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35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
#ifndef __SDL_FILEMANAGER_H
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#define __SDL_FILEMANAGER_H
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#include "filemanager.h"
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#include <stdint.h>
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class SDLFileManager : public FileManager {
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public:
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SDLFileManager();
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virtual ~SDLFileManager();
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virtual int8_t openFile(const char *name);
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virtual void closeFile(int8_t fd);
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virtual const char *fileName(int8_t fd);
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virtual int8_t readDir(const char *where, const char *suffix, char *outputFN, int8_t startIdx, uint16_t maxlen);
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virtual void seekBlock(int8_t fd, uint16_t block, bool isNib = false);
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virtual bool readTrack(int8_t fd, uint8_t *toWhere, bool isNib = false);
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virtual bool readBlock(int8_t fd, uint8_t *toWhere, bool isNib = false);
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virtual bool writeBlock(int8_t fd, uint8_t *fromWhere, bool isNib = false);
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virtual bool writeTrack(int8_t fd, uint8_t *fromWhere, bool isNib = false);
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virtual uint8_t readByteAt(int8_t fd, uint32_t pos);
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virtual bool writeByteAt(int8_t fd, uint8_t v, uint32_t pos);
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private:
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int8_t numCached;
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char cachedNames[MAXFILES][MAXPATH];
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unsigned long fileSeekPositions[MAXFILES];
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};
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#endif
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