mirror of
https://github.com/osiweb/unified_retro_keyboard.git
synced 2024-12-30 10:30:38 +00:00
Add tests for multiple keymap support.
This commit is contained in:
parent
16dc913f74
commit
a2a6be49a4
@ -31,8 +31,6 @@
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#define TESTCAPS(row, col, n) TESTMAP((row), (col), CAPS, n)
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#define TESTCTRL(row, col, n) TESTMAP((row), (col), CTRL, n)
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typedef asdf_keycode_t keycode_matrix_t[ASDF_NUM_ROWS][ASDF_NUM_COLS];
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const char test_string[] = TEST_STRING;
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const asdf_keycode_t key_a = A;
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@ -44,10 +42,7 @@ typedef struct {
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} coord_t;
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static const keycode_matrix_t PLAIN_matrix = ASCII_PLAIN_MAP;
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static const keycode_matrix_t SHIFT_matrix = ASCII_SHIFT_MAP;
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static const keycode_matrix_t CAPS_matrix = ASCII_CAPS_MAP;
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static const keycode_matrix_t CTRL_matrix = ASCII_CTRL_MAP;
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ASDF_TEST_DECLARATIONS;
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static uint32_t key_matrix[ASDF_NUM_ROWS];
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@ -72,7 +67,7 @@ coord_t *find_code(asdf_keycode_t code)
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for (uint32_t row = 0; !done && (row < ASDF_NUM_ROWS); row++) {
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for (uint32_t col = 0; !done && (col < ASDF_NUM_COLS); col++) {
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if (PLAIN_matrix[row][col] == code) {
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if (test_PLAIN_matrix[row][col] == code) {
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done = 1;
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location.row = row;
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location.col = col;
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@ -86,19 +81,19 @@ coord_t *find_code(asdf_keycode_t code)
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asdf_keycode_t shifted(asdf_keycode_t code)
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{
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coord_t *location = find_code(code);
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return SHIFT_matrix[location->row][location->col];
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return test_SHIFT_matrix[location->row][location->col];
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}
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asdf_keycode_t caps(asdf_keycode_t code)
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{
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coord_t *xy = find_code(code);
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return CAPS_matrix[xy->row][xy->col];
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return test_CAPS_matrix[xy->row][xy->col];
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}
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asdf_keycode_t ctrl(asdf_keycode_t code)
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{
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coord_t *xy = find_code(code);
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return CTRL_matrix[xy->row][xy->col];
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return test_CTRL_matrix[xy->row][xy->col];
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}
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@ -149,7 +144,7 @@ void pressing_a_gives_nothing_before_debounce(void)
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// no keypress after only ASDF_DEBOUNCE_TIME_MS -1 ticks (not yet debounced):
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keyscan_delay(ASDF_DEBOUNCE_TIME_MS - 1);
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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// pressing 'A' gives 'a'
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@ -159,14 +154,14 @@ void pressing_a_gives_a(void)
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// no keypress after only ASDF_DEBOUNCE_TIME_MS -1 ticks (not yet debounced):
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keyscan_delay(ASDF_DEBOUNCE_TIME_MS - 1);
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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// allow the key to finish debounce
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keyscan_delay(1);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (int32_t) asdf_next_code());
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// no more codes in the buffer.
