mirror of
https://github.com/JorjBauer/aiie.git
synced 2024-11-18 19:10:04 +00:00
166 lines
3.7 KiB
C++
166 lines
3.7 KiB
C++
#include "sdl-speaker.h"
|
|
#include <pthread.h>
|
|
|
|
extern "C"
|
|
{
|
|
#include <SDL.h>
|
|
#include <SDL_thread.h>
|
|
};
|
|
|
|
#include "timeutil.h"
|
|
|
|
#include "globals.h"
|
|
|
|
|
|
// FIXME: Globals; ick.
|
|
static pthread_t speakerThreadID;
|
|
static uint8_t curSpeakerData = 0x00;
|
|
static volatile uint16_t bufIdx = 0;
|
|
static uint8_t soundBuf[4096];
|
|
static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
|
|
static uint64_t hitcount;
|
|
static uint64_t misscount;
|
|
|
|
static uint64_t copycount = 0;
|
|
|
|
static void audioCallback(void *unused, Uint8 *stream, int len)
|
|
{
|
|
pthread_mutex_lock(&mutex);
|
|
if (bufIdx >= len) {
|
|
memcpy(stream, soundBuf, len);
|
|
if (bufIdx > len) {
|
|
// move the remaining data down
|
|
memcpy(soundBuf, &soundBuf[len], bufIdx - len);
|
|
bufIdx -= len;
|
|
copycount += len;
|
|
}
|
|
} else {
|
|
// Audio underrun
|
|
memset(stream, 0, len);
|
|
}
|
|
pthread_mutex_unlock(&mutex);
|
|
}
|
|
|
|
static void *speaker_thread(void *dummyptr) {
|
|
struct timespec currentTime;
|
|
struct timespec startTime;
|
|
struct timespec nextSampleTime;
|
|
|
|
pthread_mutex_init(&mutex, NULL);
|
|
|
|
SDL_AudioSpec audioDevice;
|
|
SDL_AudioSpec audioActual;
|
|
SDL_memset(&audioDevice, 0, sizeof(audioDevice));
|
|
audioDevice.freq = 22050;
|
|
audioDevice.format = AUDIO_U8;
|
|
audioDevice.channels = 1;
|
|
audioDevice.samples = 2048; // 2048 bytes @ 22050Hz is about 1/10th second out of sync - should be okay for this testing
|
|
audioDevice.callback = audioCallback;
|
|
audioDevice.userdata = NULL;
|
|
|
|
SDL_OpenAudio(&audioDevice, &audioActual); // FIXME retval
|
|
printf("Actual: freq %d channels %d samples %d\n",
|
|
audioActual.freq, audioActual.channels, audioActual.samples);
|
|
|
|
_init_darwin_shim();
|
|
do_gettime(&startTime);
|
|
do_gettime(&nextSampleTime);
|
|
|
|
SDL_PauseAudio(0);
|
|
|
|
|
|
uint64_t sampleCount = 0;
|
|
while (1) {
|
|
do_gettime(¤tTime);
|
|
struct timespec diff = tsSubtract(nextSampleTime, currentTime);
|
|
if (diff.tv_sec >= 0 && diff.tv_nsec >= 0) {
|
|
nanosleep(&diff, NULL);
|
|
hitcount++;
|
|
} else
|
|
misscount++;
|
|
|
|
if ((sampleCount & 0xFFFF) == 0) {
|
|
printf("sound hit: %lld miss: %lld copy: %lld\n", hitcount, misscount, copycount);
|
|
}
|
|
|
|
pthread_mutex_lock(&mutex);
|
|
soundBuf[bufIdx++] = curSpeakerData & 0xFF;
|
|
if (bufIdx >= sizeof(soundBuf)) {
|
|
// Audio overrun; start dropping data
|
|
bufIdx--;
|
|
}
|
|
pthread_mutex_unlock(&mutex);
|
|
|
|
// set nextSampleTime to the absolute reference time of when the
|
|
// next sample should start (based on our start time).
|
|
timespec_add_us(&startTime, (sampleCount * 1000000) / 22050 , &nextSampleTime);
|
|
sampleCount++;
|
|
}
|
|
}
|
|
|
|
|
|
SDLSpeaker::SDLSpeaker()
|
|
{
|
|
toggleState = false;
|
|
needsToggle = false;
|
|
mixerValue = 0;
|
|
_init_darwin_shim(); // set up the clock interface
|
|
|
|
if (!pthread_create(&speakerThreadID, NULL, &speaker_thread, (void *)NULL)) {
|
|
printf("speaker thread created\n");
|
|
}
|
|
}
|
|
|
|
SDLSpeaker::~SDLSpeaker()
|
|
{
|
|
pclose(f);
|
|
}
|
|
|
|
void SDLSpeaker::toggle()
|
|
{
|
|
needsToggle = true;
|
|
}
|
|
|
|
void SDLSpeaker::maintainSpeaker(uint32_t c)
|
|
{
|
|
if (needsToggle) {
|
|
// Override the mixer with a 1-bit "Terribad" audio sample change
|
|
toggleState = !toggleState;
|
|
needsToggle = false;
|
|
}
|
|
// The "terribad" audio gets two shares. THis means we've got 8 total
|
|
// "voices" -- 6 from the mockingboard and 2 from the built-in. 8 is
|
|
// a great number for dividing. :)
|
|
mixerValue += (toggleState ? 0x1FF : 0x00);
|
|
numMixed += 2;
|
|
|
|
#if 0
|
|
if (numMixed != 8) {
|
|
printf("SPEAKER FAIL - should always be 8\n");
|
|
}
|
|
|
|
mixerValue >>= 3; // divide by 8
|
|
#else
|
|
mixerValue /= numMixed;
|
|
#endif
|
|
|
|
|
|
// FIXME: g_volume
|
|
|
|
curSpeakerData = (mixerValue & 0xFF) >> 4;
|
|
}
|
|
|
|
void SDLSpeaker::beginMixing()
|
|
{
|
|
mixerValue = 0;
|
|
numMixed = 0;
|
|
}
|
|
|
|
void SDLSpeaker::mixOutput(uint8_t v)
|
|
{
|
|
mixerValue += v;
|
|
numMixed++;
|
|
}
|