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https://github.com/JorjBauer/aiie.git
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73 lines
2.1 KiB
C
73 lines
2.1 KiB
C
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/*
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* https://forum.pjrc.com/threads/186-Teensy-3-fault-handler-demonstration?highlight=crash+handler
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*
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* call this from setup():
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* enableFaultHandler();
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*
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* On crash you see something like:
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* !!!! Crashed at pc=0x490, lr=0x55B.
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*
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* which you can interpret thusly:
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* $ arm-none-eabi-addr2line -s -f -C -e main.elf 0x490 0x55B
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* Print:: println(char const*)
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* Print.h:47
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* main
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* main_crash.cpp:86
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*/
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#define SCB_SHCSR_USGFAULTENA (uint32_t)1<<18
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#define SCB_SHCSR_BUSFAULTENA (uint32_t)1<<17
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#define SCB_SHCSR_MEMFAULTENA (uint32_t)1<<16
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#define SCB_SHPR1_USGFAULTPRI *(volatile uint8_t *)0xE000ED20
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#define SCB_SHPR1_BUSFAULTPRI *(volatile uint8_t *)0xE000ED19
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#define SCB_SHPR1_MEMFAULTPRI *(volatile uint8_t *)0xE000ED18
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// enable bus, usage, and mem fault handlers.
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void enableFaultHandler()
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{
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SCB_SHCSR |= SCB_SHCSR_BUSFAULTENA | SCB_SHCSR_USGFAULTENA | SCB_SHCSR_MEMFAULTENA;
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}
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extern "C" {
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void __attribute__((naked)) _fault_isr () {
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uint32_t* sp=0;
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// this is from "Definitive Guide to the Cortex M3" pg 423
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asm volatile ( "TST LR, #0x4\n\t" // Test EXC_RETURN number in LR bit 2
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"ITE EQ\n\t" // if zero (equal) then
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"MRSEQ %0, MSP\n\t" // Main Stack was used, put MSP in sp
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"MRSNE %0, PSP\n\t" // else Process stack was used, put PSP in sp
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: "=r" (sp) : : "cc");
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Serial.print("!!!! Crashed at pc=0x");
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Serial.print(sp[6], 16);
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Serial.print(", lr=0x");
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Serial.print(sp[5], 16);
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Serial.println(".");
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Serial.flush();
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// allow USB interrupts to preempt us:
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SCB_SHPR1_BUSFAULTPRI = (uint8_t)255;
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SCB_SHPR1_USGFAULTPRI = (uint8_t)255;
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SCB_SHPR1_MEMFAULTPRI = (uint8_t)255;
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while (1) {
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digitalWrite(13, HIGH);
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delay(100);
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digitalWrite(13, LOW);
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delay(100);
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asm volatile (
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"WFI" // Wait For Interrupt.
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);
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}
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}
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}
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void hard_fault_isr(void) __attribute__ ((alias("_fault_isr")));
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void memmanage_fault_isr(void) __attribute__ ((alias("_fault_isr")));
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void bus_fault_isr(void) __attribute__ ((alias("_fault_isr")));
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void usage_fault_isr(void) __attribute__ ((alias("_fault_isr")));
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