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32(ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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// pressing SHIFT+A gives 'A'
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@ -174,7 +169,7 @@ void pressing_shift_a_gives_shifted_a(void)
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{
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press(ACTION_SHIFT);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (int32_t) asdf_next_code());
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}
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// pressing CAPS+A gives 'A'
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@ -184,7 +179,7 @@ void pressing_caps_a_gives_caps_a(void)
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release(ACTION_CAPS);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (int32_t) asdf_next_code());
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}
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// pressing CTRL+A gives 0x01 (Ctrl-A)
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@ -192,7 +187,7 @@ void pressing_ctrl_a_gives_ctrl_a(void)
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{
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press(ACTION_CTRL);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (int32_t) asdf_next_code());
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}
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// pressing REPT+A repeats 'a'
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@ -201,17 +196,17 @@ void pressing_rept_a_repeats_a(void)
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press(ACTION_REPEAT);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -222,17 +217,17 @@ void pressing_shift_rept_a_repeats_shifted_a(void)
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press(ACTION_SHIFT);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) shifted(key_a), (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -244,18 +239,18 @@ void pressing_caps_rept_a_repeats_caps_a(void)
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) caps(key_a), (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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// pressing REPT+CTRL+A repeats CTRL-A
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@ -265,18 +260,18 @@ void pressing_ctrl_rept_a_repeats_ctrl_a(void)
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press(ACTION_CTRL);
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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for (int i = 0; i < NUM_REPEATS + 1; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ctrl(key_a), (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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// pressing and holding 'A' autorepeats 'A'
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@ -284,14 +279,14 @@ void holding_a_autorepeats_a(void)
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{
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(ASDF_AUTOREPEAT_TIME_MS);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -300,21 +295,21 @@ void holding_a_autorepeats_slow_then_fast(void)
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{
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(ASDF_AUTOREPEAT_TIME_MS);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -330,13 +325,13 @@ void pressing_a_then_b_before_debounce_gives_a_then_b(void)
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press(key_b);
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// first get back A
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// next get back B
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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// and then verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -350,11 +345,11 @@ void test_key_sequence_nkro(void)
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}
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for (int i = 0; i < (int32_t) strlen(test_string); i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) test_string[i], (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) test_string[i], (int32_t) asdf_next_code());
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}
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// and then verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -372,11 +367,11 @@ void test_key_sequence_nkro_simultaneous_debounce(void)
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keyscan_delay(ASDF_DEBOUNCE_TIME_MS);
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for (int i = 0; i < (int32_t) strlen(test_string); i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) test_string[i], (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) test_string[i], (int32_t) asdf_next_code());
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}
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// and then verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -395,16 +390,16 @@ void holding_a_briefly_then_holding_b_gives_a_and_repeats_b(void)
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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// should get "a" back, then "b"
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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// now get back NUM_REEPEATS repetitions of "b"
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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}
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// and then verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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@ -413,40 +408,40 @@ void holding_a_then_holding_b_autorepeats_a_then_autorepeats_b(void)
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{
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press(key_a);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for AUTOREPEAT delay
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keyscan_delay(ASDF_AUTOREPEAT_TIME_MS);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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// empty the buffer to make room for 'B'
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
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}
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// now press "b" while "a" is autorepeating:
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press(key_b);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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// hold "a" for autorepeat delay
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keyscan_delay(ASDF_AUTOREPEAT_TIME_MS);
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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// hold "a" for NUM_REPEATS repeat cycles:
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keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
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// empty the buffer to make room for 'B'
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for (int i = 0; i < NUM_REPEATS; i++) {
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
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}
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// and verify there are no more codes in buffer:
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
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TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
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}
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// Pressing and holding 'A' then holding 'B' with repeat key held repeats 'A' then 'B'
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@ -455,32 +450,32 @@ void repeating_with_a_then_adding_b_repeats_a_then_repeats_b(void)
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press(ACTION_REPEAT);
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press(key_a);
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|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
|
||||
|
||||
// hold "a" for NUM_REPEATS repeat cycles:
|
||||
keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
|
||||
|
||||
// empty the buffer to make room for 'B'
|
||||
for (int i = 0; i < NUM_REPEATS; i++) {
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_get_code());
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_a, (uint32_t) asdf_next_code());
|
||||
}
|
||||
|
||||
// now press "b" while "a" is autorepeating:
|
||||
|
||||
press(key_b);
|
||||
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
|
||||
|
||||
// hold "a" for NUM_REPEATS repeat cycles:
|
||||
keyscan_delay(NUM_REPEATS * ASDF_REPEAT_TIME_MS);
|
||||
|
||||
// empty the buffer to make room for 'B'
|
||||
for (int i = 0; i < NUM_REPEATS; i++) {
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_get_code());
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) key_b, (uint32_t) asdf_next_code());
|
||||
}
|
||||
|
||||
// and verify there are no more codes in buffer:
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_get_code());
|
||||
TEST_ASSERT_EQUAL_INT32((int32_t) ASDF_INVALID_CODE, (int32_t) asdf_next_code());
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
#include <stdint.h>
|
||||
#include <stdarg.h>
|
||||
#include "asdf_arch.h"
|
||||
#include "unity.h"
|
||||
#include "asdf.h"
|
||||
#include "asdf_ascii.h"
|
||||
@ -8,41 +10,86 @@
|
||||
|
||||
#define TESTALPHA 'a'
|
||||
#define TESTNUM '2'
|
||||
#define TESTKEYMAP_TAG PLAIN_MATRIX_1
|
||||
#define NUM_DIPSWITCHES 4
|
||||
|
||||
#define TESTMAP(row, col, mapname, mapname2) \
|
||||
// row: row number
|
||||
// col: column number
|
||||
// keymap_name: id of the file defining the matrix to be used.
