the layout if there is no canvas
updateChipLayoutAnimation(false);
// replace the layout display with a button to show it
document.getElementById('chipsurround').style.display = 'none';
document.getElementById('layoutControlPanel').style.display = 'none';
document.getElementById('nochip').style.display = 'block';
document.getElementById('logstreamscroller').style.height="880px";
}
}
function setupChipLayoutGraphics(){
setupLayerVisibility();
setupBackground();
setupOverlay();
setupHilite();
setupHitBuffer();
recenter();
refresh();
document.getElementById('waiting').style.display = 'none';
setStatus('Ready!'); // would prefer chipStatus but it's not idempotent
if(moveHereFirst!=null)
moveHere(moveHereFirst);
hilite.onmousedown = function(e){mouseDown(e);}
}
// utility function to save graphics pan and zoom
function whereAmIAsQuery(){
var w=whereAmI();
return "panx="+w[0]+"&pany="+w[1]+"&zoom="+w[2]
}
function whereAmI(){
return [centerx, centery, zoom];
}
// restore graphics pan and zoom (perhaps as given in the URL)
function moveHere(place){
centerx = place[0];
centery = place[1];
setZoom(place[2]);
}
/////////////////////////
//
// Etc.
//
/////////////////////////
function setChipStyle(props){
for(var i in props){
chipbg.style[i] = props[i];
overlay.style[i] = props[i];
hilite.style[i] = props[i];
hitbuffer.style[i] = props[i];
}
}
// we draw the chip data scaled down to the canvas
// and so avoid scaling a large canvas
function grScale(x){