mirror of
https://github.com/trebonian/visual6502.git
synced 2024-11-19 13:32:26 +00:00
376 lines
11 KiB
JavaScript
376 lines
11 KiB
JavaScript
/*
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Copyright (c) 2010 Brian Silverman, Barry Silverman
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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var centerx=300, centery=300;
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var zoom=1;
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var dragMouseX, dragMouseY, moved;
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var statbox;
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// Some constants for the graphics presentation
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// the canvas is embedded in an 800x600 clipping div
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// which gives rise to some of the 300 and 400 values in the code
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// there are also some 600 values
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// the 6502D chip coords are in the box (216,179) to (8983,9807)
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// we have 4 canvases all the same size, now 2000 pixels square
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// chip background - the layout
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// overlay - a red/white transparency to show logic high or low
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// hilite - to show the selected polygon
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// hitbuffer - abusing color values to return which polygon is under a point
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// we no longer use a scaling transform - we now scale the chip data at
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// the point of drawing line segments
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// if the canvas is any smaller than chip coordinates there will be
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// rounding artifacts, and at high zoom there will be anti-aliasing on edges.
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var grMaxZoom=12;
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var grChipSize=10000;
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var grCanvasSize=2000;
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var grLineWidth=1;
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// Index of layerNames corresponds to index into drawLayers
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var layernames = ['metal', 'switched diffusion', 'inputdiode', 'grounded diffusion', 'powered diffusion', 'polysilicon'];
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var colors = ['rgba(128,128,192,0.4)','#FFFF00','#FF00FF','#4DFF4D',
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'#FF4D4D','#801AC0','rgba(128,0,255,0.75)'];
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var drawlayers = [true, true, true, true, true, true];
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// some modes and parameters which can be passed in from the URL query
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var moveHereFirst;
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var expertMode=false
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var animateChipLayout = true;
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var userCode=[];
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var userResetLow;
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var userResetHigh;
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var headlessSteps=1000;
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var noSimulation=false;
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var testprogram=[];
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var testprogramAddress;
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/////////////////////////
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//
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// Drawing Setup
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//
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/////////////////////////
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// try to present a meaningful page before starting expensive work
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function setup(){
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statbox = document.getElementById('status');
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setStatus('loading 6502...');
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setTimeout(setup_part2, 0);
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}
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function setup_part2(){
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frame = document.getElementById('frame');
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statbox = document.getElementById('status');
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setupParams();
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updateExpertMode(expertMode);
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setupNodes();
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setupTransistors();
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detectOldBrowser();
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setStatus('loading graphics...');
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setTimeout(setup_part3, 0);
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}
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function setup_part3(){
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if(chipLayoutIsVisible){
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// if user requests no chip layout, we can skip all canvas operations
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// which saves a lot of memory and allows us to run on small systems
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updateChipLayoutVisibility(true);
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}
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window.onkeypress = function(e){handleKey(e);}
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setStatus('resetting 6502...');
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setTimeout(setup_part4, 0);
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}
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function setup_part4(){
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setupTable();
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setupNodeNameList();
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loadProgram();
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if(noSimulation){
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running=undefined;
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setStatus('Ready!');
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} else {
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initChip();
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document.getElementById('stop').style.visibility = 'hidden';
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go();
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}
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}
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function detectOldBrowser(){
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if(!("getBoundingClientRect" in document.documentElement)){
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// simplify these functions (and adjust layout window position)
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localx= function(el, gx){
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return gx-el.offsetLeft;
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}
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localy= function(el, gy){
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return gy-el.offsetTop;
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}
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document.getElementById('plain').style["float"]="right";
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document.getElementById('chip').style.left=0;
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document.getElementById('chip').style.top=0;
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document.getElementById('chip').style.border=0;
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}
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}
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function setupParams(){
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if(location.search=="")
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return
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var queryParts=location.search.slice(1).split('&');
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var panx;
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var pany;
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var zoom;