|
||||
// defnum: numerical order of the file defining the matrix to be used.
|
||||
// mapindex: matrix of keymaps to be used (contains all modifier maps for the matrix).
|
||||
// modifier_name: name of the modifier to be accessed within the map.
|
||||
#define TESTMAP(row, col, keymap_name, defnum, mapindex, modifier_name) \
|
||||
do { \
|
||||
asdf_keycode_t expected = mapname##_matrix[(row)][(col)]; \
|
||||
asdf_keycode_t result = asdf_keymaps_get_code((row), (col), MOD_ ## mapname2 ## _MAP); \
|
||||
TEST_ASSERT_EQUAL_INT(expected, result); \
|
||||
} while (0);
|
||||
asdf_keymaps_select_keymap(ASDF_##mapindex##_MAP_INDEX); \
|
||||
asdf_keycode_t expected = keymap_name##_##modifier_name##_matrix[(row)][(col)]; \
|
||||
asdf_keycode_t result = asdf_keymaps_get_code((row), (col), MOD_##modifier_name##_MAP); \
|
||||
asdf_keycode_t map_id = asdf_keymaps_get_code(0, 0, MOD_##modifier_name##_MAP); \
|
||||
TEST_ASSERT_EQUAL_INT32((uint32_t) expected, (uint32_t) result); \
|
||||
TEST_ASSERT_EQUAL_INT32((uint32_t) modifier_name##_MATRIX_##defnum, (uint32_t) map_id); \
|
||||
} while (0)
|
||||
|
||||
#define TEST_VALID_CODE(position) do { \
|
||||
coord_t pos = position; \
|
||||
TEST_ASSERT_FALSE(pos.row == -1); \
|
||||
TEST_ASSERT_FALSE(pos.col == -1); \
|
||||
} while (0);
|
||||
#define TEST0MAP(row, col, modifier) TESTMAP(row, col, test, 1, TEST_PLAIN, modifier)
|
||||
#define TEST1MAP(row, col, modifier) TESTMAP(row, col, test, 1, TEST_CAPS, modifier)
|
||||
#define TEST2MAP(row, col, modifier) TESTMAP(row, col, test2, 2, TEST2_PLAIN, modifier)
|
||||
#define TEST3MAP(row, col, modifier) TESTMAP(row, col, test2, 2, TEST2_CAPS, modifier)
|
||||
|
||||
#define TESTPLAIN(row, col, n) TESTMAP((row), (col), PLAIN, n)
|
||||
#define TESTSHIFT(row, col, n) TESTMAP((row), (col), SHIFT, n)
|
||||
#define TESTCAPS(row, col, n) TESTMAP((row), (col), CAPS, n)
|
||||
#define TESTCTRL(row, col, n) TESTMAP((row), (col), CTRL, n)
|
||||
|
||||
typedef asdf_keycode_t keycode_matrix_t[ASDF_NUM_ROWS][ASDF_NUM_COLS];
|
||||
#define TEST_VALID_CODE(position) \
|
||||
do { \
|
||||
coord_t pos = position; \
|
||||
TEST_ASSERT_FALSE(pos.row == -1); \
|
||||
TEST_ASSERT_FALSE(pos.col == -1); \
|
||||
} while (0)
|
||||
|
||||
// check against the "test" keymaps
|
||||
#define TEST0PLAIN(row, col) TEST0MAP((row), (col), PLAIN)
|
||||
#define TEST0SHIFT(row, col) TEST0MAP((row), (col), SHIFT)
|
||||
#define TEST0CAPS(row, col) TEST0MAP((row), (col), CAPS)
|
||||
#define TEST0CTRL(row, col) TEST0MAP((row), (col), CTRL)
|
||||
|
||||
#define TEST1PLAIN(row, col) TEST1MAP((row), (col), PLAIN)
|
||||
#define TEST1SHIFT(row, col) TEST1MAP((row), (col), SHIFT)
|
||||
#define TEST1CAPS(row, col) TEST1MAP((row), (col), CAPS)
|
||||
#define TEST1CTRL(row, col) TEST1MAP((row), (col), CTRL)
|
||||
|
||||
// check against the "test2" keymaps
|
||||
|
||||
