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synced 2024-09-28 18:55:42 +00:00
add Flight Simulator II (moved from 4cade)
This commit is contained in:
parent
8e883b5eed
commit
7b91f067de
BIN
res/ACTION.HGR.UNCOMPRESSED/FS2
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res/ACTION.HGR.UNCOMPRESSED/FS2
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res/ACTION.HGR/FS2
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res/ACTION.HGR/FS2
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@ -6,6 +6,7 @@ BOP.N.WRESTLE=Type(06),AuxType(3FF8),Access(C3)
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BOP.N.WRESTLE2=Type(06),AuxType(3FF8),Access(C3)
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FIGHT.NIGHT=Type(06),AuxType(3FF8),Access(C3)
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FORMULA.1.RACER=Type(06),AuxType(3FF8),Access(C3)
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FS2=Type(06),AuxType(3FF8),Access(C3)
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HARDBALL=Type(06),AuxType(3FF8),Access(C3)
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INTL.GRAN.PRIX=Type(06),AuxType(3FF8),Access(C3)
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KARATE.CHAMP=Type(06),AuxType(3FF8),Access(C3)
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1
res/ARTWORK.SHR.SCORES/FS2
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1
res/ARTWORK.SHR.SCORES/FS2
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@ -0,0 +1 @@
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232.2164999224019
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res/ARTWORK.SHR.UNCOMPRESSED/FS2
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res/ARTWORK.SHR.UNCOMPRESSED/FS2
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res/ARTWORK.SHR/FS2
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res/ARTWORK.SHR/FS2
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@ -5,6 +5,7 @@ BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3)
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BOP.N.WRESTLE=Type(06),AuxType(1FF8),Access(C3)
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CALI.GAMES=Type(06),AuxType(1FF8),Access(C3)
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FIGHT.NIGHT=Type(06),AuxType(1FF8),Access(C3)
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FS2=Type(06),AuxType(1FF8),Access(C3)
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HARDBALL=Type(06),AuxType(1FF8),Access(C3)
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KARATE.CHAMP=Type(06),AuxType(1FF8),Access(C3)
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ONE.ON.ONE=Type(06),AuxType(1FF8),Access(C3)
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@ -49,10 +49,12 @@ CATRACING.CONF=1
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ACTDHGR4.CONF=4
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#set 7
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ACTFLIGHT.CONF=2
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ACTWRESTLE.CONF=1
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ACTDHGR5.CONF=4
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ACTSUMGAM.CONF=2
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ACTGR1.CONF=6
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CATFLIGHT.CONF=1
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[eof]
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7
res/ATTRACT/CMPTR.FOOSBALL
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7
res/ATTRACT/CMPTR.FOOSBALL
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@ -0,0 +1,7 @@
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#
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# Attract mode for CMPTR.FOOSBALL
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# This file is automatically generated
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#
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[eof]
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9
res/ATTRACT/FS2
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9
res/ATTRACT/FS2
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@ -0,0 +1,9 @@
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#
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# Attract mode for FS2
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# This file is automatically generated
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#
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ARTWORK.SHR/FS2=C
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ACTION.HGR/FS2=A
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[eof]
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@ -3,6 +3,7 @@
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# This file is automatically generated
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#
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ACTION.HGR/FUJI.SPEED.WAY=A
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ACTION.GR/FUJI.SPEED.WAY=D
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[eof]
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7
res/ATTRACT/POOL
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7
res/ATTRACT/POOL
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@ -0,0 +1,7 @@
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#
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# Attract mode for POOL
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# This file is automatically generated
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#
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[eof]
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@ -6,14 +6,17 @@ BATTLE.CHESS=Type(04),AuxType(8000),Access(C3)
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BLACK.BELT=Type(04),AuxType(8000),Access(C3)
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BOP.N.WRESTLE=Type(04),AuxType(8000),Access(C3)
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CALI.GAMES=Type(04),AuxType(8000),Access(C3)
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CMPTR.FOOSBALL=Type(04),AuxType(8000),Access(C3)
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FIGHT.NIGHT=Type(04),AuxType(8000),Access(C3)
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FORMULA.1.RACER=Type(04),AuxType(8000),Access(C3)
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FS2=Type(04),AuxType(8000),Access(C3)
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FUJI.SPEED.WAY=Type(04),AuxType(8000),Access(C3)
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HARDBALL=Type(04),AuxType(8000),Access(C3)
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INTL.GRAN.PRIX=Type(04),AuxType(8000),Access(C3)
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INTL.HOCKEY=Type(04),AuxType(8000),Access(C3)
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KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
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ONE.ON.ONE=Type(04),AuxType(8000),Access(C3)
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POOL=Type(04),AuxType(8000),Access(C3)
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SHUFFLEBOARD=Type(04),AuxType(8000),Access(C3)
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SKI.CRAZED=Type(04),AuxType(8000),Access(C3)
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SPDWAY.CLASSIC=Type(04),AuxType(8000),Access(C3)
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@ -5,6 +5,7 @@
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0110,CALI.GAMES=California Games
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1000,CMPTR.FOOSBALL=Computer Foosball
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1000,FIGHT.NIGHT
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0000,FS2=Flight Simulator II
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1000,FORMULA.1.RACER
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1000,FUJI.SPEED.WAY=Fuji Crowded Speedway
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1000,HARDBALL
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@ -9,6 +9,7 @@ BOP.N.WRESTLE
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BOP.N.WRESTLE2=BOP.N.WRESTLE
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FIGHT.NIGHT
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FORMULA.1.RACER
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FS2
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INTL.GRAN.PRIX
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HARDBALL
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ONE.ON.ONE
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7
res/SS/ACTFLIGHT.CONF
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7
res/SS/ACTFLIGHT.CONF
