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README
Executable file
120
README
Executable file
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napple1 is an Apple 1 emulator using ncurses, ported from the SDL version
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Pom1 emulafor.. If you have some questions, please visit projects home page
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http://sourceforge.net/projects/napple1 or mail to nobuhatano@gmail.com
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How to install on cygwin
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=========================
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0. Setup cygwin (base) and make, gcc4, libncurses-dev
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and follow Linux procedure.
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How to install on Linux
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========================
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1. Download latest source package nappple1-<n>.<n>.tar.gz
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and extract it.
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2. Build
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cd napple1/src
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make
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cd ..
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3. Run
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./napple1
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How to uninstall
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================
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cd napple1/src
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make clean
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How to use programs on napple1
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==============================
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- Key map
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In normal terminals, if you press 'D' key, it will be echoed as 'd' on screen.
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And press 'Shift + D' prints 'D' on screen. Shift key works to flip caps.
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However, napple1, if you press 'D' key, it will be echoed 'D'. All letters
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you can type is upper case only. Because original apple1 has a limit to do so.
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And shift key works like a control key in napple1.
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- Cold start Apple 1 Basic
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type E000R<enter>
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- Warm start Apple 1 Basic
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type E2B3R<enter>
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- Emulator commands
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Command Key Description
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--------------------------------------------------------------------
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Basic load Shidt + B Load rom/basic.rom to ram
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Dump core Shift + D Dump memory to core/_file name_
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Load core Shift + L Load memory from core/_file name_
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Reset Shift + R Reset the emulator
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Hard reset Shidt + H Reset & Clear memory
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Quit Shidt + Q Quit the emulator
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Mode Shift + M Mode change 8KB & 32KB ram mode
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- Load / Save programs
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To load or save program, please load or dump entire 64kb memory.
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- napple1 memory map in memory.c
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/*
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* Memory maap of napple1
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*
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* Apple I 8K mode & napple1 64K mode, common usage
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* -----------------------------------------------------------------------
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* $0000 Ststem & User Space
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* $0200 - $027F Input Buffer used by monitor
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* $0FFF
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* -----------------------------------------------------------------------
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* $D010 KBD Keyboard input register. b7 is always 1 by hardware.
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* Read KBD will automatcically clear KBDCR's b7.
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* $D011 KBDCR When key is pressed, b7 is set by hardware.
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* $D012 DSP Bit b6..b0 is output character for the terminal.
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* Writing to DSP will set b7 by hardware.
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* The termianl clear b7 after the character is accepted.
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* $D013 DSPCR Unused.
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* -----------------------------------------------------------------------
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* $E000 Apple I Integer BASIC
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* $E2B3 Re-entry address
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* $EFFF
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* -----------------------------------------------------------------------
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* $FF00 Monitor
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* $FFEF Echo
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* $FFFF
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* -----------------------------------------------------------------------
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*/
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/* Apple I 8K mode memory map
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* ---------------------------------
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* Start Type
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* addr
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* ---------------------------------
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* $0000 4KB RAM
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* $1000 unused
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* $D010 Display and Keyboard I/O
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* $D014 unused
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* $E000 4KB RAM
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* $F000 unused
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* $FF00 256B ROM^ (Woz Monitor)
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* ---------------------------------
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* ^ ROM can be written by Load core
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*/
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/* napple I 32K mode memory map
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* ---------------------------------
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* Start Type
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* addr
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* ---------------------------------
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* $0000 32K RAM
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* $8000 unused
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* $D010 Display and Keyboard I/O
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* $D014 unused
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* $E000 8K ROM^
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* ---------------------------------
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* ^ ROM can be written by Load core
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*/
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