#define TEST2PLAIN(row, col) TEST2MAP((row), (col), PLAIN)
|
||||
#define TEST2SHIFT(row, col) TEST2MAP((row), (col), SHIFT)
|
||||
#define TEST2CAPS(row, col) TEST2MAP((row), (col), CAPS)
|
||||
#define TEST2CTRL(row, col) TEST2MAP((row), (col), CTRL)
|
||||
|
||||
#define TEST3PLAIN(row, col) TEST3MAP((row), (col), PLAIN)
|
||||
#define TEST3SHIFT(row, col) TEST3MAP((row), (col), SHIFT)
|
||||
#define TEST3CAPS(row, col) TEST3MAP((row), (col), CAPS)
|
||||
#define TEST3CTRL(row, col) TEST3MAP((row), (col), CTRL)
|
||||
|
||||
typedef struct {
|
||||
int32_t row;
|
||||
int32_t col;
|
||||
} coord_t;
|
||||
|
||||
// The dip switch positions do not need to reflect real hardware. These
|
||||
// positions reflect the organization of the test keymaps, to ensure that tools
|
||||
// used to place the codes are functioning and are being properly used.
|
||||
|
||||
static const keycode_matrix_t PLAIN_matrix = ASCII_PLAIN_MAP;
|
||||
static const keycode_matrix_t SHIFT_matrix = ASCII_SHIFT_MAP;
|
||||
static const keycode_matrix_t CAPS_matrix = ASCII_CAPS_MAP;
|
||||
static const keycode_matrix_t CTRL_matrix = ASCII_CTRL_MAP;
|
||||
|
||||
static coord_t alpha_sample;
|
||||
ASDF_KEYMAP_DECLARATIONS;
|
||||
|
||||
|
||||
static coord_t alpha_sample;
|
||||
static coord_t num_sample;
|
||||
static coord_t keymap_tag;
|
||||
|
||||
uint32_t max(uint8_t first, uint8_t second)
|
||||
{
|
||||
uint32_t max = first;
|
||||
if (second > max) {
|
||||
max = second;
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
coord_t *find_code(asdf_keycode_t code)
|
||||
{
|
||||
@ -51,7 +98,7 @@ coord_t *find_code(asdf_keycode_t code)
|
||||
|
||||
for (uint32_t row = 0; !done && (row < ASDF_NUM_ROWS); row++) {
|
||||
for (uint32_t col = 0; !done && (col < ASDF_NUM_COLS); col++) {
|
||||
if (PLAIN_matrix[row][col] == code) {
|
||||
if (test_PLAIN_matrix[row][col] == code) {
|
||||
done = 1;
|
||||
location.row = row;
|
||||
location.col = col;
|
||||
@ -73,47 +120,234 @@ void setUp(void)
|
||||
|
||||
temp = find_code(TESTNUM);
|
||||
num_sample = *temp;
|
||||
|
||||
temp = find_code(TESTKEYMAP_TAG);
|
||||
keymap_tag = *temp;
|
||||
}
|
||||
|
||||
void tearDown(void) {}
|
||||
|
||||
|
||||
void test_chars_are_in_map(void) {
|
||||
// set a keymap using the asdf_keymap dip-switch functions
|
||||
void complicated_set_keymap(uint8_t mapnum)
|
||||
{
|
||||
void (*set_funcs[])(void) = { &asdf_keymaps_map_select_0_set, &asdf_keymaps_map_select_1_set,
|
||||
&asdf_keymaps_map_select_2_set, &asdf_keymaps_map_select_3_set };
|
||||
void (*clr_funcs[])(void) = { &asdf_keymaps_map_select_0_clear, &asdf_keymaps_map_select_1_clear,
|
||||
&asdf_keymaps_map_select_2_clear,
|
||||
&asdf_keymaps_map_select_3_clear };
|
||||
|
||||
for (uint8_t i = 0; i < NUM_DIPSWITCHES; i++) {
|
||||
if (mapnum & 1) {
|
||||
set_funcs[i]();
|
||||
}
|
||||
else {
|
||||