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var userAddress;
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for(var i=0;i<queryParts.length;i++){
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var params=queryParts[i].split("=");
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if(params.length!=2){
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if(loglevel>0)
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console.log('malformed parameters',params);
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break;
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}
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var name=params[0];
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var value=params[1].replace(/\/$/,""); // chrome sometimes adds trailing slash
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// be (relatively) forgiving in what we accept
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//
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// user interface mode control
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if(name=="loglevel" && parseInt(value)!=NaN){
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updateLoglevel(value);
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} else if(name=="expert" && value.indexOf("t")==0){
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updateExpertMode(true);
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} else if(name=="headlesssteps" && parseInt(value)!=NaN){
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headlessSteps=parseInt(value);
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} else if(name=="graphics" && value.indexOf("f")==0){
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updateChipLayoutVisibility(false);
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} else if(name=="canvas" && parseInt(value)!=NaN){
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grCanvasSize=value;
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// suppress simulation (for layout viewing only on slow browsers)
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} else if(name=="nosim" && value.indexOf("t")==0){
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noSimulation=true;
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} else
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// place the graphics window at a point of interest
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if(name=="panx" && parseInt(value)!=NaN){
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panx=parseInt(value);
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} else if(name=="pany" && parseInt(value)!=NaN){
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pany=parseInt(value);
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} else if(name=="zoom" && parseInt(value)!=NaN){
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zoom=parseInt(value);
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} else
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// load a test program: Address, Data and Reset
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if(name=="a" && parseInt(value,16)!=NaN){
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userAddress=parseInt(value,16);
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} else if(name=="d" && value.match(/[0-9a-fA-F]*/)[0].length==value.length){
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for(var j=0;j<value.length;j+=2)
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userCode[userAddress++]=parseInt(value.slice(j,j+2),16);
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} else if(name=="r" && parseInt(value,16)!=NaN){
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userResetLow=parseInt(value,16)%256;
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userResetHigh=(parseInt(value,16)>>8)%256;
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} else
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// run a test program, and optionally check against a golden checksum
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if(name=="steps" && parseInt(value)!=NaN){
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userSteps=parseInt(value);
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running=true;
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} else if(name=="checksum" && parseInt(value,16)!=NaN){
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goldenChecksum=(0x100000000+parseInt(value,16)).toString(16).slice(-8);
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} else {
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if(loglevel>0)
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console.log('unrecognised parameters:',params);
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break;
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}
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}
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if(panx!=null && pany!=null && zoom!=null)
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moveHereFirst=[panx,pany,zoom];
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}
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function updateChipLayoutAnimation(isOn){
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// simulation is much faster if we don't update the chip layout on every step
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animateChipLayout=isOn;
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document.getElementById('animateModeCheckbox').checked = animateChipLayout;
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}
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/////////////////////////
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//
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// User Interface
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//
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/////////////////////////
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function handleKey(e){
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var c = e.charCode;
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c = String.fromCharCode(c);
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if('<>?npZzx'.indexOf(c)==-1) return;
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if((c=='Z'||c=='x'||c=='<') && zoom>1) setZoom(zoom/1.2);
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else if((c=='z'||c=='>') && zoom<grMaxZoom) setZoom(zoom*1.2);
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else if(c=='?') setZoom(1);
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else if(c=='n') stepForward();
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else if(c=='p') stepBack();
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}
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function mouseDown(e){
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e.preventDefault();
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moved=false;
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dragMouseX = e.clientX;
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dragMouseY = e.clientY;
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window.onmousemove = function(e){mouseMove(e)};
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window.onmouseup = function(e){mouseUp(e)};
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}
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function mouseMove(e){
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moved = true;
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if(zoom==1) return;
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var dx = e.clientX-dragMouseX;
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var dy = e.clientY-dragMouseY;
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dragMouseX = e.clientX;
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dragMouseY = e.clientY;
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centerx-=dx/zoom;
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centerx = Math.max(centerx, 400/zoom);
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centerx = Math.min(centerx, 600-400/zoom);
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centery-=dy/zoom;
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centery = Math.max(centery, 300/zoom);
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centery = Math.min(centery, 600-300/zoom);
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recenter();
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}
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function mouseUp(e){
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if(!moved) handleClick(e);
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window.onmousemove = undefined;
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window.onmouseup = undefined;
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}
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function setZoom(n){
