#include #include "common/config.h" #include "vga/vgabuf.h" #include "vga/render.h" #include "vga/vgaout.h" //#define PAGE2SEL (!(soft_switches & SOFTSW_80STORE) && (soft_switches & SOFTSW_PAGE_2)) #define PAGE2SEL ((soft_switches & (SOFTSW_80STORE | SOFTSW_PAGE_2)) == SOFTSW_PAGE_2) volatile uint_fast32_t text_flasher_mask = 0; static uint64_t next_flash_tick = 0; void DELAYED_COPY_CODE(update_text_flasher)() { uint64_t now = time_us_64(); if(now > next_flash_tick) { text_flasher_mask ^= 0xff; switch(current_machine) { default: case MACHINE_II: case MACHINE_PRAVETZ: next_flash_tick = now + 125000u; break; case MACHINE_IIE: case MACHINE_IIGS: next_flash_tick = now + 250000u; break; } } } static inline uint_fast8_t char_text_bits(uint_fast8_t ch, uint_fast8_t glyph_line) { uint_fast8_t bits, invert; if((soft_switches & SOFTSW_ALTCHAR) || (ch & 0x80)) { // normal / mousetext character invert = 0x00; } else { // flashing character or inverse character invert = (ch & 0x40) ? text_flasher_mask : 0x7f; ch = (ch & 0x3f) | 0x80; } bits = character_rom[((uint_fast16_t)ch << 3) | glyph_line] & 0x7f; return bits ^ invert; } void DELAYED_COPY_CODE(render_text)() { for(uint line=0; line < 24; line++) { if(soft_switches & SOFTSW_80COL) { render_text80_line(PAGE2SEL, line); } else { render_text40_line(PAGE2SEL, line); } } } void DELAYED_COPY_CODE(render_text40_line)(bool p2, unsigned int line) { const uint8_t *page = (const uint8_t *)(p2 ? text_p2 : text_p1); const uint8_t *line_buf = (const uint8_t *)(page + ((line & 0x7) << 7) + (((line >> 3) & 0x3) * 40)); for(uint glyph_line=0; glyph_line < 8; glyph_line++) { struct vga_scanline *sl = vga_prepare_scanline(); uint sl_pos = 0; // Pad 40 pixels on the left to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word for(uint col=0; col < 40; ) { // Grab 14 pixels from the next two characters uint32_t bits_a = char_text_bits(line_buf[col], glyph_line); col++; uint32_t bits_b = char_text_bits(line_buf[col], glyph_line); col++; uint32_t bits = (bits_a << 7) | bits_b; // Translate each pair of bits into a pair of pixels for(int i=0; i < 7; i++) { uint32_t pixeldata = (bits & 0x2000) ? (text_back|THEN_EXTEND_1) : (text_fore|THEN_EXTEND_1); pixeldata |= (bits & 0x1000) ? ((uint32_t)text_back|THEN_EXTEND_1) << 16 : ((uint32_t)text_fore|THEN_EXTEND_1) << 16; bits <<= 2; sl->data[sl_pos] = pixeldata; sl_pos++; } } // Pad 40 pixels on the right to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word sl->length = sl_pos; sl->repeat_count = 1; vga_submit_scanline(sl); } } void DELAYED_COPY_CODE(render_text80_line)(bool p2, unsigned int line) { const uint8_t *page_a = (const uint8_t *)(p2 ? text_p2 : text_p1); const uint8_t *page_b = (const uint8_t *)(p2 ? text_p4 : text_p3); const uint8_t *line_buf_a = page_a + ((line & 0x7) << 7) + (((line >> 3) & 0x3) * 40); const uint8_t *line_buf_b = page_b + ((line & 0x7) << 7) + (((line >> 3) & 0x3) * 40); for(uint glyph_line=0; glyph_line < 8; glyph_line++) { struct vga_scanline *sl = vga_prepare_scanline(); uint sl_pos = 0; // Pad 40 pixels on the left to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word for(uint col=0; col < 40; ) { // Grab 14 pixels from the next two characters uint32_t bits_a = char_text_bits(line_buf_a[col], glyph_line); uint32_t bits_b = char_text_bits(line_buf_b[col], glyph_line); col++; uint32_t bits = (bits_b << 7) | bits_a; // Translate each pair of bits into a pair of pixels for(int i=0; i < 7; i++) { uint32_t pixeldata = (bits & 0x2000) ? (text_back) : (text_fore); pixeldata |= (bits & 0x1000) ? ((uint32_t)text_back) << 16 : ((uint32_t)text_fore) << 16; bits <<= 2; sl->data[sl_pos] = pixeldata; sl_pos++; } } // Pad 40 pixels on the right to center horizontally sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word sl->length = sl_pos; sl->repeat_count = 1; vga_submit_scanline(sl); } }