clr_funcs[i]();
|
||||
}
|
||||
mapnum >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// the next two test check the preprocessor mechanism for allocating space for
|
||||
// the largest defined keymap
|
||||
|
||||
// check to see that the largest number of columns is detected.
|
||||
void test_num_cols_is_max_cols(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL_INT32(max(ASDF_TEST_NUM_COLS, ASDF_TEST2_NUM_COLS), ASDF_NUM_COLS);
|
||||
}
|
||||
|
||||
// check to see that the largest number of rows is detected.
|
||||
void test_num_rows_is_max_rows(void)
|
||||
{
|
||||
TEST_ASSERT_EQUAL_INT32(max(ASDF_TEST_NUM_ROWS, ASDF_TEST2_NUM_ROWS), ASDF_NUM_ROWS);
|
||||
}
|
||||
|
||||
void test_chars_are_in_map(void)
|
||||
{
|
||||
TEST_VALID_CODE(alpha_sample);
|
||||
TEST_VALID_CODE(num_sample);
|
||||
}
|
||||
|
||||
void plain_map_gives_plain_values(void)
|
||||
void keymap0_plain_gives_plain_values(void)
|
||||
{
|
||||
TESTPLAIN(alpha_sample.row, alpha_sample.col, PLAIN);
|
||||
TESTPLAIN(num_sample.row, num_sample.col, PLAIN);
|
||||
TEST0PLAIN(alpha_sample.row, alpha_sample.col);
|
||||
TEST0PLAIN(num_sample.row, num_sample.col);
|
||||
}
|
||||
|
||||
void shift_map_gives_shift_values(void)
|
||||
void keymap0_shift_gives_shift_values(void)
|
||||
{
|
||||
TESTSHIFT(alpha_sample.row, alpha_sample.col, SHIFT);
|
||||
TESTSHIFT(num_sample.row, num_sample.col, SHIFT);
|
||||
TEST0SHIFT(alpha_sample.row, alpha_sample.col);
|
||||
TEST0SHIFT(num_sample.row, num_sample.col);
|
||||
}
|
||||
void caps_map_gives_caps_values(void)
|
||||
void keymap0_caps_gives_caps_values(void)
|
||||
{
|
||||
TESTCAPS(alpha_sample.row, alpha_sample.col, CAPS);
|
||||
TESTCAPS(num_sample.row, num_sample.col, CAPS);
|
||||
TEST0CAPS(alpha_sample.row, alpha_sample.col);
|
||||
TEST0CAPS(num_sample.row, num_sample.col);
|
||||
}
|
||||
void ctrl_map_gives_ctrl_values(void)
|
||||
void keymap0_ctrl_gives_ctrl_values(void)
|
||||
{
|
||||
TESTCTRL(alpha_sample.row, alpha_sample.col, CTRL);
|
||||
TESTCTRL(num_sample.row, num_sample.col, CTRL);
|
||||
TEST0CTRL(alpha_sample.row, alpha_sample.col);
|
||||
TEST0CTRL(num_sample.row, num_sample.col);
|
||||
}
|
||||
|
||||
void keymap2_plain_gives_plain_values(void)
|
||||
{
|
||||
TEST2PLAIN(alpha_sample.row, alpha_sample.col);
|
||||
TEST2PLAIN(num_sample.row, num_sample.col);
|
||||
}
|
||||
|
||||
void keymap2_shift_gives_shift_values(void)
|
||||
{
|
||||
TEST2SHIFT(alpha_sample.row, alpha_sample.col);
|
||||
TEST2SHIFT(num_sample.row, num_sample.col);
|
||||
}
|
||||
void keymap2_caps_gives_caps_values(void)
|
||||
{
|
||||
TEST2CAPS(alpha_sample.row, alpha_sample.col);
|
||||
TEST2CAPS(num_sample.row, num_sample.col);
|
||||
}
|
||||
void keymap2_ctrl_gives_ctrl_values(void)
|
||||
{
|
||||
TEST2CTRL(alpha_sample.row, alpha_sample.col);
|
||||
TEST2CTRL(num_sample.row, num_sample.col);
|
||||
}
|
