diff --git a/firmware/asdf/src/Keymaps/asdf_keymap_apple2_caps.h b/firmware/asdf/src/Keymaps/asdf_keymap_apple2_caps.h
new file mode 100644
index 0000000..0d04bbc
--- /dev/null
+++ b/firmware/asdf/src/Keymaps/asdf_keymap_apple2_caps.h
@@ -0,0 +1,51 @@
+// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
+//
+// Unfified Keyboard Project
+// ASDF keyboard firmware
+//
+// asdf_keymap_apple2_caps.h
+//
+// Apple 2 keymaps
+//
+// Copyright 2019 David Fenyes
+//
+// This program is free software: you can redistribute it and/or modify it under
+// the terms of the GNU General Public License as published by the Free Software
+// Foundation, either version 3 of the License, or (at your option) any later
+// version.
+//
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+// details.
+//
+// You should have received a copy of the GNU General Public License along with
+// this program. If not, see .
+
+
+// This file supplies the Apple 2 ASCII keyboard keymap. Two variants are provided:
+//
+// 1) An Upper/Lowercase variant. This variant moves the @ and ^ symbols from
+// the P and N keys to the REPEAT key, since the P and N keys need to reserve
+// the shifted value for the uppercase characters. Also, the "Power" key
+// doubles as a caps-lock key.
+//
+// 2) A CAPS only keyboard, following the standard Apple II conventions and
+// layout, with ^ above the N key and @ above the P key, and a functioning
+// REPEAT key.
+//
+// For both variants, CTRL+RESET is required for a system reset.
+
+#if !defined(ASDF_KEYMAP_DEFS_APPLE2_CAPS_H)
+#define ASDF_KEYMAP_DEFS_APPLE2_CAPS_H
+
+#define APPLESOFT_KEYBOARD_TEST ASDF_HOOK_USER_9
+#define APPLE2_CAPS_ID_MESSAGE ASDF_HOOK_USER_10
+
+#define APPLE2_PRINT_DELAY 40 // msec
+
+
+#endif /* !defined (ASDF_KEYMAP_DEFS_APPLE2_CAPS_H) */
+
+//-------|---------|---------+---------+---------+---------+---------+---------+
+// Above line is 80 columns, and should display completely in the editor.
diff --git a/firmware/asdf/src/Keymaps/asdf_keymap_sol.h b/firmware/asdf/src/Keymaps/asdf_keymap_sol.h
new file mode 100644
index 0000000..b4e5ee2
--- /dev/null
+++ b/firmware/asdf/src/Keymaps/asdf_keymap_sol.h
@@ -0,0 +1,127 @@
+// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
+//
+// Unfified Keyboard Project
+// ASDF keyboard firmware
+//
+// asdf_keymaps_sol.h
+//
+// Ascii keymaps
+//
+// Copyright 2019 David Fenyes
+//
+// This program is free software: you can redistribute it and/or modify it under
+// the terms of the GNU General Public License as published by the Free Software
+// Foundation, either version 3 of the License, or (at your option) any later
+// version.
+//
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+// details.
+//
+// You should have received a copy of the GNU General Public License along with
+// this program. If not, see .
+
+
+// To use this ascii for a new keymap, edit the keymaps definitions as
+// desired. The keymaps are organized from row 0, counting upward, and each row
+// includes the columns from 0-NUM_COLS.
+//
+
+#if !defined(ASDF_KEYMAP_SOL_H)
+#define ASDF_KEYMAP_SOL_H
+#include "asdf.h"
+#include "asdf_keymap_defs_dipswitch.h"
+
+// Edit the number of rows and columns used in this map. If the number is less
+// than the maxium, the unused elements will be initialized to 0.
