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remove debugging
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@ -251,9 +251,6 @@ void SDLDisplay::cachePixel(uint16_t x, uint16_t y, uint8_t color)
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uint8_t newColor = (uint16_t) (origColor + color) / 2;
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uint8_t newColor = (uint16_t) (origColor + color) / 2;
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if (x==1 && y==0) {
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printf("origcolor: %d color: %d newcolor: %d\n", origColor, color, newColor);
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}
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cacheDoubleWidePixel(x>>1,y,newColor);
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cacheDoubleWidePixel(x>>1,y,newColor);
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// Else if it's black, we leave whatever was in the other pixel.
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// Else if it's black, we leave whatever was in the other pixel.
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} else {
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} else {
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