||||
|
||||
|
||||
void keymap1_capsmap_plain_maps_to_caps(void)
|
||||
{
|
||||
// set bit 0 to select keymap 1
|
||||
asdf_keymaps_map_select_0_set();
|
||||
TEST1CAPS(alpha_sample.row, alpha_sample.col);
|
||||
TEST1CAPS(num_sample.row, num_sample.col);
|
||||
}
|
||||
|
||||
void dip_switch_codes_are_in_last_row_test1_map(void)
|
||||
{
|
||||
coord_t dip_switches[NUM_DIPSWITCHES] = { { .row = ASDF_LAST_ROW, .col = 0 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 1 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 2 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 3 } };
|
||||
for (uint8_t i = 0; i < NUM_DIPSWITCHES; i++) {
|
||||
asdf_keycode_t code =
|
||||
asdf_keymaps_get_code(dip_switches[i].row, dip_switches[i].col, ASDF_TEST_PLAIN_MAP_INDEX);
|
||||
TEST_ASSERT_EQUAL_INT32((uint32_t) code, (uint32_t)(ACTION_MAPSEL_0 + i));
|
||||
}
|
||||
}
|
||||
|
||||
void dip_switch_codes_are_in_last_row_test2_map(void)
|
||||
{
|
||||
coord_t dip_switches[NUM_DIPSWITCHES] = { { .row = ASDF_LAST_ROW, .col = 0 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 1 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 2 },
|
||||
{ .row = ASDF_LAST_ROW, .col = 3 } };
|
||||
for (uint8_t i = 0; i < NUM_DIPSWITCHES; i++) {
|
||||
asdf_keycode_t code =
|
||||
asdf_keymaps_get_code(dip_switches[i].row, dip_switches[i].col, ASDF_TEST2_PLAIN_MAP_INDEX);
|
||||
TEST_ASSERT_EQUAL_INT32((uint32_t) code, (uint32_t)(ACTION_MAPSEL_0 + i));
|
||||
}
|
||||
}
|
||||
|
||||
void dip_switch_properly_sets_bits(void)
|
||||
{
|
||||
char message[80];
|
||||
|
||||
|
||||
sprintf(message, "Map 0 is %d.", PLAIN_MATRIX_1);
|
||||
TEST_MESSAGE(message);
|
||||
|
||||
for (uint8_t i = 0; i < ASDF_NUM_KEYMAPS; i++) {
|
||||
asdf_keycode_t expected;
|
||||
asdf_keycode_t result;
|
||||
asdf_keymaps_select_keymap(i);
|
||||
expected = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
|
||||
// set all keymap bits to '0'
|
||||
asdf_keymaps_select_keymap(0);
|
||||
complicated_set_keymap(i);
|
||||
result = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
|
||||
TEST_ASSERT_EQUAL_INT32(expected, result);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void dip_switch_properly_clears_bits(void)
|
||||
{
|
||||
uint8_t mask = 0;
|
||||
uint8_t next = 1;
|
||||
char message[80];
|
||||
|
||||
|
||||
sprintf(message, "Map 0 is %d.", PLAIN_MATRIX_1);
|
||||
TEST_MESSAGE(message);
|
||||
|
||||
// calculate word with most 1's less than (or equal to) ASDF_NUM_KEYMAPS
|
||||
while (next < ASDF_NUM_KEYMAPS) {
|
||||
mask = next;
|
||||
next = (next << 1) | 1;
|
||||
}
|
||||
for (uint8_t i = 0; i < ASDF_NUM_KEYMAPS; i++) {
|
||||
asdf_keycode_t expected;
|
||||
asdf_keycode_t result;
|
||||
asdf_keymaps_select_keymap(i);
|
||||
expected = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
|
||||
// set as many keymap bits to '1' as possible.
