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vm6502/Memory.cpp
makarcz 0dd5a0299f Virtual Machine 6502
This is the initial development of VM6502 project. Initially it is a VM
emulating MOS 6502 opcodes, but in the future my intention is to use the
free illegal opcodes to extend its functionality.
2016-02-20 18:14:25 -05:00

311 lines
7.8 KiB
C++

#include "Memory.h"
#include <stdio.h>
#include <conio.h>
//#define DBG 1
#if defined (DBG)
#include <iostream>
using namespace std;
#endif
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
namespace MKBasic {
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
Memory::Memory()
{
Initialize();
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
Memory::~Memory()
{
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
void Memory::Initialize()
{
unsigned short addr = 0;
for (int i=0; i < 0xFFFF; i++) {
m8bitMem[addr++] = 0;
}
mCharIOAddr = CHARIO_ADDR;
mCharIOActive = false;
mIOEcho = false;
mInBufDataBegin = mInBufDataEnd = 0;
mOutBufDataBegin = mOutBufDataEnd = 0;
mROMBegin = ROM_BEGIN;
mROMEnd = ROM_END;
mROMActive = false;
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
void Memory::EnableROM()
{
mROMActive = true;
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
void Memory::EnableROM(unsigned short start, unsigned short end)
{
if (mROMEnd > mROMBegin) {
mROMBegin = start;
mROMEnd = end;
}
EnableROM();
}
/*
*--------------------------------------------------------------------
* Method: ReadCharKb()
* Purpose: If char I/O active, read character from console
* (non-blocking) and put in an input FIFO buffer.
* Arguments: n/a
* Returns: n/a
*--------------------------------------------------------------------
*/
unsigned char Memory::ReadCharKb()
{
unsigned char ret = 0;
if (mCharIOActive) {
int c;
putchar('?');
while(!kbhit());
c = getch();
if (mIOEcho) putchar(c);
mCharIOBufIn[mInBufDataEnd] = c;
mInBufDataEnd++;
if (mInBufDataEnd >= CHARIO_BUF_SIZE) mInBufDataEnd = 0;
ret = c;
}
return ret;
}
/*
*--------------------------------------------------------------------
* Method: GetCharIn()
* Purpose: Return character from the emulated character I/O FIFO
* input buffer or -1 if FIFO empty or char I/O not active.
* Arguments: n/a
* Returns: character
*--------------------------------------------------------------------
*/
char Memory::GetCharIn()
{
char ret = -1;
if (mCharIOActive) {
if (mInBufDataEnd != mInBufDataBegin) {
ret = mCharIOBufIn[mInBufDataBegin];
mInBufDataBegin++;
if (mInBufDataBegin >= CHARIO_BUF_SIZE) mInBufDataBegin = 0;
}
}
return ret;
}
/*
*--------------------------------------------------------------------
* Method: GetCharOut()
* Purpose: Return character from the emulated character I/O FIFO
* output buffer or -1 if FIFO empty or char I/O not
* active.
* Arguments: n/a
* Returns: character
*--------------------------------------------------------------------
*/
char Memory::GetCharOut()
{
char ret = -1;
if (mCharIOActive) {
if (mOutBufDataEnd != mOutBufDataBegin) {
ret = mCharIOBufOut[mOutBufDataBegin];
mOutBufDataBegin++;
if (mOutBufDataBegin >= CHARIO_BUF_SIZE) mOutBufDataBegin = 0;
}
}
return ret;
}
/*
*--------------------------------------------------------------------
* Method: PutCharIO()
* Purpose: Put character in the output char I/O FIFO buffer.
* Arguments: c - character
* Returns: n/a
*--------------------------------------------------------------------
*/
void Memory::PutCharIO(char c)
{
if (mCharIOActive) {
mCharIOBufOut[mOutBufDataEnd] = c;
mOutBufDataEnd++;
if (mOutBufDataEnd >= CHARIO_BUF_SIZE) mOutBufDataEnd = 0;
}
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
unsigned char Memory::Peek8bit(unsigned short addr)
{
if (mCharIOActive && addr == mCharIOAddr) {
#if defined (DBG)
cout << "DBG: Peek8bit($" << hex << addr << ") BEFORE ReadCharKb()" << endl;
cout << "DBG: m8bitMem[$" << hex << addr << "] = $" << hex << (unsigned short)m8bitMem[addr] << endl;
for (unsigned int a = 0xFFF0; a < 0x10000; a++) {
cout << "DBG: m8bitMem[$" << hex << a << "] = $" << hex << (unsigned short)m8bitMem[a] << endl;
}
#endif
m8bitMem[addr] = ReadCharKb();
#if defined (DBG)
cout << "************************" << endl;
cout << "DBG: Peek8bit($" << hex << addr << ") AFTER ReadCharKb()" << endl;
cout << "DBG: m8bitMem[$" << hex << addr << "] = $" << hex << (unsigned short)m8bitMem[addr] << endl;
for (unsigned int a = 0xFFF0; a < 0x10000; a++) {
cout << "DBG: m8bitMem[$" << hex << a << "] = $" << hex << (unsigned short)m8bitMem[a] << endl;
}
#endif
}
return m8bitMem[addr];
}
/*
*--------------------------------------------------------------------
* Method:
* Purpose:
* Arguments:
* Returns:
*--------------------------------------------------------------------
*/
unsigned short Memory::Peek16bit(unsigned short addr)
{
unsigned short ret = 0;
if (mCharIOActive && addr == mCharIOAddr) {
#if defined (DBG)
cout << "DBG: Peek16bit(" << addr << ")" << endl;
#endif
m8bitMem[addr] = ReadCharKb();
}
ret = m8bitMem[addr++];
ret += m8bitMem[addr] * 256;
return ret;
}
/*
*--------------------------------------------------------------------
* Method: Poke8bit()
* Purpose: Write byte to specified memory location.
* If the memory location is mapped to character I/O,
* write value to output buffer and memory location.
* If the memory location is protected (ROM), do not
* write the value.
* Arguments: addr - (0x0000..0xffff) memory address,
* val - value (0x00..0xff)
* Returns: n/a
*--------------------------------------------------------------------
*/
void Memory::Poke8bit(unsigned short addr, unsigned char val)
{
if (mCharIOActive && addr == mCharIOAddr)
PutCharIO(val);
if (!mROMActive || (addr < ROM_BEGIN || addr > ROM_END)) {
m8bitMem[addr] = val;
}
}
/*
*--------------------------------------------------------------------
* Method: SetCharIO()
* Purpose: Activates and sets an address of basic character I/O
* emulation (console).
* Arguments: addr - address of I/O area (0x0000..0xFFFF)
* Returns: n/a
*--------------------------------------------------------------------
*/
void Memory::SetCharIO(unsigned short addr, bool echo)
{
mCharIOAddr = addr;
mCharIOActive = true;
mIOEcho = echo;
}
/*
*--------------------------------------------------------------------
* Method: DisableCharIO()
* Purpose: Deactivates basic character I/O emulation (console).
* Arguments: n/a
* Returns: n/a
*--------------------------------------------------------------------
*/
void Memory::DisableCharIO()
{
mCharIOActive = false;
}
/*
*--------------------------------------------------------------------
* Method: GetCharIOAddr()
* Purpose: Returns current address of basic character I/O area.
* Arguments: n/a
* Returns: address of I/O area
*--------------------------------------------------------------------
*/
unsigned short Memory::GetCharIOAddr()
{
return mCharIOAddr;
}
} // namespace MKBasic