analog/v2-analog-rev1/vga/render_lores.c
David Kuder 5cb0c6dab3 January 30, 2023 Beta Build
Added machine types, character rom fixes, render code consolidation.
DPMS Sleep mode when the RP2040 is powered separately from the Apple.
2023-01-31 19:32:47 -05:00

107 lines
3.7 KiB
C

#include <pico/stdlib.h>
#include "vgabuf.h"
#include "render.h"
#include "vgaout.h"
#define _RGB333(r, g, b) ( \
(((((uint)(r) * 256 / 36) + 128) / 256) << 6) | \
(((((uint)(g) * 256 / 36) + 128) / 256) << 3) | \
((((uint)(b) * 256 / 36) + 128) / 256) \
)
uint16_t lores_palette[16] = {
_RGB333(0x00,0x00,0x00), // black
_RGB333(0x6c,0x00,0x6c), // magenta
_RGB333(0x00,0x00,0xb4), // d.blue
_RGB333(0xb4,0x24,0xfc), // h.violet
_RGB333(0x00,0x48,0x00), // d.green
_RGB333(0x48,0x48,0x48), // d.gray
_RGB333(0x00,0x90,0xfc), // h.blue
_RGB333(0x6c,0x6c,0xfc), // l.blue
_RGB333(0x24,0x24,0x00), // brown
_RGB333(0xfc,0x48,0x00), // h.orange
_RGB333(0x90,0x90,0x90), // l.gray
_RGB333(0xfc,0x6c,0xfc), // pink
_RGB333(0x00,0xd8,0x24), // h.green
_RGB333(0xd8,0xd8,0x00), // yellow
_RGB333(0x90,0xfc,0xb4), // aqua
_RGB333(0xff,0xff,0xff), // white
};
#undef _RGB333
static void render_lores_line(bool p2, uint line);
//#define PAGE2SEL (!(soft_switches & SOFTSW_80STORE) && (soft_switches & SOFTSW_PAGE_2))
#define PAGE2SEL ((soft_switches & (SOFTSW_80STORE | SOFTSW_PAGE_2)) == SOFTSW_PAGE_2)
void __time_critical_func(render_lores)() {
for(uint line=0; line < 24; line++) {
render_lores_line(PAGE2SEL, line);
}
}
void __time_critical_func(render_mixed_lores)() {
for(uint line=0; line < 20; line++) {
render_lores_line(PAGE2SEL, line);
}
for(uint line=20; line < 24; line++) {
if(soft_switches & SOFTSW_80COL) {
render_text80_line(PAGE2SEL, line);
} else {
render_text40_line(PAGE2SEL, line);
}
}
}
static void __time_critical_func(render_lores_line)(bool p2, uint line) {
// Construct two scanlines for the two different colored cells at the same time
struct vga_scanline *sl1 = vga_prepare_scanline();
struct vga_scanline *sl2 = vga_prepare_scanline();
uint sl_pos = 0;
uint i;
const uint8_t *line_buf = (const uint8_t *)((p2 ? text_p2 : text_p1) + ((line & 0x7) << 7) + (((line >> 3) & 0x3) * 40));
// Pad 40 pixels on the left to center horizontally
for(i = 0; i < 40/8; i++) {
sl1->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl2->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
for(i=0; i < 40; i+=2) {
uint32_t color1 = lores_palette[line_buf[i] & 0xf];
uint32_t color2 = lores_palette[(line_buf[i] >> 4) & 0xf];
uint32_t color3 = lores_palette[line_buf[i+1] & 0xf];
uint32_t color4 = lores_palette[(line_buf[i+1] >> 4) & 0xf];
// Each lores pixel is 7 hires pixels, or 14 VGA pixels wide
sl1->data[sl_pos] = (color1|THEN_EXTEND_6) | ((color1|THEN_EXTEND_6) << 16);
sl2->data[sl_pos] = (color2|THEN_EXTEND_6) | ((color2|THEN_EXTEND_6) << 16);
sl_pos++;
sl1->data[sl_pos] = (color3|THEN_EXTEND_6) | ((color3|THEN_EXTEND_6) << 16);
sl2->data[sl_pos] = (color4|THEN_EXTEND_6) | ((color4|THEN_EXTEND_6) << 16);
sl_pos++;
}
for(i = 0; i < 40/8; i++) {
sl1->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl2->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
sl1->length = sl_pos;
sl1->repeat_count = 7;
vga_submit_scanline(sl1);
sl2->length = sl_pos;
sl2->repeat_count = 7;
vga_submit_scanline(sl2);
}