|
||||
asdf_keymaps_select_keymap(mask);
|
||||
complicated_set_keymap(i);
|
||||
result = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
TEST_ASSERT_EQUAL_INT32(expected, result);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void dip_switch_invalid_keymap_has_no_effect(void)
|
||||
{
|
||||
asdf_keycode_t map_id;
|
||||
|
||||
// First, assert that changing to matrix 2 works:
|
||||
asdf_keymaps_select_keymap(ASDF_TEST2_PLAIN_MAP_INDEX);
|
||||
map_id = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
TEST_ASSERT_EQUAL_INT32(PLAIN_MATRIX_2, map_id);
|
||||
|
||||
// assert that resetting keymap to 0 works:
|
||||
asdf_keymaps_select_keymap(0);
|
||||
map_id = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
TEST_ASSERT_EQUAL_INT32(PLAIN_MATRIX_1, map_id);
|
||||
|
||||
// selecting one above the highest keymap should have no effect
|
||||
asdf_keymaps_select_keymap(ASDF_NUM_KEYMAPS);
|
||||
map_id = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
TEST_ASSERT_EQUAL_INT32(PLAIN_MATRIX_1, map_id);
|
||||
|
||||
// selecting one above the highest keymap should have no effect
|
||||
map_id = asdf_keymaps_get_code(keymap_tag.row, keymap_tag.col, MOD_PLAIN_MAP);
|
||||
asdf_keymaps_select_keymap(UINT8_MAX);
|
||||
TEST_ASSERT_EQUAL_INT32(PLAIN_MATRIX_1, map_id);
|
||||
|
||||
}
|
||||
|
||||
|
||||
int main(void)
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
RUN_TEST(test_num_rows_is_max_rows);
|
||||
RUN_TEST(test_num_cols_is_max_cols);
|
||||
RUN_TEST(test_chars_are_in_map);
|
||||
RUN_TEST(plain_map_gives_plain_values);
|
||||
RUN_TEST(shift_map_gives_shift_values);
|
||||
RUN_TEST(caps_map_gives_caps_values);
|
||||
RUN_TEST(ctrl_map_gives_ctrl_values);
|
||||
|
||||
RUN_TEST(keymap0_plain_gives_plain_values);
|
||||
RUN_TEST(keymap0_shift_gives_shift_values);
|
||||
RUN_TEST(keymap0_caps_gives_caps_values);
|
||||
RUN_TEST(keymap0_ctrl_gives_ctrl_values);
|
||||
RUN_TEST(keymap2_plain_gives_plain_values);
|
||||
RUN_TEST(keymap2_shift_gives_shift_values);
|
||||
RUN_TEST(keymap2_caps_gives_caps_values);
|
||||
RUN_TEST(keymap2_ctrl_gives_ctrl_values);
|
||||
RUN_TEST(keymap1_capsmap_plain_maps_to_caps);
|
||||
RUN_TEST(dip_switch_codes_are_in_last_row_test1_map);
|
||||
RUN_TEST(dip_switch_codes_are_in_last_row_test2_map);
|
||||
RUN_TEST(dip_switch_properly_clears_bits);
|
||||
RUN_TEST(dip_switch_properly_sets_bits);
|
||||
RUN_TEST(dip_switch_invalid_keymap_has_no_effect);
|
||||
return UNITY_END();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user