add Formula 1 Racer (moved from 4cade)

This commit is contained in:
4am 2021-02-17 13:45:18 -05:00
parent 791cf4ad68
commit ae2c6eb80e
21 changed files with 62 additions and 1 deletions

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@ -5,6 +5,7 @@ BLACK.BELT2=Type(06),AuxType(3FF8),Access(C3)
BOP.N.WRESTLE=Type(06),AuxType(3FF8),Access(C3)
BOP.N.WRESTLE2=Type(06),AuxType(3FF8),Access(C3)
FIGHT.NIGHT=Type(06),AuxType(3FF8),Access(C3)
FORMULA.1.RACER=Type(06),AuxType(3FF8),Access(C3)
KARATE.CHAMP=Type(06),AuxType(3FF8),Access(C3)
SUM.GAMES.II01=Type(06),AuxType(3FF8),Access(C3)
SUM.GAMES.II02=Type(06),AuxType(3FF8),Access(C3)

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@ -1,6 +1,7 @@
CATKARATE.CONF=1
DHGR1.CONF=3
ACTSUMGAM.CONF=2
FORMULA.1.RACER=0
ACTDHGR1.CONF=4
SHR1.CONF=5
TITLEAM.CONF=1
@ -17,6 +18,8 @@ ACTWINGAM.CONF=2
CATWRESTLE.CONF=1
CATBOXING.CONF=1
ACTBOXING.CONF=2
CATRACING.CONF=1
ACTRACING.CONF=2
[eof]

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@ -0,0 +1,8 @@
#
# Attract mode for FORMULA.1.RACER
# This file is automatically generated
#
ACTION.HGR/FORMULA.1.RACER=A
[eof]

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@ -5,6 +5,7 @@ BLACK.BELT=Type(04),AuxType(8000),Access(C3)
BOP.N.WRESTLE=Type(04),AuxType(8000),Access(C3)
CALI.GAMES=Type(04),AuxType(8000),Access(C3)
FIGHT.NIGHT=Type(04),AuxType(8000),Access(C3)
FORMULA.1.RACER=Type(04),AuxType(8000),Access(C3)
KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
SUMMER.EDITION=Type(04),AuxType(8000),Access(C3)
SUMMER.GAMES=Type(04),AuxType(8000),Access(C3)

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res/DEMO/FORMULA.1.RACER Normal file

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res/DEMO/FORMULA.2 Executable file

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@ -1 +1,4 @@
# This file is maintained by hand
FORMULA.1.RACER=Type(06),AuxType(0300),Access(C3)
FORMULA.2=Type(F1),AuxType(0000),Access(C3)

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@ -3,6 +3,7 @@
0000,BOP.N.WRESTLE=Bop'n Wrestle
0110,CALI.GAMES=California Games
1000,FIGHT.NIGHT
1000,FORMULA.1.RACER
1000,KARATE.CHAMP
0000,SUMMER.GAMES
0000,SUMMER.GAMES.II

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@ -8,5 +8,6 @@ KARATE.CHAMP
BOP.N.WRESTLE
BOP.N.WRESTLE2=BOP.N.WRESTLE
FIGHT.NIGHT
FORMULA.1.RACER
[eof]

7
res/SS/ACTRACING.CONF Normal file
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@ -0,0 +1,7 @@
#
# Racing action slideshow
#
FORMULA.1.RACER
[eof]

7
res/SS/CATRACING.CONF Normal file
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@ -0,0 +1,7 @@
#
# HGR title slideshow of racing games
#
FORMULA.1.RACER
[eof]

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@ -6,5 +6,6 @@ BLACK.BELT
KARATE.CHAMP
BOP.N.WRESTLE
FIGHT.NIGHT
FORMULA.1.RACER
[eof]

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@ -8,12 +8,14 @@ ACTDHGRCG.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGRWD.CONF=Type(04),AuxType(4000),Access(C3)
ACTKARATE.CONF=Type(04),AuxType(4000),Access(C3)
ACTNZ.CONF=Type(04),AuxType(4000),Access(C3)
ACTRACING.CONF=Type(04),AuxType(4000),Access(C3)
ACTSUMGAM.CONF=Type(04),AuxType(4000),Access(C3)
ACTSUMGAM2.CONF=Type(04),AuxType(4000),Access(C3)
ACTWINGAM.CONF=Type(04),AuxType(4000),Access(C3)
CATBOXING.CONF=Type(04),AuxType(4000),Access(C3)
CATCOMPIL.CONF=Type(04),AuxType(4000),Access(C3)
CATKARATE.CONF=Type(04),AuxType(4000),Access(C3)
CATRACING.CONF=Type(04),AuxType(4000),Access(C3)
CATWRESTLE.CONF=Type(04),AuxType(4000),Access(C3)
DHGR1.CONF=Type(04),AuxType(4000),Access(C3)
SHR1.CONF=Type(04),AuxType(4000),Access(C3)

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@ -3,6 +3,7 @@
BLACK.BELT=Type(06),AuxType(4000),Access(C3)
BOP.N.WRESTLE=Type(06),AuxType(4000),Access(C3)
FIGHT.NIGHT=Type(06),AuxType(4000),Access(C3)
FORMULA.1.RACER=Type(06),AuxType(4000),Access(C3)
KARATE.CHAMP=Type(06),AuxType(4000),Access(C3)
SUMMER.GAMES=Type(06),AuxType(4000),Access(C3)
SUMMER.GAMES.II=Type(06),AuxType(4000),Access(C3)

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@ -10,6 +10,7 @@
- Bop'n Wrestle
- California Games
- Fight Night
- Formula 1 Racer
- Karate Champ
- Summer Games
- Summer Games II

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@ -15,7 +15,6 @@ wrestling (3)
compilation (10)
//migrate from Total Replay
Formula 1 Racer
Fuji Crowded Speedway
Hardball
International Gran Prix

23
src/prelaunch/formula.1.racer.a Executable file
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@ -0,0 +1,23 @@
;license:MIT
;(c) 2019 by Frank M.
!cpu 6502
!to "build/PRELAUNCH/FORMULA.1.RACER",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $818
jsr $800
lda #1
sta $71D4 ; reset vector patch
+DISABLE_ACCEL
jmp $7000
!if * > $1C0 {
!error "code is too large, ends at ", *
}