2017-08-23 15:05:29 +00:00
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PR#3
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PREFIX /A2OSX.BUILD
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LOMEM $A00
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INC 1
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AUTO 6
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*/--------------------------------------
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2017-08-25 15:02:16 +00:00
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* # AToF
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* Convert String to 40 bits Float
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* ## In:
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* PUSHW PTR to target buffer (5 Bytes)
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* PUSHW Source String (PSTR)
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* ## Out:
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*\--------------------------------------
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K.AToF
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*/--------------------------------------
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* # AToI.YA
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* Convert String to 16 bits int
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* ## In:
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* Y,A = Source String (C-String)
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* ## Out:
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* Y,A = Int
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*\--------------------------------------
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K.AToI.YA
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*/--------------------------------------
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* # AToL
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* Convert String to 32 bits int
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2017-08-23 15:05:29 +00:00
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* ## In:
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* PUSHW PTR to target buffer DWORD
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* PUSHW Source String (PSTR)
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* ## Out:
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*\--------------------------------------
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2017-08-25 15:02:16 +00:00
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K.AToL jsr PullPtr1Ptr2 PSTR in Ptr1,buffer in Ptr2
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2017-08-23 15:05:29 +00:00
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stz ASCBUF
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ldx #0
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lda (ZPPtr1)
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beq .2
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ldy #0
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.1 iny
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lda (ZPPtr1),y
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cmp #'0'
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bcc .2
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cmp #'9'+1
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bcs .2
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inx
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sta ASCBUF,x
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cpx #10
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beq .2
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tya
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cmp (ZPPtr1)
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bne .1
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.2 stx ASCBUF
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jsr DEC2HEX
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ldy #3
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.3 lda HEXBUF,y
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sta (ZPPtr2),y
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dey
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bpl .3
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clc
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rts
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*--------------------------------------
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TYPES .AS "-dbclssp"
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ACCESS .AS "rwxrwxrwx"
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SIGN .BS 1
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PADLEN .BS 1
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PADCHAR .BS 1
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*--------------------------------------
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2017-08-24 06:47:31 +00:00
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* Convert HEXBUF to ASCBUF decimal padded with 0
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*--------------------------------------
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HEX2DEC ldx #4
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.1 stz BCDBUF,x Clear all 5 bytes
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dex
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bpl .1
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sed switch to BCD mode
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ldx #32 let's roll 32 bits
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.2 jsr HEXBUF.ROL
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ldy #4
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.3 lda BCDBUF,y
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adc BCDBUF,y
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sta BCDBUF,y
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dey
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bpl .3
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dex
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bne .2
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cld
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ldy #4
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ldx #9
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.4 lda BCDBUF,y
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pha
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and #$0F
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ora #$30
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sta ASCBUF,x
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dex
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pla
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lsr
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lsr
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lsr
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lsr
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ora #$30
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sta ASCBUF,x
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dey
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dex
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bpl .4
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rts
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*--------------------------------------
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* Convert ASCBUF decimal to HEXBUF
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*--------------------------------------
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DEC2HEX stz HEXBUF
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stz HEXBUF+1
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stz HEXBUF+2
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stz HEXBUF+3
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lda ASCBUF
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beq .8
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ldx #0
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.1 lda HEXBUF+3 save HEXBUF for 4+1
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pha
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lda HEXBUF+2
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pha
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lda HEXBUF+1
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pha
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lda HEXBUF
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pha
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jsr HEXBUF.ROL HEXBUF * 2 -> HEXBUF
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* bcs .9 overflow!!!
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jsr HEXBUF.ROL HEXBUF * 4 -> HEXBUF
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* bcs .9 overflow!!!
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pla HEXBUF * 4 + HEXBUF -> HEXBUF
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adc HEXBUF
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sta HEXBUF
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pla
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adc HEXBUF+1
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sta HEXBUF+1
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pla
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adc HEXBUF+2
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sta HEXBUF+2
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pla
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adc HEXBUF+3
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sta HEXBUF+3
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* bcs .99 overflow!!!
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jsr HEXBUF.ROL HEXBUF * 10 -> HEXBUF
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* bcs .99 overflow!!!
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inx
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lda ASCBUF,x
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and #$0F
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adc HEXBUF
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sta HEXBUF
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bcc .2
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inc HEXBUF+1
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bne .2
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inc HEXBUF+2
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bne .2
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inc HEXBUF+3
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.2 cpx ASCBUF
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bne .1
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.8 rts
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*.9 pla discard saved HEXBUF
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* pla
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* pla
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* pla
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*.99 rts
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*--------------------------------------
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HEXBUF.ROL asl HEXBUF
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rol HEXBUF+1
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rol HEXBUF+2
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rol HEXBUF+3
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rts
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*--------------------------------------
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HEXBUF .BS 4 32 bits max
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BCDBUF .BS 5 5, enough to handle 10 digits (32bits)
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ASCBUF .BS 12 LEN + sign + 10 digits ($FFFFFFFF=4.294.967.295)
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*--------------------------------------
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2017-08-23 15:05:29 +00:00
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MAN
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SAVE /A2OSX.SRC/SYS/KERNEL.S.STDLIB
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LOAD /A2OSX.SRC/SYS/KERNEL.S
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ASM
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