* Initial commit.
* Add support for Franklin ACE 1000.
* Add ace1000_keyboard_test() for completeness.
* Add link to replacement keyboard.
* Add Franklin ACE 1000 replacement keyboard link.
* Add Franklin ACE 1000 keyboard.
* Activate caps-lock at powerup, and swap keymaps accordingly.
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Co-authored-by: Christopher RYU <software+github@disavowed.jp>
- fixed the videx-like keymappings for the upper/lower keyboard
- moved @ to SHIFT-0 from CTRL-0, and put ID on CTRL-0
- bind the applesoft key test program to CTRL-3
- cram the keyboard test program into one line, to avoid adding a delay
for BASIC parsing after the CR.
- in main(), output only printable codes less than INVALID_CODE,
- instead of checking for code != INVALID_CODE.
- Added the apple 2 CAPS map
- auto-generate a function to check validity of a keymap index
- Added buffered message printing. This is different from keycode
buffering, since an extra delay is added for each message character to
allow polling hosts to keep up. Keycodes are generated at human speeds
and need no further slowdown.
- Added a message character delay to the arch-* modules
- enlarged the buffer pool, and created a buffer for messages
- bumped version number
Accessing library functions via function pointer seems to cause a reset.
Still investigating the cause.
- compile keymaps subdir as part of main src cmakefile, rather than as a
separate library.
- rather than setup table of function pointers and using an indirection
in the main code, set up a jump table (switch). This is cleaner.
- keymap files (c,h) are in src/Keymaps
- keymap files are added to the keymap library in src/Keymaps/CMakeLists.txt
- keymaps for the build are listed, along with positions, in /keymap_lists.cmake
- cmake generates a keymap jump table from the keymap lib and list
- tests mostly passing. Keymap structure for testing will be used as the model
for the app keymaps.
- arch-* files: replace private arch_strobe_init() function with public
arch_set_neg_strobe() and arch_set_pos_strobe() functions
- asdf.c,h: add ACTION hooks to set strobe polarity and enable/disable
autorepeat
- break out DIP switch definitions into a separate header file, included by each
keymap. This ensures consistent DIP switch behavior across keymaps.
- Add Keymaps/asdf_keymap_defs_sol.h, and add the hooks in the master keymap
- asdf.h: Change start of ACTION codes to 0xA0, since SOL-20 uses codes from 0x80-0x9a
- asdf_ascii.h: Add named ASCII control codes to
- Replace V_PULSE with V_PULSE_LONG and V_PULSE_SHORT functions.
- replace the asdf_arch_pulse_delay() with asdf_arch_pulse_delay_short() and
asdf_arch_pulse_delay_long() functions.
- modify keymaps to use long and short pulses.
- long pulse is 50 ms. Short pulse is 10 us.
- Added localizing prefix to keymap definitions to avoid conflicts.
The apple 1 CLEAR input requires a high-impedance inactive state to avoid
conflict with the pin output of the 7404 at D12 (via CR4). So, to cover this
condition most generally, this patch changes the adds a Hi-Z when low physical
device for each output line, to complement the Hi-Z-when-high open collector
emulation. The nomenclature is changed from OUT*_OC (emulated open collector) to
OUT*_OPEN_HI and OUT*_OPEN_LO to indicate which condition gets the Hi-Z state.
- added the set() functions to the asdf_arch_atmega328p.[ch] files and applied
the above nomenclature.
- Added the set() functions to the asdf_physical.[ch] files and applied the
above nomenclature
- Modified the SCREEN_CLEAR device to PHYSICAL_OUT1_OPEN_LO in the apple2 and
ascii keymaps.
- Changed the RESET from PHYSICAL_OUT1_OC to PHYSICAL_OUT1_OPEN_HI in the apple2
and ascii keymaps.
- asdf_modifiers.[ch]: Replace asdf_modifier_shiftlock_activate() with
asdf_modifier_shiftlock_on_activate() and
asdf_modifier_shiftlock_toggle_activate(). Instead of a configurateion
setting for shiftlock state to switch between SHIFTLOCK locks on, SHIFT turns
off, vs SHIFTLOCK toggles, and SHIFT turns off, create two different
SHIFTLOCK functions, one for each behavior, and allow the keymap to bind the
desired function.
- asdf.h: replace ACTION_SHIFTLOCK with ACTION_SHIFTLOCK_ON and
ACTION_SHIFTLOCK_TOGGLE.
- asdf.h: move start of ACTION codes from 0x80 to 0x90, since SOL-20 uses codes
from 0x80-0x8f.
- asdf.c: test for ACTION code using (code > ASDF_ACTION) instead of (code &
ASDF_ACTION), since ASDF_ACTION need not be a power of 2.
- asdf_modifiers.[ch] and other files: remove
asdf_modifiers_shiftlock_deactivate() and
asdf_modifiers_capslock_deactivate(), and any references to these functions
since they are null functions anyway.
- Split asdf_virtual.c into asdf_physical.c and asdf_virtual.c, moving the
functions that handle the physical resources to asdf_physical.c
- cleaned up nomenclature to be more consistent and less confusing.
- fixed keymap files and tests to use asdf_physical.c/h and new nomenclature.
- added asdf_physical.c to Makefiles.
* Created test fixture for virtual outputs
* Added virtual output configuration to keymap definitions removed special
actions_send_reset() and actions_send_screenclear() functions, and replaced with
virtual output definitions.
* asdf_actions.c is removed from build.
* asdf_arch_atmega328p.c: added functions to set/clear each real output
* asdf_arch_atmega328p.c: added pulse_delay() function
* asdf_arch_test.c: added mock machinery to emulate outputs, test output
settings, and detect properly and improperly-formed pulses on the outputs.
* asdf_keymaps.c: allocate initialzer array. asdf_keymaps_select_keymap() calls
asdf_virtual_init() with initializer list for the keymap to set up the LEDS and
outputs every time a new keymap is selected.