mirror of
https://github.com/osiweb/unified_retro_keyboard.git
synced 2024-10-13 02:24:00 +00:00
30ac997552
* Initial commit. * Add support for Franklin ACE 1000. * Add ace1000_keyboard_test() for completeness. * Add link to replacement keyboard. * Add Franklin ACE 1000 replacement keyboard link. * Add Franklin ACE 1000 keyboard. * Activate caps-lock at powerup, and swap keymaps accordingly. --------- Co-authored-by: Christopher RYU <software+github@disavowed.jp>
112 lines
3.7 KiB
CMake
112 lines
3.7 KiB
CMake
message("C compiler: ${CMAKE_C_COMPILER}")
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function(create_keymap_setups keymaps keymap_table)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\n case \\2: setup_\\1_keymap();break" OUTPUT_VARIABLE temp_list)
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# we can keep the ';' cmake list separators as the C statement separators.
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# However, we need to append an extra ';' at the end.
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string(APPEND temp_list ";")
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set(${keymap_table} "${temp_list}" PARENT_SCOPE)
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endfunction(create_keymap_setups)
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function(create_keymap_valid keymaps keymap_valid)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\n case \\2:" OUTPUT_VARIABLE temp_list)
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# we can keep the ';' cmake list separators as the C statement separators.
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# However, we need to append an extra ';' at the end.
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string(APPEND temp_list ";")
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set(${keymap_valid} "${temp_list}" PARENT_SCOPE)
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endfunction(create_keymap_valid)
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function(create_keymap_declarations keymaps keymap_decl)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\n void setup_\\1_keymap(void)" OUTPUT_VARIABLE temp_list)
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# we can keep the ';' cmake list separators as the C statement separators.
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# However, we need to append an extra ';' at the end.
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string(APPEND temp_list ";")
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set(${keymap_decl} "${temp_list}" PARENT_SCOPE)
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endfunction(create_keymap_declarations)
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function(create_keymap_report keymaps keymap_report)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\nkeymap [\\2]: \\1" OUTPUT_VARIABLE temp_list)
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string(REPLACE ";" "" temp_list2 "${temp_list}")
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set(${keymap_report} "${temp_list2}" PARENT_SCOPE)
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endfunction(create_keymap_report)
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include(../keymap_list.cmake)
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create_keymap_setups("${keymap_list}" keymap_table)
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create_keymap_valid("${keymap_list}" keymap_valid)
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create_keymap_report("${keymap_list}" keymap_report)
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create_keymap_declarations("${keymap_list}" keymap_declarations)
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# get list length and decrement by one to account for trailing semicolon
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list (LENGTH keymap_list num_keymaps)
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message("**********************")
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message("Keymap table: ${keymap_report}")
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message("**********************\n\n")
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set (PROJECT_BIN_DIR ${CMAKE_CURRENT_BINARY_DIR})
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configure_file(${PROJECT_SRC_DIR}/Arch/asdf_arch_${ARCH_FAMILY}.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.h COPYONLY)
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configure_file(${PROJECT_SRC_DIR}/Arch/asdf_arch_${ARCH_FAMILY}.c ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.c COPYONLY)
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configure_file(${PROJECT_SRC_DIR}/asdf_keymap_setup.c.in ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_setup.c)
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configure_file(${PROJECT_SRC_DIR}/asdf_keymap_setup.h.in ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_setup.h)
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c_toolchain_flags()
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list (APPEND SOURCES
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asdf.c
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${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.c
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${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_setup.c
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asdf_buffer.c
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asdf_hook.c
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asdf_keymap_setup.c
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asdf_keymaps.c
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asdf_modifiers.c
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asdf_physical.c
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asdf_repeat.c
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asdf_virtual.c
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asdf_print.c
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Keymaps/asdf_keymap_classic.c
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Keymaps/asdf_keymap_classic_caps.c
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Keymaps/asdf_keymap_classic_add_map.c
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Keymaps/asdf_keymap_apple2.c
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Keymaps/asdf_keymap_apple2_caps.c
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Keymaps/asdf_keymap_apple2_add_map.c
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Keymaps/asdf_keymap_sol.c
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Keymaps/asdf_keymap_ace1000.c
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Keymaps/asdf_keymap_ace1000_add_map.c
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main.c
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)
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# create a library for the keymap modules
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#add_subdirectory(Keymaps)
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# add the executable
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if (COMMAND custom_add_executable)
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custom_add_executable(${PROJECT_TARGET_NAME}
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${SOURCES}
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)
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else()
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add_executable(${PROJECT_TARGET_NAME}
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${SOURCES}
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)
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endif()
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target_include_directories(${PROJECT_EXECUTABLE_TARGET_NAME}
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PRIVATE
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/Keymaps
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)
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target_compile_options(${PROJECT_EXECUTABLE_TARGET_NAME}
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PRIVATE
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${CFLAGS}
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)
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#target_link_libraries(${PROJECT_EXECUTABLE_TARGET_NAME}
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# keymaps
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# )
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