+
+#define ASDF_SOL_NUM_ROWS 13 // DIP switches are row 9
+#define ASDF_SOL_NUM_COLS 8
+
+
+// Key Matrix for combination of ASCII controller (ATMega328P version) and Classic ASCII matrix
+//
+// Col-> 0 1 2 3 4 5 6 7
+// Row 0 Lt Ctrl ShiftLock A S D F G(alpha) H
+// Row 1 J K L ;(semi) :(colon) DEL Repeat Rt Ctrl
+// Row 2 UpperCase Lt Shift Z X C V B(alpha) N
+// Row 3 M ,(comma) .(period) /(slash) Rt Shift ModeSelect
+// Row 4 ESC 1 2 3 4 5 6(six) 7
+// Row 5 8(eight) 9 0(zero) -(Dash) ^(Caret) [ \ ]
+// Row 6 BREAK TAB Q W E R T Y
+// Row 7 U I O(alpha) P @(at) Return LineFeed Load
+// Row 9 LOCAL UpArrow LtArrow Spacebar RtArrow DnArrow Home Clear
+// Row 10 NP-Minus NP-7 NP-Times NP-8 NP-Divide NP-9 (none) (none)
+// Row 11 NP-4 NP-1 NP-5 NP-2 NP-6 NP-3 (none) (none)
+// Row 12 NP-0 NP-period NP-Plus
+//
+// Row 8 DIP switches 0-7
+//
+// Physical Resource mapping:
+// LED1: UPPER CASE
+// LED2: LOCAL
+// LED3: SHIFT LOCK
+// OUT1: RESET
+// OUT2: BREAK
+// OUT3: LOCAL
+
+// Notes:
+//
+// 1) To ensure consistent DIP switch operation within the keymap, a
+// ASDF_SOL_DIP_SWITCHES macro is defined. Keeping the ACTION_MAPSEL0-3
+// definitions in positions 0-3 ensures consistent map selection among all
+// keymaps.
+
+
+#define SOL_PRINT_DELAY 40 // msec
+#define SOL_ID_MESSAGE_HOOK ASDF_HOOK_USER_10
+
+#define SOL_NUM_ROWS 13
+#define SOL_NUM_COLS 8
+
+#define SOL_KBD_VRESET VOUT1
+#define SOL_KBD_VBREAK VOUT2
+#define SOL_KBD_VLOCAL VOUT3
+#define SOL_KBD_LED_ON 1
+#define SOL_KBD_LED_OFF 0
+
+// The SOL manual (sec. 7.7.8) indicates shiftlock locks SHIFT on, and SHIFT
+// returns to unshifted. For Toggle behavior, change to ACTION_SHIFTLOCK_TOGGLE.
+#define SOL_KBD_SHIFTLOCK_ACTION ACTION_SHIFTLOCK_ON
+
+
+// The weird C preprocessor expansion behavior requires one dereference for each
+// expansion.
+#define SOL_KBD_VIRTUAL_SUB1(SOL_VDEVICE) ACTION_ ## SOL_VDEVICE
+#define SOL_KBD_VIRTUAL_SUB(SOL_VDEVICE) SOL_KBD_VIRTUAL_SUB1(SOL_VDEVICE)
+#define SOL_KBD_LOCAL_ACTION SOL_KBD_VIRTUAL_SUB(SOL_KBD_VLOCAL)
+#define SOL_KBD_RESET_ACTION SOL_KBD_VIRTUAL_SUB(SOL_KBD_VRESET)
+#define SOL_KBD_BREAK_ACTION SOL_KBD_VIRTUAL_SUB(SOL_KBD_VBREAK)
+
+#define SOL_ASCII_LOAD 0x8C
+#define SOL_ASCII_MODE_SELECT 0x80
+#define SOL_ASCII_UP_ARROW 0x97
+#define SOL_ASCII_LT_ARROW 0x81
+#define SOL_ASCII_RT_ARROW 0x93
+#define SOL_ASCII_DN_ARROW 0x9a
+#define SOL_ASCII_HOME 0x8e
+#define SOL_ASCII_CLEAR 0x8b
+
+#define SOL_KBD_TTL_HIGH 1
+#define SOL_KBD_TTL_LOW 0
+
+#define SOL_KBD_LED_UPPERCASE PHYSICAL_LED1
+#define SOL_KBD_LED_LOCAL PHYSICAL_LED2
+#define SOL_KBD_LED_SHIFTLOCK PHYSICAL_LED3
+#define SOL_KBD_TTLOUT_RESET PHYSICAL_OUT3_OPEN_HI // Emulate open collector output.
+#define SOL_KBD_TTLOUT_BREAK PHYSICAL_OUT2
+#define SOL_KBD_TTLOUT_LOCAL PHYSICAL_OUT1
+
+#define ASDF_SOL_DIP_SWITCHES ASDF_KEYMAP_DIP_SWITCHES
+
+
+#endif /* !defined (ASDF_KEYMAP_SOL_H) */
+
+//-------|---------|---------+---------+---------+---------+---------+---------+
+// Above line is 80 columns, and should display completely in the editor.