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@ -0,0 +1,7 @@
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#
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# Flight simulation action slideshow
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#
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FS2
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[eof]
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7
res/SS/CATFLIGHT.CONF
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7
res/SS/CATFLIGHT.CONF
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#
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# HGR title slideshow of flight simulation games
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#
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FS2
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[eof]
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@ -8,5 +8,6 @@ TAG.TEAM
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WINTER.GAMES
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SS.BASEBALL
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SUMMER.GAMES.II
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FS2
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[eof]
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@ -9,5 +9,6 @@ FIGHT.NIGHT
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FORMULA.1.RACER
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INTL.GRAN.PRIX
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HARDBALL
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FS2
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[eof]
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@ -14,6 +14,7 @@ ACTDHGR6.CONF=Type(04),AuxType(4000),Access(C3)
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ACTDHGRCG.CONF=Type(04),AuxType(4000),Access(C3)
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ACTDHGRTD.CONF=Type(04),AuxType(4000),Access(C3)
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ACTDHGRWD.CONF=Type(04),AuxType(4000),Access(C3)
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ACTFLIGHT.CONF=Type(04),AuxType(4000),Access(C3)
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ACTGR1.CONF=Type(04),AuxType(4000),Access(C3)
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ACTKARATE.CONF=Type(04),AuxType(4000),Access(C3)
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ACTLOUNGE.CONF=Type(04),AuxType(4000),Access(C3)
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@ -28,6 +29,7 @@ CATBASEB.CONF=Type(04),AuxType(4000),Access(C3)
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CATBASKETB.CONF=Type(04),AuxType(4000),Access(C3)
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CATBOXING.CONF=Type(04),AuxType(4000),Access(C3)
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CATCOMPIL.CONF=Type(04),AuxType(4000),Access(C3)
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CATFLIGHT.CONF=Type(04),AuxType(4000),Access(C3)
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CATKARATE.CONF=Type(04),AuxType(4000),Access(C3)
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CATLOUNGE.CONF=Type(04),AuxType(4000),Access(C3)
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CATRACING.CONF=Type(04),AuxType(4000),Access(C3)
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BIN
res/TITLE.HGR/FS2
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res/TITLE.HGR/FS2
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@ -7,6 +7,7 @@ BOP.N.WRESTLE=Type(06),AuxType(4000),Access(C3)
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CMPTR.FOOSBALL=Type(06),AuxType(4000),Access(C3)
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FIGHT.NIGHT=Type(06),AuxType(4000),Access(C3)
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FORMULA.1.RACER=Type(06),AuxType(4000),Access(C3)
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FS2=Type(06),AuxType(4000),Access(C3)
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FUJI.SPEED.WAY=Type(06),AuxType(4000),Access(C3)
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HARDBALL=Type(06),AuxType(4000),Access(C3)
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INTL.GRAN.PRIX=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/flight simulator 2 PRODOS (san inc pack).po
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res/dsk/flight simulator 2 PRODOS (san inc pack).po
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@ -2,34 +2,35 @@
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## New games
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- Black Belt
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- Black Belt
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## Migrated from Total Replay
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- Battle Chess
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- Bop'n Wrestle
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- California Games
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- Fight Night
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- Formula 1 Racer
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- Fuji Crowded Speedway
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- Hardball
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- International Gran Prix
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- Karate Champ
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- One on One
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- Shuffleboard
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- Ski Crazed
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- Speedway Classic
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- Street Sports Baseball
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- Street Sports Basketball
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- Street Sports Football
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- Street Sports Soccer
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- Summer Games
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- Summer Games II
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- Tag Team Wrestling
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- Test Drive
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- The Games: Summer Edition
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- The Games: Winter Edition
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- Track & Field
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- Winter Games
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- World Games
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- World Karate Championship
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- Battle Chess
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- Bop'n Wrestle
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- California Games
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- Fight Night
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- Flight Simulator II
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- Formula 1 Racer
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- Fuji Crowded Speedway
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- Hardball
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- International Gran Prix
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- Karate Champ
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- One on One
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- Shuffleboard
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- Ski Crazed
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- Speedway Classic
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- Street Sports Baseball
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- Street Sports Basketball
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- Street Sports Football
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- Street Sports Soccer
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- Summer Games
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- Summer Games II
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- Tag Team Wrestling
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- Test Drive
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- The Games: Summer Edition
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- The Games: Winter Edition
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- Track & Field
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- Winter Games
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- World Games
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- World Karate Championship
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