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added c64 screen codes as a text option

This commit is contained in:
Carl-Henrik Skårstedt 2021-01-12 16:59:41 +01:00
parent 060be58f41
commit c1fa69d90f

13
x65.cpp
View File

@ -3073,6 +3073,16 @@ void Section::AddText(strref line, strref text_prefix) {
if (CheckOutputCapacity((uint32_t)line.get_len()) == STATUS_OK) {
if (!text_prefix || text_prefix.same_str("ascii")) {
AddBin((const uint8_t*)line.get(), (int)line.get_len());
} else if (text_prefix.same_str("c64screen")) {
while (line) {
char c = line.get_first(), o = c;
if (c >= 'a' && c <= 'z') { o = c - 'a' + 1; }
else if (c == '@') { o = 0; }
else if (c == '[') { o = 27; }
else if (c == ']') { o = 29; }
AddByte(o >= 0x60 ? ' ' : o);
++line;
}
} else if (text_prefix.same_str("petscii")) {
while (line) {
char c = line[0];
@ -5778,7 +5788,8 @@ StatusCode Asm::ApplyDirective(AssemblerDirective dir, strref line, strref sourc
}
while (line[0] != '"') {
strref word = line.get_word_ws();
if (word.same_str("petscii") || word.same_str("petscii_shifted")) {
if (word.same_str("petscii") || word.same_str("petscii_shifted") ||
word.same_str("c64screen")) {
text_prefix = line.get_word_ws();
line += text_prefix.get_len();
line.skip_whitespace();