mirror of
https://github.com/nippur72/apple1-videocard-lib.git
synced 2024-11-18 21:08:13 +00:00
158 lines
4.4 KiB
C
158 lines
4.4 KiB
C
#ifdef APPLE1
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#define WOZMON 0xFF1F // enters monitor
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#define ECHO 0xFFEF // output ascii character in A (A not destroyed)
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#define PRBYTE 0xFFDC // print hex byte in A (A destroyed)
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#define VDP_DATA 0xC000 // TMS9918 data port (VRAM)
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#define VDP_REG 0xC001 // TMS9918 register port (write) or status (read)
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#endif
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#ifdef VIC20
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#define ECHO 0xFFD2 // chrout routine in kernal rom
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#define VDP_DATA 0xA000 // TMS9918 data port (VRAM)
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#define VDP_REG 0xA001 // TMS9918 register port (write) or status (read)
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#include "cbm_ascii_charmap.h" // allow VIC-20 to work with pure ASCII
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#endif
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// TMS9918 interface flags
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#define WRITE_TO_REG 0b10000000
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#define WRITE_TO_VRAM 0b01000000
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#define READ_FROM_VRAM 0b00000000
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// utils
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typedef unsigned char byte;
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typedef unsigned int word;
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#define POKE(a,b) (*((byte *)(a))=(byte)(b))
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#define PEEK(a) (*((byte *)(a)))
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// puts a character on the apple1 screen using the WOZMON routine
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void fastcall woz_putc(byte c) {
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asm("jsr %w", ECHO);
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}
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// returns to WOZMON prompt
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void woz_mon() {
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#ifdef APPLE1
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asm("jmp %w", WOZMON);
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#endif
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}
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// sets the VRAM address on the TMS9918
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void fastcall set_vram_addr(word addr) {
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asm("sta %w", VDP_REG); // write address low byte
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// nops here ?
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asm("txa"); // X = addres high byte
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asm("and #%b", 0b00111111); // mask address high byte
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asm("ora #%b", WRITE_TO_VRAM); // set "write to vram" flag bits "01" upper bits ("00" for read)
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asm("sta %w", VDP_REG); // write flags and address high byte
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// nops here ?
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}
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// sets the VRAM address on the TMS9918
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void fastcall set_vram_read_addr(word addr) {
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asm("sta %w", VDP_REG); // write address low byte
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// nops here ?
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asm("txa"); // X = addres high byte
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asm("and #%b", 0b00111111); // mask address high byte
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asm("ora #%b", READ_FROM_VRAM); // set "write to vram" flag bits "01" upper bits ("00" for read)
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asm("sta %w", VDP_REG); // write flags and address high byte
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// nops here ?
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}
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// writes a value to a TMS9918 register (0-7)
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void write_reg(byte regnum, byte val) {
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// nops are not required
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POKE(VDP_REG, val);
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POKE(VDP_REG, (regnum & 0b00001111)|WRITE_TO_REG);
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}
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static word tms_cursor;
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#include "laser500_font.ascii.c"
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#include "screen1.c"
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#include "screen2.c"
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void screen1_square_sprites() {
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static byte i;
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// fills first sprite pattern with 255
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set_vram_addr(SCREEN1_SPRITE_PATTERNS); // start writing in the sprite patterns
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for(i=0;i<8;i++) {
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POKE(VDP_DATA, 255);
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}
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// set sprite coordinates
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set_vram_addr(SCREEN1_SPRITE_ATTRS); // start writing in the sprite attribute
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for(i=0;i<32;i++) {
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POKE(VDP_DATA,(6+i)*8); // y coordinate
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POKE(VDP_DATA,(6+i)*8); // x coordinate
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POKE(VDP_DATA,0); // name
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POKE(VDP_DATA,i); // color
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}
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}
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void screen2_square_sprites() {
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static byte i;
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// fills first sprite pattern with 255
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set_vram_addr(SCREEN2_SPRITE_PATTERNS); // start writing in the sprite patterns
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for(i=0;i<8;i++) {
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POKE(VDP_DATA, 0);
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}
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// set sprite coordinates
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set_vram_addr(SCREEN2_SPRITE_ATTRS); // start writing in the sprite attribute
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for(i=0;i<32;i++) {
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POKE(VDP_DATA,0); // y coordinate
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POKE(VDP_DATA,0); // x coordinate
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POKE(VDP_DATA,0); // name
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POKE(VDP_DATA,i); // color
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}
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}
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void main() {
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word i;
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if(0) {
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SCREEN1_INIT();
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SCREEN1_FILL();
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SCREEN1_LOAD_FONT();
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SCREEN1_HOME(); SCREEN1_PUTS("*** P-LAB VIDEO CARD SYSTEM ***");
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SCREEN1_LOCATEXY(0, 2); SCREEN1_PUTS("16K VRAM BYTES FREE");
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SCREEN1_LOCATEXY(0, 4); SCREEN1_PUTS("READY.");
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SCREEN1_LOCATEXY(0, 10);
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for(i=0;i<256;i++) SCREEN1_PUTCHAR(i);
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screen1_square_sprites();
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}
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if(1) {
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SCREEN2_INIT();
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SCREEN2_FILL();
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screen2_square_sprites();
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//SCREEN2_PUTC(65,1,1,0x1F);
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SCREEN2_PUTS(0,0,0x1F,"*** P-LAB VIDEO CARD SYSTEM ***");
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SCREEN2_PUTS(0,2,0x1F,"16K VRAM BYTES FREE");
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SCREEN2_PUTS(0,4,0x1F,"READY.");
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for(i=0;i<16;i++) {
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SCREEN2_PUTS(5,6+i,((15-i)<<4)+i," COLOR ");
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}
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for(i=0;i<192;i++) {
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SCREEN2_PSET(i,i/2);
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SCREEN2_PSET(i,i);
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SCREEN2_PSET(i/2,i);
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}
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}
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woz_putc(42);
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woz_mon();
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}
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