Apple1-esp/screen_disp.cpp

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#include <Arduino.h>
#include <memory.h>
#include <display.h>
#include <serial_dsp.h>
#include <hardware.h>
#include "disp.h"
#include "screen_disp.h"
#include "config.h"
void screen_disp::reset() {
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static bool first_time = true;
if (first_time) {
hardware_interval_timer(500, [this]() {
static int tick = 0;
tick = (tick + 1) % 3;
cursor(tick < 2);
});
first_time = false;
}
Display::begin(BG_COLOUR, FG_COLOUR, ORIENT);
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Display::setScreen(COLS * charWidth(), ROWS * charHeight());
Display::clear();
r = c = 0;
for (int j = 0; j < ROWS; j++)
for (int i = 0; i < COLS; i++)
screen[j][i] = ' ';
}
void screen_disp::cursor(bool on) {
draw(on? '_': ' ', c, r);
}
void screen_disp::draw(char ch, int i, int j) {
if (screen[j][i] != ch) {
screen[j][i] = ch;
char c[2] = { ch, 0 };
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drawString(c, i * charWidth(), j * charHeight());
}
}
void screen_disp::write(uint8_t b) {
char ch = (char)b;
switch(ch) {
case '_':
draw(' ', c, r);
if (c-- == 0) {
r--;
c = COLS-1;
}
break;
case 0x0d:
draw(' ', c, r);
c = 0;
r++;
break;
default:
if (ch >= 0x20 && ch < 0x7f) {
draw(ch, c, r);
if (++c == COLS) {
c = 0;
r++;
}
}
}
if (r == ROWS) {
// scroll
r--;
for (int j = 0; j < (ROWS-1); j++)
for (int i = 0; i < COLS; i++)
draw(screen[j+1][i], i, j);
for (int i = 0; i < COLS; i++)
draw(' ', i, ROWS-1);
}
draw('_', c, r);
}
void screen_disp::checkpoint(Stream &s) {
s.write(r);
s.write(c);
for (int j = 0; j < ROWS; j++)
for (int i = 0; i < COLS; i++)
s.write(screen[j][i]);
}
void screen_disp::restore(Stream &s) {
r = s.read();
c = s.read();
for (int j = 0; j < ROWS; j++)
for (int i = 0; i < COLS; i++) {
char c = s.read();
screen[j][i] = c;
draw(c, i, j);
}
draw('_', c, r);
}