#include #include "common/config.h" #include "vga/hires_color_patterns.h" #include "vga/hires_dot_patterns.h" #include "vga/vgabuf.h" #include "vga/render.h" #include "vga/vgaout.h" //#define PAGE2SEL (!(soft_switches & SOFTSW_80STORE) && (soft_switches & SOFTSW_PAGE_2)) #define PAGE2SEL ((soft_switches & (SOFTSW_80STORE | SOFTSW_PAGE_2)) == SOFTSW_PAGE_2) uint16_t __attribute__((section(".uninitialized_data."))) lhalf_palette[16]; static void render_hires_line(bool p2, uint line); static inline uint hires_line_to_mem_offset(uint line) { return ((line & 0x07) << 10) | ((line & 0x38) << 4) | (((line & 0xc0) >> 6) * 40); } void DELAYED_COPY_CODE(render_hires)() { for(uint line=0; line < 192; line++) { render_hires_line(PAGE2SEL, line); } } void DELAYED_COPY_CODE(render_mixed_hires)() { for(uint line=0; line < 160; line++) { render_hires_line(PAGE2SEL, line); } render_mixed_text(); } static void DELAYED_COPY_CODE(render_hires_line)(bool p2, uint line) { struct vga_scanline *sl = vga_prepare_scanline(); uint sl_pos = 0; const uint8_t *line_mem = (const uint8_t *)((p2 ? hgr_p2 : hgr_p1) + hires_line_to_mem_offset(line)); // Pad 40 pixels on the left to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 16 pixels per word uint32_t lastmsb = 0; uint32_t dots = 0; uint_fast8_t dotc = 0; uint32_t pixeldata; uint i; if(mono_rendering) { while(i < 40) { // Load in as many subpixels as possible dots |= (hires_dot_patterns2[lastmsb | line_mem[i]]) << dotc; lastmsb = (dotc>0) ? ((line_mem[i] & 0x40)<<2) : 0; i++; dotc += 14; // Consume pixels while(dotc) { pixeldata = ((dots & 1) ? (text_fore) : (text_back)); dots >>= 1; pixeldata |= (((dots & 1) ? (text_fore) : (text_back))) << 16; dots >>= 1; sl->data[sl_pos++] = pixeldata; dotc -= 2; } } } else { // Each hires byte contains 7 pixels which may be shifted right 1/2 a pixel. That is // represented here by 14 'dots' to precisely describe the half-pixel positioning. // // For each pixel, inspect a window of 8 dots around the pixel to determine the // precise dot locations and colors. // // Dots would be scanned out to the CRT from MSB to LSB (left to right here): // // previous | next // dots | dots // +-------------------+--------------------------------------------------+ // dots: | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | ... | 14 | 13 | 12 | ... // | | | | // \______________|_________|______________/ // | | // \_________/ // current // pixel uint oddness = 0; uint j; // Load in the first 14 dots dots |= (uint32_t)hires_dot_patterns[line_mem[0]] << 15; for(i=1; i < 41; i++) { // Load in the next 14 dots uint b = (i < 40) ? line_mem[i] : 0; if(b & 0x80) { // Extend the last bit from the previous byte dots |= (dots & (1u << 15)) >> 1; } dots |= (uint32_t)hires_dot_patterns[b] << 1; // Consume 14 dots for(uint j=0; j < 7; j++) { uint dot_pattern = oddness | ((dots >> 24) & 0xff); sl->data[sl_pos] = hires_color_patterns[dot_pattern]; sl_pos++; dots <<= 2; oddness ^= 0x100; } } } // Pad 40 pixels on the right to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 16 pixels per word sl->length = sl_pos; sl->repeat_count = 1; vga_submit_scanline(sl); }