WebSite ======= FIXED? Productions images max size/width? FIXED? https://search.google.com/search-console/mobile-usability/drilldown?resource_id=https%3A%2F%2Fwww.wudsn.com%2F&item_key=CAk&hl=en FIXED? ROM checker HTML: CRC32 WUDSN IDE ========= Check XAMP running at SITE_URL (curl) ========= Check symlinks in DASM Tests (https://github.com/peterdell/wudsn-ide-tools/blob/main/ASM/DASM/test/delete_empty_binary.asm) "wudsn-ide-tools-main/ASM/DASM/test/cmdline_defs/declare_var_mac.asm: Can't create '\\\\?\\C:\\jac\\wudsn\\daily\\Install\\wudsn-ide-tools-main\\ASM\\DASM\\test\\cmdline_defs\\declare_var_mac.asm' wudsn-ide-tools-main/ASM/DASM/test/delete_empty_binary.asm: Can't create '\\\\?\\C:\\jac\\wudsn\\daily\\Install\\wudsn-ide-tools-main\\ASM\\DASM\\test\\delete_empty_binary.asm' wudsn-ide-tools-main/ASM/DASM/test/m_switch_2.asm: Can't create '\\\\?\\C:\\jac\\wudsn\\daily\\Install\\wudsn-ide-tools-main\\ASM\\DASM\\test\\m_switch_2.asm' wudsn-ide-tools-main/ASM/DASM/test/m_switch_3.asm: Can't create '\\\\?\\C:\\jac\\wudsn\\daily\\Install\\wudsn-ide-tools-main\\ASM\\DASM\\test\\m_switch_3.asm' " SillyPacks: =========== Traq: Asked for COVIDEMO final on fb on 2022-12-18 JHusak: Test his fixed Axel F Fujiama ======= SnakeIt zip kaputt, kein BIN Littel50 hat kein TTT Löten: https://shop.wetec.de/wishlist Trac.com Auf https://www.stcarchiv.de/? https://www.facebook.com/groups/58270054320 https://www.facebook.com/groups/58270054320/posts/10160345040304321/ LED Tags ======== Für Sillyventure C:\Users\JAC\Desktop\Atari\LEDBadges WUDSN-IDE: ========= Symbols automatisch einbleden .lst verknüpfen Contenttypes .pas ABBUC ===== Geos EPROM über den Shop Alex Bolloni - Abbuc Hansi Richstein Lapis Philosophum Holger Janz =========== 1200er Bad Apple startet direkt RETURN Mule geht nicht auf The!Cart SillyPack: Empty DL before warmstart (G2F) Kirschpacman - Video in HD? und dann öffentlich machen? Plus Video Description mit Link load "$",8 load "*ustr*",8,1 Important: ========== Dynamic menu contributions for Compile & Run?!? Demos: ====== Shadow City Scape on VCS FakeFade.asm, Pixels Stage 5/6.asm Demo TODOS: =========== - Fix 240th scanline in ABBUC 99 Intro - Shadebobs in 256 color mode / 256 color char plasma Sillyventure: ============= insane: Source for Chaos Zoomer PM Sinus Scroller over GTIA (Hardwired Statue) Zoomer like in Shrine Pseudo Roller Coaster (with text as PM or PM as border) JHV 2002 final version COLACE Shade Bobs Rastersplits in GTIA for "JAC" and "505" (or Player 5 overlay) Game: Monex Planned Tutorials: ================== Altirra Tips: ============= MyDOS/Altirra: H: device and wildcards does not work. http://www.atariage.com/forums/topic/201613-altirra-210-released/unread/ .tracecio in XL/XE OS bx "pc=$e694 and y>=$80" \".printf \"CIO call failed: status=$%02x\" y ; g" bt siov "Dev=$%02X Cmd=$%02X Sector=$%04X >> Buffer $%04X[$%04X] | Result=$%%02X" db(ddevic)+db(dunit)-1 db(dcomnd) dw(daux1) dw(dbuflo) dw(dbytlo) -- y The debugger now has psuedovariables for the frame counter (@frame), clock cycle counter (@clk), and CPU clock cycle counter (@cclk). This means that you can now measure the frame and cycle counts of your main loop as follows: bp -n main "r @t2 @frame-@t0; r @t3 @clk-@t1; r @t0 @frame; r @t1 @clk" wx @t2 wx @t3 Platform: ========= C64: Creation of D64 disk images, http://droid64.sourceforge.net Emulators: ========== Add Vice! ${runnerExecutablePath} -moncommand ${outputFilePathWithoutExtenstion}.vs ${outputFilePath} Compilers: ========== Add 65C02 Support / Special Instructions for WDC CPU, see Erhard Pütz ATASM: - Verify ATASM 1.07 support - Update to https://atari.miribilist.com/atasm/VERSION.TXT V1.9 - Compile without dynamic links to cygwin! 