mirror of
https://github.com/nippur72/apple1-videocard-lib.git
synced 2024-11-18 21:08:13 +00:00
171 lines
5.2 KiB
C
171 lines
5.2 KiB
C
byte SCREEN2_TABLE[8] = {
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0x02, 0xc0, 0x0e, 0xff, 0x03, 0x76, 0x03, 0x25
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};
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// SCREEN 2 VALUES
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// pattern table: $0000-$17FF (256*8*3)
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// sprite patterns: $1800-$19FF
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// color table: $2000-$27FF (256*8*3)
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// name table: $3800-$3AFF (32*24 = 256*3 = 768)
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// sprite attributes: $3B00-$3BFF
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// unused $3C00-$3FFF
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//
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const word SCREEN2_PATTERN_TABLE = 0x0000;
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const word SCREEN2_NAME_TABLE = 0x3800;
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const word SCREEN2_COLOR_TABLE = 0x2000;
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const word SCREEN2_SPRITE_PATTERNS = 0x1800;
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const word SCREEN2_SPRITE_ATTRS = 0x3b00;
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const word SCREEN2_SIZE = (32*24);
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// prepare the screen 2 to be used as a bitmap
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void screen2_init_bitmap(byte color) {
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// erase the first sprite pattern
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tms_set_vram_write_addr(SCREEN2_SPRITE_PATTERNS); // start writing in the sprite patterns
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for(byte i=0;i<8;i++) {
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TMS_WRITE_DATA_PORT(0); NOP;
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}
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// set all sprite coordinates to 0
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tms_set_vram_write_addr(SCREEN2_SPRITE_ATTRS); // start writing in the sprite attribute
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for(byte i=0;i<32;i++) {
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TMS_WRITE_DATA_PORT(0); NOP; // y coordinate
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TMS_WRITE_DATA_PORT(0); NOP; // x coordinate
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TMS_WRITE_DATA_PORT(0); NOP; // name
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TMS_WRITE_DATA_PORT(i); NOP; // color
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}
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// fill pattern table with 0 (clear screen)
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tms_set_vram_write_addr(SCREEN2_PATTERN_TABLE);
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for(word i=768*8;i!=0;i--) {
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TMS_WRITE_DATA_PORT(0);
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NOP;
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}
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// fill color table with black on white
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tms_set_vram_write_addr(SCREEN2_COLOR_TABLE);
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for(word i=768*8;i!=0;i--) {
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TMS_WRITE_DATA_PORT(color);
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NOP;
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}
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// fills name table x3 with increasing numbers
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tms_set_vram_write_addr(SCREEN2_NAME_TABLE);
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for(word i=0;i<SCREEN2_SIZE;i++) {
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TMS_WRITE_DATA_PORT(i & 0xFF);
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NOP;
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}
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}
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void screen2_putc(byte ch, byte x, byte y, byte col) {
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byte *source = &FONT[(word)(ch-32)*8];
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word addr = x*8 + y*256;
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tms_set_vram_write_addr(SCREEN2_PATTERN_TABLE + addr); for(byte i=0;i<8;i++) TMS_WRITE_DATA_PORT(source[i]);
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tms_set_vram_write_addr(SCREEN2_COLOR_TABLE + addr); for(byte i=0;i<8;i++) TMS_WRITE_DATA_PORT(col);
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}
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void screen2_puts(byte x, byte y, byte col, char *s) {
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byte c;
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while(c=*s++) {
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screen2_putc(c, x++, y, col);
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}
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}
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#define PLOT_MODE_RESET 0
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#define PLOT_MODE_SET 1
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#define PLOT_MODE_INVERT 2
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byte SCREEN2_PLOT_MODE = PLOT_MODE_SET;
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void screen2_plot(byte x, byte y) {
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byte pow2_table_reversed[8] = { 128,64,32,16,8,4,2,1 };
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word paddr = SCREEN2_PATTERN_TABLE + (word)(x & 0b11111000) + (word)(y & 0b11111000)*32 + y%8;
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tms_set_vram_read_addr(paddr);
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byte data = TMS_READ_DATA_PORT;
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byte mask = pow2_table_reversed[x%8];
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tms_set_vram_write_addr(paddr);
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switch(SCREEN2_PLOT_MODE) {
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case PLOT_MODE_RESET:
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data &= ~mask;
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break;
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case PLOT_MODE_SET:
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data |= mask;
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break;
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case PLOT_MODE_INVERT:
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data ^= mask;
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break;
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}
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TMS_WRITE_DATA_PORT(data);
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}
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signed int vti_abs(signed int x) {
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return x < 0 ? -x : x;
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}
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// http://members.chello.at/~easyfilter/bresenham.html
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void vti_line(byte _x0, byte _y0, byte _x1, byte _y1) {
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signed int x0 = (signed int) _x0;
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signed int x1 = (signed int) _x1;
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signed int y0 = (signed int) _y0;
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signed int y1 = (signed int) _y1;
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signed int dx = vti_abs(x1-x0);
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signed int dy = -vti_abs(y1-y0);
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signed int err = dx+dy; /* error value e_xy */
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bool ix = x0<x1;
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bool iy = y0<y1;
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signed int e2;
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for(;;){ /* loop */
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screen2_plot((byte)x0, (byte)y0);
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if (x0==x1 && y0==y1) break;
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e2 = err<<1;//2*err;
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if (e2 >= dy) { err += dy; if(ix) ++x0; else --x0; } /* e_xy+e_x > 0 */
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if (e2 <= dx) { err += dx; if(iy) ++y0; else --y0; } /* e_xy+e_y < 0 */
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}
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}
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/*
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// http://members.chello.at/~easyfilter/bresenham.html
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void vti_ellipse_rect(byte _x0, byte _y0, byte _x1, byte _y1)
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{
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//unsigned int x0,y0,x1,y1;
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signed int x0 = (signed int) _x0;
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signed int y0 = (signed int) _y0;
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signed int x1 = (signed int) _x1;
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signed int y1 = (signed int) _y1;
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signed int a = vti_abs(x1-x0), b = vti_abs(y1-y0);
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signed int b1 = b&1; // values of diameter
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signed int dx = 4*(1-a)*b*b, dy = 4*(b1+1)*a*a; // error increment
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signed int err = dx+dy+b1*a*a, e2; // error of 1.step
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if (x0 > x1) { x0 = x1; x1 += a; } // if called with swapped points
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if (y0 > y1) y0 = y1; // .. exchange them
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y0 += (b+1)/2; y1 = y0-b1; // starting pixel
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a *= 8*a; b1 = 8*b*b;
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do {
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screen2_plot((byte) x1, (byte) y0); // I. Quadrant
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screen2_plot((byte) x0, (byte) y0); // II. Quadrant
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screen2_plot((byte) x0, (byte) y1); // III. Quadrant
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screen2_plot((byte) x1, (byte) y1); // IV. Quadrant
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e2 = 2*err;
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if (e2 <= dy) { y0++; y1--; err += dy += a; } // y step
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if (e2 >= dx || 2*err > dy) { x0++; x1--; err += dx += b1; } // x step
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} while (x0 <= x1);
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while (y0-y1 < b) { // too early stop of flat ellipses a=1
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screen2_plot((byte) x0-1, (byte) (y0)); // -> finish tip of ellipse
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screen2_plot((byte) x1+1, (byte) (y0++));
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screen2_plot((byte) x0-1, (byte) (y1));
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screen2_plot((byte) x1+1, (byte) (y1--));
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}
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}
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*/
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