2019-12-12 20:46:29 +00:00
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#include <stdint.h>
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#include "unity.h"
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#include "asdf.h"
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#include "asdf_ascii.h"
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#include "asdf_modifiers.h"
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#include "asdf_keymaps.h"
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2019-12-25 03:54:35 +00:00
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#include "asdf_keymap_defs.h"
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2019-12-12 20:46:29 +00:00
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#define TESTALPHA 'a'
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#define TESTNUM '2'
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#define TESTMAP(row, col, mapname, mapname2) \
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do { \
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asdf_keycode_t expected = mapname##_matrix[(row)][(col)]; \
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asdf_keycode_t result = asdf_keymaps_get_code((row), (col), MOD_ ## mapname2 ## _MAP); \
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TEST_ASSERT_EQUAL_INT(expected, result); \
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} while (0);
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#define TEST_VALID_CODE(position) do { \
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coord_t pos = position; \
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TEST_ASSERT_FALSE(pos.row == -1); \
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TEST_ASSERT_FALSE(pos.col == -1); \
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} while (0);
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#define TESTPLAIN(row, col, n) TESTMAP((row), (col), PLAIN, n)
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#define TESTSHIFT(row, col, n) TESTMAP((row), (col), SHIFT, n)
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#define TESTCAPS(row, col, n) TESTMAP((row), (col), CAPS, n)
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#define TESTCTRL(row, col, n) TESTMAP((row), (col), CTRL, n)
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typedef asdf_keycode_t keycode_matrix_t[ASDF_NUM_ROWS][ASDF_NUM_COLS];
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typedef struct {
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int32_t row;
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int32_t col;
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} coord_t;
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static const keycode_matrix_t PLAIN_matrix = ASCII_PLAIN_MAP;
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static const keycode_matrix_t SHIFT_matrix = ASCII_SHIFT_MAP;
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static const keycode_matrix_t CAPS_matrix = ASCII_CAPS_MAP;
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static const keycode_matrix_t CTRL_matrix = ASCII_CTRL_MAP;
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static coord_t alpha_sample;
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static coord_t num_sample;
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coord_t *find_code(asdf_keycode_t code)
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{
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uint32_t done = 0;
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static coord_t location = { .row = -1, .col = -1 };
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for (uint32_t row = 0; !done && (row < ASDF_NUM_ROWS); row++) {
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for (uint32_t col = 0; !done && (col < ASDF_NUM_COLS); col++) {
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if (PLAIN_matrix[row][col] == code) {
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done = 1;
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location.row = row;
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location.col = col;
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}
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}
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}
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return &location;
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}
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void setUp(void)
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{
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coord_t *temp;
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asdf_keymaps_init();
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temp = find_code(TESTALPHA);
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alpha_sample = *temp;
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temp = find_code(TESTNUM);
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num_sample = *temp;
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}
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void tearDown(void) {}
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void test_chars_are_in_map(void) {
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TEST_VALID_CODE(alpha_sample);
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TEST_VALID_CODE(num_sample);
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}
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void plain_map_gives_plain_values(void)
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{
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TESTPLAIN(alpha_sample.row, alpha_sample.col, PLAIN);
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TESTPLAIN(num_sample.row, num_sample.col, PLAIN);
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}
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void shift_map_gives_shift_values(void)
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{
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TESTSHIFT(alpha_sample.row, alpha_sample.col, SHIFT);
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TESTSHIFT(num_sample.row, num_sample.col, SHIFT);
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}
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void caps_map_gives_caps_values(void)
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{
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TESTCAPS(alpha_sample.row, alpha_sample.col, CAPS);
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TESTCAPS(num_sample.row, num_sample.col, CAPS);
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}
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void ctrl_map_gives_ctrl_values(void)
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{
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TESTCTRL(alpha_sample.row, alpha_sample.col, CTRL);
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TESTCTRL(num_sample.row, num_sample.col, CTRL);
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}
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int main(void)
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{
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UNITY_BEGIN();
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RUN_TEST(test_chars_are_in_map);
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RUN_TEST(plain_map_gives_plain_values);
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RUN_TEST(shift_map_gives_shift_values);
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RUN_TEST(caps_map_gives_caps_values);
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RUN_TEST(ctrl_map_gives_ctrl_values);
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return UNITY_END();
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}
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