64tass: - V1.51 is stable, but actually there a frequent new build on - http://sourceforge.net/projects/tass64/ ACME: - ACME: new directive type "END_OF_SOURCE" missing to stop parsing CA65: Siehe Screenshot und Beispiel-Sourcen von SvOlli. Viele Befürworter aus auf NESDEV Interessent Luke Coletti, coletti@mbari.org, https://www.facebook.com/jeanpaul.mari.3 In main file: ip65.s Add ICL "include file" for all include files In include files: Add ; @com.wudsn.ide.asm.mainsourcefile=ip65.s Comment repeated include out In all files: .include => icl .res => .ds .bss => ;.bss .code => ;.code macro arg: arg => %1 .endmacro => .endm .import => ;.import .export => ;.export .importzp => ;.importzp .exportzp => ;.exportzp : => @ :- => @- :+ => @+ DASM: - have SUBROUTINE as PROC MADS: - Check if syntax of MADS.html is correct - MADS 1.9.3: verify supported commands/add illegal opcodes/Overview of illegal opcodes per compiler - MADS 1.9.x: anonymous labels, @/@F/@B - Directive ".ifdef" and .ifndef missing in syntax highlighting? - MADS: ".cb" directive missing in WUDSN definition - MADS: label SET/EXT expression - MADS: label SMB string - .FILESIZE, .SIZEOF #CYCLE, .SEGDEF, .SEGMENT, .ENDSEG in MADS (tebe: .LEN = .FILESIZE = .SIZEOF (something for everyone)) - own type of .ARRAY - Support .NOWARN , .nowarn animated_tiles .proc directive .NOWARN only on begining line Have indicator if instruction can occur once/multiple time/only at beginning - .var/.zpvar label "one1" => "one" error (from recording) - m_assert_same_1k dl assignde to wrong file C:\Users\D025328\Documents\Eclipse\workspace.jac\TheCart\asm\TheCartStudio\Cartmenu-Kernel-Equates.asm (215) ERROR: DL crosses 1k boundary between $23F9 - $2418 => Posted in MADS thread - Label file virtual bank are incorrect => Posted in MADS thread - Illegal opcodes in MADS - examples/test6502_illegal.asm is new - examples/test65816.asm =>BRL W ;$82 is new/changed - .var: Make new instruction type like equate and label, handle fully in the base class not in MadsCompilerSourceParser - MADS english documentation thread link http://www.atariage.com/forums/topic/118976-mads-assembler-english-documentation-project/ - MADS & Linux, http://atariage.com/forums/topic/145386-wudsn-ide-the-free-integrated-atari-8-bit-development-plugin-for-eclipse/page-21#entry3140118 KICKASS: - Add status on WUDSN feature list - verify Illegal opcodes, DTV opcodes and related constants - Incude file handling - Check out KickVice: http://noname.c64.org/csdb/release/?id=93255 - AutoSource File Extension? - New functions in 3.23/24 Functions Description getStructName() Returns the name of the structure getNoOfFields() Returns the number of defined fields getFieldNames() Returns a list containing the fieldnames get(index) Returns the fieldvalue of the field given by an integer index (0 is the first defined filed) get(name) Returns the value of the field given by a fieldname string set(index,value) Sets the value of a field given by an integer index set(name,value) Sets the value of a field given by a name Now the cool thing is to have Assembler options: -vicesymbols Emulator options: -moncommand %b.vs XASM: - XASM: Include 3.1.0 (done except OS-X), Verify supported commands for XASM 3.0.2/3.10 http://atariage.com/forums/topic/227892-xasm-310-released/ What about the MacOS Version of XASM? Install D compiler? DMG distribution does not work in VM ware. General: - Remove src folder from builds - Changing font is better now, but still leaves numbers and $,- symbols with old font. But as you said, closing editors and reopening fixes it. - Content assist for "Procdure XYZ in include ..." when there is no include - Have dedicated instruction, outline type and icon for ".ARRAY", ".VAR/.ZPVAR" and ".CONST" - PreferencesTransfer Video tutorial - Document @style attribute - Include Jexel for Expression parsing: http://code.google.com/p/jexel/issues/detail?id=19 - Parse file only once, put parsing & container into editor instead of ContentOutline Sound: - Update JSidPlay, see https://sourceforge.net/projects/jsidplay2/ Text: - Implement ATASCI/PETSCII Editor (currently in .tst plugin) Outline: - have public abstract class LabelDecorator implements ILabelDecorator and display type icon tooltips FAIL: - GFX Editor: Fail 1.0.2 updates/fixes need