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https://github.com/JorjBauer/aiie.git
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63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#include "sdl-mouse.h"
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#include "globals.h"
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SDLMouse::SDLMouse() : PhysicalMouse()
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{
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xpos = ypos = 0;
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button = false;
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}
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SDLMouse::~SDLMouse()
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{
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}
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void SDLMouse::gotMouseEvent(uint32_t buttonState, int32_t x, int32_t y)
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{
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xpos += x; ypos += y;
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if (xpos < lowClamp[XCLAMP]) xpos=lowClamp[XCLAMP];
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if (xpos > highClamp[XCLAMP]) xpos=highClamp[XCLAMP];
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if (ypos < lowClamp[YCLAMP]) ypos = lowClamp[YCLAMP];
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if (ypos > highClamp[YCLAMP]) ypos = highClamp[YCLAMP];
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}
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void SDLMouse::mouseButtonEvent(bool state)
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{
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button = state;
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}
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void SDLMouse::maintainMouse()
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{
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}
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void SDLMouse::setPosition(uint16_t x, uint16_t y)
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{
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xpos = x;
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ypos = y;
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if (xpos < lowClamp[XCLAMP]) xpos=lowClamp[XCLAMP];
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if (xpos > highClamp[XCLAMP]) xpos=highClamp[XCLAMP];
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if (ypos < lowClamp[YCLAMP]) ypos = lowClamp[YCLAMP];
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if (ypos > highClamp[YCLAMP]) ypos = highClamp[YCLAMP];
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}
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void SDLMouse::getPosition(uint16_t *x, uint16_t *y)
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{
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if (xpos < lowClamp[XCLAMP]) xpos=lowClamp[XCLAMP];
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if (xpos > highClamp[XCLAMP]) xpos=highClamp[XCLAMP];
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if (ypos < lowClamp[YCLAMP]) ypos = lowClamp[YCLAMP];
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if (ypos > highClamp[YCLAMP]) ypos = highClamp[YCLAMP];
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uint16_t outx = xpos;
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uint16_t outy = ypos;
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*x = outx;
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*y = outy;
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}
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bool SDLMouse::getButton()
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{
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return button;
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}
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