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zoom = n;
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setChipStyle({
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width: 600*n+'px',
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height: 600*n+'px'
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});
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recenter();
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}
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function recenter(){
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var top = -centery*zoom+300;
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top = Math.min(top, 0);
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top = Math.max(top, -600*(zoom-1));
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var left = -centerx*zoom+400;
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left = Math.min(left, 0);
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left = Math.max(left, (zoom==1)?100:-600*zoom+800);
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setChipStyle({
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top: top+'px',
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left: left+'px',
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});
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document.getElementById('linkHere').href=location.pathname+"?"+whereAmIAsQuery();
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}
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function handleClick(e){
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var x = localx(hilite, e.clientX)/zoom;
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var y = localy(hilite, e.clientY)/zoom;
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var w = findNodeNumber(x,y);
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if(e.shiftKey) hiliteNode(getNodeGroup(w));
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else {var a=new Array(); a.push(w); hiliteNode(a);}
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var cx = Math.round(x*grChipSize/600);
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var cy = Math.round(y*grChipSize/600);
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if(w==-1) {
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setStatus('x: '+cx, 'y: '+cy);
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} else {
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var s1='x: ' + cx + ' y: ' + cy;
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var s2='node: ' + w + ' ' + nodeName(w);
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setStatus(s1, s2);
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if(ctrace) console.log(s1, s2);
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}
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}
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function updateLoglevel(value){
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loglevel = value;
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initLogbox(signalSet(loglevel));
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}
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function updateExpertMode(isOn){
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expertMode=true
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document.getElementById('expertControlPanel').style.display = 'block';
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if(loglevel==0)
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updateLoglevel(1);
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if(chipLayoutIsVisible)
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document.getElementById('layoutControlPanel').style.display = 'block';
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}
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function updateChipLayoutVisibility(isOn){
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chipLayoutIsVisible=isOn;
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if(chipLayoutIsVisible) {
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document.getElementById('chipsurround').style.display = 'block';
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if(expertMode)
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document.getElementById('layoutControlPanel').style.display = 'block';
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document.getElementById('nochip').style.display = 'none';
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document.getElementById('logstreamscroller').style.height="260px";
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// allow the display to update while we load the graphics
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updateChipLayoutAnimation(true);
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setStatus('loading graphics...');
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setTimeout(setupChipLayoutGraphics, 0);
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} else {
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// cannot animate the layout if there is no canvas
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updateChipLayoutAnimation(false);
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// replace the layout display with a button to show it
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document.getElementById('chipsurround').style.display = 'none';
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document.getElementById('layoutControlPanel').style.display = 'none';
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document.getElementById('nochip').style.display = 'block';
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document.getElementById('logstreamscroller').style.height="880px";
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}
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}
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function setupChipLayoutGraphics(){
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setupLayerVisibility();
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setupBackground();
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setupOverlay();
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setupHilite();
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setupHitBuffer();
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recenter();
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refresh();
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document.getElementById('waiting').style.display = 'none';
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setStatus('Ready!'); // would prefer chipStatus but it's not idempotent
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if(moveHereFirst!=null)
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moveHere(moveHereFirst);
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hilite.onmousedown = function(e){mouseDown(e);}
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}
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// utility function to save graphics pan and zoom
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function whereAmIAsQuery(){
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var w=whereAmI();
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return "panx="+w[0]+"&pany="+w[1]+"&zoom="+w[2]
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}
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function whereAmI(){
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return [centerx, centery, zoom];
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}
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// restore graphics pan and zoom (perhaps as given in the URL)
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function moveHere(place){
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centerx = place[0];
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centery = place[1];
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setZoom(place[2]);
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}
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/////////////////////////
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//
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// Etc.
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//
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/////////////////////////
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function setChipStyle(props){
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for(var i in props){
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chipbg.style[i] = props[i];
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overlay.style[i] = props[i];
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hilite.style[i] = props[i];
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hitbuffer.style[i] = props[i];
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}
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}
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