to be incorporated - GFX Editor: RIP not working for all images (header size, bug in FAIl also) - HR2 not working with BORIS9901.HR2 Assembler Editor Navigation: - Position in outline based on the editor selection (like Java editor does when clicking within methods) - HexEdit Have Ctrl-F for Text and Hex Search ("FF??ad??12") Display ATASCI Disk Directory (Reharden) - Fonts: Have Mark create the TTF fonts for Atari, maybe later also for C64. - http://fontforge.org/autotrace.html - http://members.bitstream.net/~marksim/atarimac/fonts.html (mail send 2014-07-27) - http://style64.org/c64-truetype/license - Complete and document hex editor - cut/copy/paste/insert - Menu enabling for cut & paste only if selection is modifiable - Base Plugin / BinDiff, have - Have binary comparator in base plugin Editor General: - When closing the last open file or opening file from outside of the workspace, the action to open folders and to compile the file are to be disabled / not updated correctly => instanceof AssemblerEditor ist OK, aber getCurrentIFile() == null => Check (I)PropertyTester Online Help: - Update CPU implement it correctly (working, but illegal opcodes missing in XML files and have to be added) - Make Oxyron opcode tables accessible per CPU Debugging: - Altirra settings: Reuse and break into Debugger (picture) Examples: - http://atariage.com/forums/topic/229914-wudsn-ide-how-to-create-an-bank-switched-rom/ MAD Pascal - Syntax Highlighting - PacMad Example Source Code Site: ===== Screen shots for identifier content assist, sort by (name, type), include macros in instruction assist, remove macros from identifier assist, put ":" separators into compiler syntax, support compound identifiers and their scope Read http://static.googleusercontent.com/external_content/untrusted_dlcp/www.google.com/en//webmasters/docs/search-engine-optimization-starter-guide.pdf Add story for The Pawn: http://atariage.com/forums/topic/211841-graphictext-adventure-games-re-done-the-screens/#entry2747139 One of the most impressing game reports in 1987 https://www.amazon.de/Time-Play-Computerspiel-Stefan-H%C3%B6ltgen/dp/3864880971 Add Altirra/Wine/WUDSN on MacOSX http://atariage.com/forums/topic/254826-mac-osx-how-to-use-altirrawine-and-eclipsewudsnmads-for-development/ FAQ: ==== Add Apple II answers "Compiler & Run" not visible in toolbar => Customize Perspective (context/normal menu) - brauche ich auch unter "General Eclipse Enhancements" die Option "WUDSN Base Feature"? Nein. Das ist ein Teil von WUDSN mit allgemeinen Eclipse Verbesserungen den man separat installieren kann. Ist bei WUDSN IDE schon mit drin. External Features: ================== - Automatic horizontal lines at ".endp" / ".endl" or box highlighting etc. See http://www.eclipse.org/forums/index.php/m/1276647/#msg_1276647 See EditBox feature request, https://sourceforge.net/p/editbox/feature-requests/7/ External Bugs: ============== Apple II: Apple Commander Bugs ============================== NullPointer Exception due to getFormattedDisks(), http://sourceforge.net/tracker/?unc=detail&aid=3536934&group_id=67414&atid=517814 NullPointer Exception due to getFile(), https://sourceforge.net/tracker/?func=detail&aid=3538070&group_id=67414&atid=517814 Adaptation required: DiskWindow:53, should be this.parentShell=parentShell Adaptation required: SWTAppleCommander:67 imageManager should not be static Support ProDOS by genrating .po disk in addition https://www.facebook.com/messages/t/bill.chatfield https://github.com/gungwald/online Eclipse Bugs: ============= https://bugs.eclipse.org/bugs/show_bug.cgi?id=382599 [Bug 382599] Help: Icons not taken from IToc2/ITopic2 Implementations https://bugs.eclipse.org/bugs/show_bug.cgi?id=375810 [Bug 375810] Command isEnabled() not evaluated at startup Stella Bugs: ============ trapwrite fooled by push to stack, sent on 2014-06-17 > Situation: SP =$FF > I write "trapwrite $ff" to find out where the memory location is changed. While STA $FF will cause a trap, a "PHA" or "PHP" will not > because is write to $1ff but that's actually just the same as $ff effectively. > So adding a bit mask to the address before comparing it for the trap should mend this. auto-loading symbols fails fails if the binary is a known ROM image because Stella then tries to load the ".sym>" instead of the ".sym". ========================================================== WUDSN IDE Tips: =============== Convert HTML and PHP files to UTF-8: C:\Temp>c:\jac\bin\wbin\recode latin1..utf-8 test.utf8 Validation: - HTML: http://validator.w3.org/ - XML: http://www.xmlvalidation.com/index.php?id=1&L=0 - Browser version: http://netrenderer.de/index.php (esp. IE 7/8) Testing Run/Debug Arguments: -os ${target.os} -ws ${target.ws} -arch ${target.arch} -nl en_US -os ${target.os} -ws ${target.ws} -arch ${target.arch} -nl de_DE Linked Reference Folder: C:\jac\system\Java\Programming\Repositories\WUDSN-IDE\com.wudsn.ide.ref Create Symbolic Link Folders: Run script "com.wudsn.ide.asm/help/create-links.bat" as administrator. Joomla Embed youtube videos: Eclipse Links: ============== http://www.eclipse.org/articles/Article-Image-Viewer/Image_viewer.html - A Basic Image Viewer http://blog.eclipse-tips.com/2008/07/selection-dialogs-in-eclipse.html - Dialogs in Eclipse http://www.oxygenxml.com/InstData/Editor/Eclipse/site.xml - XML Editor Team Versioning Tools: ====================== Mercurial: http://cbes.javaforge.com/update For JEXEL URL https://code.google.com/p/jexel NOW https://github.com/sin90lzc/jexel Cybernoid: ========= Check! - In this form, the priority bits enable specific signals that cause elements to suppress lower priority elements. Conflicts cause elements to cross-disable each other, resulting in black since the background also drops out. If no priority bits are set, however, then most of the cross-disable signals are shut off, resulting in the following set of reduced logic equations: SP0 = P0SP1 = P1 * (/P0 + MULTI)SP2 = P2 * /P01 * /PF01SP3 = P3 * /P01 * /PF01 * (/P2 + MULTI)SF0 = PF0 * /SF3SF1 = PF1 * /SF3SF2 = PF2 * /P01SF3 = PF3 * /P01 The effect is that playfields 0 and 1 can mix with players 0 and 1, and playfields 2 and 3 can mix with players 2 and 3. The mix result is the bitwise OR of the bit patterns of the involved color registers. P0/P1/PF0/PF1 have priority over P2/P3/PF2/PF3. - http://atariage.com/forums/topic/202347-nostys-tomek-cartridge-for-8-bit-atari-great/ http://www.hewsonconsultants.com/ http://www.eurogamer.net/articles/2014-03-03-code-britannia-raffaele-cecco http://retrospec.sgn.net/game/cybernoid2 TNT/Beyond http://www.lemon64.com/forum/viewtopic.php?t=19537&highlight=paradroid http://www.lemon64.com/forum/profile.php?mode=viewprofile&u=1712 HML, Finland Productions: ===== - Aspongy/Update on Pouet & Fandal - JHV 2002 - ABBUC 34 Notes: ====== Roses are FF0000, Violetts are 0000FF Design & Conquer Fonts from dafont.com Ideas: ====== $4b $fe = ASR #$FE = LSR with result =0 anx #$00 ; code $AB stable with argument #$00 00C0 LDA $6803,Y ; 4cyc ; B9 03 68 00C3 ADC $9132,Y ; 4cyc ; 79 32 91 00C6 ADC $AEBB,Y ; 4cyc ; 79 BB AE 00C9 ADC $9111,Y ; 4cyc ; 79 11 91 00CC STA $DE ;FRE+4 ; 3cyc ; 85 DE 00CE INY ; 2cyc ; C8 00CF LDA $6803,Y ; 4cyc ; B9 03 68 00D2 ADC $9132,Y ; 4cyc ; 79 32 91 00D5 ADC $AEBB,Y ; 4cyc ; 79 BB AE 00D8 ADC $9111,Y ; 4cyc ; 79 11 91 00DB STA $E1 ;FR1+1 ; 3cyc ; 85 E1 00DD LDA $0652 ; 4cyc ; AD 52 06 // $00,$00,$00..$01,$01 00E0 ORA $0546 ; 4cyc ; 0D 46 05 // $00,$00,$00..$10,$10s 00E3 STA $CB00,X ; 5cyc ; 9D 00 CB 00E6 INX ; 2cyc ; E8 00E7 INY ; 2cyc ; C8 00E8 CPY #$40 ; 2cyc ; C0 40 00EA BNE $00C0 ;IOCMD ; 2cyc ; D0 D4 Insane: Chaos Zoom - http://pouet.net/topic.php?which=7787 - effekt als javascript http://bel.fi/alankila/rotzoomer.html RANDOM Number ============= Code: add r0, r0, r0 lsl #8 multiplies r0 by 257 mod 2^32 add r0, r0, #47 adds a prime number each time you execute this two-instruction LCG pseudo-random generator you get a uniformly-distributed 32-bit random number. Ideal for starfield and other noisy generation.