com.wudsn.ide.asm.Hardware.GENERIC=Generisch com.wudsn.ide.asm.Hardware.APPLE2=Apple 2 com.wudsn.ide.asm.Hardware.ATARI2600=Atari 2600 com.wudsn.ide.asm.Hardware.ATARI7800=Atari 7800 com.wudsn.ide.asm.Hardware.ATARI8BIT=Atari 8-bit com.wudsn.ide.asm.Hardware.C64=C64 com.wudsn.ide.asm.Hardware.NES=NES com.wudsn.ide.asm.Hardware.TEST=Test com.wudsn.ide.asm.CPU.MOS6502=6502 com.wudsn.ide.asm.CPU.MOS6502_ILLEGAL=6502 mit illegalen Opcodes com.wudsn.ide.asm.CPU.MOS65C02=65C02 com.wudsn.ide.asm.CPU.MOS6502_DTV=6502 DTV com.wudsn.ide.asm.CPU.MOS65816=65816 com.wudsn.ide.asm.compiler.AssemblerSourceFile.name=Assembler Quell-Datei com.wudsn.ide.asm.editor.AssemblerEditorAssemblerMenu.label=Assembler com.wudsn.ide.asm.editor.AssemblerEditorAssemblerMenu.mnemonic=A com.wudsn.ide.asm.editor.AssemblerEditorAssemblerToolbar.label=Assembler com.wudsn.ide.asm.editor.AssemblerEditorCommands.name=Assembler Editor Befehle com.wudsn.ide.asm.editor.AssemblerEditorOpenSourceFolderCommand.name=Quell-Ordner öffnen com.wudsn.ide.asm.editor.AssemblerEditorOpenSourceFolderCommand.mnemonic=Q com.wudsn.ide.asm.editor.AssemblerEditorOpenOutputFolderCommand.name=Ausgabe-Ordner öffnen com.wudsn.ide.asm.editor.AssemblerEditorOpenOutputFolderCommand.mnemonic=A com.wudsn.ide.asm.editor.AssemblerEditorCompileCommand.name=Kompilieren com.wudsn.ide.asm.editor.AssemblerEditorCompileCommand.mnemonic=K com.wudsn.ide.asm.editor.AssemblerEditorCompileAndRunCommand.name=Kompilieren und Ausführen com.wudsn.ide.asm.editor.AssemblerEditorCompileAndRunWithCommand.name=Kompilieren und Ausführen mit ... com.wudsn.ide.asm.editor.AssemblerEditorCompileAndRunCommand.mnemonic=A com.wudsn.ide.asm.editor.AssemblerEditorCompilerHelpCommand.name=Kompiler Hilfe com.wudsn.ide.asm.editor.AssemblerEditorCompilerHelpCommand.mnemonic=H com.wudsn.ide.asm.editor.AssemblerEditorToggleCommentCommand.name=Kommentar umschalten com.wudsn.ide.asm.editor.AssemblerEditorToggleBreakpointCommand.name=Breakpoint umschalten com.wudsn.ide.asm.editor.AssemblerEditorOpenDeclarationCommand.name=Deklaration öffnen com.wudsn.ide.asm.editor.AssemblerEditorEnableDisableBreakpointCommand.name=Breakpoint ein/ausschalten com.wudsn.ide.asm.editor.AssemblerHyperlinkDetector.name=Hyperlink Detector com.wudsn.ide.asm.editor.AssemblerHyperlinkDetectorEditorTarget.name=Assembler Editor com.wudsn.ide.asm.editor.AssemblerBreakpoint.name=Unterbrechungspunkt com.wudsn.ide.asm.editor.CompilerSymbolsView.name=Symbole # Preferences com.wudsn.ide.asm.preferences.AssemblerPreferences.name=Assembler Einstellungen com.wudsn.ide.asm.preferences.AssemblerPreferencesPage.name=Assembler com.wudsn.ide.asm.runner.DefaultApplication.name=Standardanwendung des Betriebssystems com.wudsn.ide.asm.runner.UserDefinedApplication.name=Benutzerdefinierte Anwendung