MEMORY
{
  RAM: start=$0000, size=$8000, type=rw, define=yes, fill=yes;
  ROM: start=$8000, size=$8000, type=ro, define=yes, fill=yes, file=%O;
}

SEGMENTS
{
  PICTURE: load=RAM, type=rw, offset=$0088;
  CODE: load=ROM, type=ro;
  C000: load=ROM, type=ro, offset=$4000;
  E000: load=ROM, type=ro, offset=$6000;
  F000: load=ROM, type=ro, offset=$7000;
  F800: load=ROM, type=ro, offset=$7800;
  FA00: load=ROM, type=ro, offset=$7a00;
  FC00: load=ROM, type=ro, offset=$7c00;
  FD00: load=ROM, type=ro, offset=$7d00;
  FF00: load=ROM, type=ro, offset=$7f00;
  VECTORS: load=ROM, type=ro, offset=$7ffa;
}