analog/v2-analog-rev1/vga/render_dhgr.c
David Kuder 5cb0c6dab3 January 30, 2023 Beta Build
Added machine types, character rom fixes, render code consolidation.
DPMS Sleep mode when the RP2040 is powered separately from the Apple.
2023-01-31 19:32:47 -05:00

155 lines
5.5 KiB
C

#include <pico/stdlib.h>
#include "hires_color_patterns.h"
#include "hires_dot_patterns.h"
#include "vgabuf.h"
#include "render.h"
#include "vgaout.h"
static void render_dhgr_line(bool p2, uint line);
#define _RGB333(r, g, b) ( \
(((((uint)(r) * 256 / 36) + 128) / 256) << 6) | \
(((((uint)(g) * 256 / 36) + 128) / 256) << 3) | \
((((uint)(b) * 256 / 36) + 128) / 256) \
)
uint16_t dhgr_palette[16] = {
_RGB333(0x00,0x00,0x00), // black 0000
_RGB333(0x00,0x00,0xb4), // d.blue 1000
_RGB333(0x00,0x90,0x00), // d.green 0100
_RGB333(0x00,0x6c,0xd8), // h.blue 1100
_RGB333(0x6c,0x6c,0x00), // brown 0010
_RGB333(0x90,0x90,0x90), // l.gray 1010
_RGB333(0x00,0xd8,0x24), // h.green 0110
_RGB333(0x90,0xfc,0x90), // aqua 1110
_RGB333(0xd8,0x00,0x6c), // magenta 0001
_RGB333(0xb4,0x24,0xfc), // h.violet 1001
_RGB333(0x48,0x48,0x48), // d.gray 0101
_RGB333(0x6c,0x6c,0xff), // l.blue 1101
_RGB333(0xfc,0x6c,0x24), // h.orange 0011
_RGB333(0xff,0xd8,0xff), // pink 1011
_RGB333(0xd8,0xd8,0x00), // yellow 0111
_RGB333(0xff,0xff,0xff), // white 1111
};
#undef _RGB333
//#define PAGE2SEL (!(soft_switches & SOFTSW_80STORE) && (soft_switches & SOFTSW_PAGE_2))
#define PAGE2SEL ((soft_switches & (SOFTSW_80STORE | SOFTSW_PAGE_2)) == SOFTSW_PAGE_2)
static uint dhgr_line_to_mem_offset(uint line) {
return ((line & 0x07) << 10) | ((line & 0x38) << 4) | (((line & 0xc0) >> 6) * 40);
}
void __time_critical_func(render_dhgr)() {
for(uint line=0; line < 192; line++) {
render_dhgr_line(PAGE2SEL, line);
}
}
void __time_critical_func(render_mixed_dhgr)() {
for(uint line=0; line < 160; line++) {
render_dhgr_line(PAGE2SEL, line);
}
for(uint line=20; line < 24; line++) {
if(soft_switches & SOFTSW_80COL) {
render_text80_line(PAGE2SEL, line);
} else {
render_text40_line(PAGE2SEL, line);
}
}
}
static void __time_critical_func(render_dhgr_line)(bool p2, uint line) {
struct vga_scanline *sl = vga_prepare_scanline();
uint sl_pos = 0;
uint i;
const uint8_t *line_mema = (const uint8_t *)((p2 ? hgr_p2 : hgr_p1) + dhgr_line_to_mem_offset(line));
const uint8_t *line_memb = (const uint8_t *)((p2 ? hgr_p4 : hgr_p3) + dhgr_line_to_mem_offset(line));
// Pad 40 pixels on the left to center horizontally
sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word
sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word
sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
// DHGR is weird. Nuff said.
uint32_t dots = 0;
uint32_t pixeldata;
int j;
i = 0;
while(i < 40) {
// Load in the next 28 subpixels
dots = (line_memb[i] & 0x7f) << 0;
dots |= (line_mema[i] & 0x7f) << 7;
i++;
dots |= (line_memb[i] & 0x7f) << 14;
dots |= (line_mema[i] & 0x7f) << 21;
i++;
if(soft_switches & SOFTSW_MONOCHROME) {
// Consume 6 pixels (24 subpixel bits)
for(j = 0; j < 12; j++) {
pixeldata = ((dots & 1) ? (0x1ff) : (0x000));
dots >>= 1;
pixeldata |= (((dots & 1) ? (0x1ff) : (0x000))) << 16;
dots >>= 1;
sl->data[sl_pos++] = pixeldata;
}
} else {
// Consume 6 pixels (24 subpixel bits)
for(j = 0; j < 3; j++) {
pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
dots >>= 4;
pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
dots >>= 4;
sl->data[sl_pos++] = pixeldata;
}
}
// 4 subpixels roll over to the next block
// Load in the next 28 subpixels
dots |= (line_memb[i] & 0x7f) << 4;
dots |= (line_mema[i] & 0x7f) << 11;
i++;
dots |= (line_memb[i] & 0x7f) << 18;
dots |= (line_mema[i] & 0x7f) << 25;
i++;
if(soft_switches & SOFTSW_MONOCHROME) {
// Consume 8 pixels (32 subpixel bits)
for(j = 0; j < 16; j++) {
pixeldata = ((dots & 1) ? (0x1ff) : (0x000));
dots >>= 1;
pixeldata |= (((dots & 1) ? (0x1ff) : (0x000))) << 16;
dots >>= 1;
sl->data[sl_pos++] = pixeldata;
}
} else {
// Consume 8 pixels (32 subpixel bits)
for(j = 0; j < 4; j++) {
pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
dots >>= 4;
pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
dots >>= 4;
sl->data[sl_pos++] = pixeldata;
}
}
}
// Pad 40 pixels on the left to center horizontally
sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word
sl->data[sl_pos++] = (text_border|THEN_EXTEND_7) | ((text_border|THEN_EXTEND_7) << 16); // 16 pixels per word
sl->data[sl_pos++] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl->length = sl_pos;
sl->repeat_count = 1;
vga_submit_scanline(sl);
}