mirror of
https://github.com/A2osX/A2osX.git
synced 2024-11-17 15:06:49 +00:00
631 lines
10 KiB
Plaintext
631 lines
10 KiB
Plaintext
NEW
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AUTO 3,1
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.LIST OFF
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*--------------------------------------
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SCRN.Init >LDA.G ScreenH
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dec
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>PUSHA
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>PUSHBI 1
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>LDYA L.SEQ.INIT
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>SYSCALL printf
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bcs .9
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jsr SCRN.Home
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jsr SCRN.UpdateMainAndStatus
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bcs .9
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jmp SCRN.UpdateTopBar
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.9 rts
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*--------------------------------------
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SCRN.Home lda #0
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ldy #FileX Zero FileXY,ScreenXY & CurXY
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.1 sta (pData),y
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iny
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cpy #CurY+1
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bne .1
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rts
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*--------------------------------------
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SCRN.ResetScrollRgn
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>LDA.G ScreenH
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dec
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>PUSHA
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>PUSHBI 1
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>LDYA L.SEQ.SCROLLRGN
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>SYSCALL printf
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rts
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*--------------------------------------
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SCRN.UnSaved >LDA.G bUnSaved
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bne .8
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dec
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sta (pData),y
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bra SCRN.UpdateTopBar
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.8 clc
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rts
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*--------------------------------------
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SCRN.UpdateTopBar
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lda #$ff
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>STA.G bUpdateTop
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clc
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rts
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*--------------------------------------
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SCRN.UpdateTopBarAsync
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>LDA.G bUpdateTop
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bpl .8
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lda #0
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sta (pData),y
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jsr SCRN.LineBufInitBar
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ldx #SEQ.CURSAVE-SEQS
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jsr SCRN.SEQS.ToLineBuf
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ldy #1
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jsr SCRN.LineBufGotoLineY
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bcs .9
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>LDA.G ScreenW
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tax
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lda #C.SPACE
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.1 jsr SCRN.ToLineBuf
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dex
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bne .1
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lda #C.CR
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jsr SCRN.ToLineBuf
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>LDA.G FileType
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tax
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>PUSHW L.MSG.FILETYPES,x
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>LDA.G hFileName
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>SYSCALL GetMemPtr
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>PUSHYA
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>PUSHBI 4
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>PUSHW L.MSG.TOPBAR
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jsr SCRN.LineBufSprintf
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bcs .9
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>LDA.G bUnSaved
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beq .2
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lda #'*'
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jsr SCRN.ToLineBuf
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.2 ldx #SEQ.CURRESTORE-SEQS
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jsr SCRN.SEQS.ToLineBuf
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jmp SCRN.LineBufOut
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.8 clc
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.9 rts
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*--------------------------------------
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SCRN.UpdateViewPort
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stz bRepaint
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.1 >LDA.G FileX
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>CMP.G ScreenX
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bcs .2 out of left border ?
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>DEC.G ScreenX yes
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sec
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ror bRepaint
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bra .1
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.2 bit bRepaint
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bmi .30
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.21 >LDA.G ScreenX
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clc
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>ADC.G ScreenW
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dec
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>CMP.G FileX
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bcs .3 out of right border ?
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>INC.G ScreenX
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sec
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ror bRepaint
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bra .21
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.3 bit bRepaint
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.30 bmi .6
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.31 >LDA.G FileY+1
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tax
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dey
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lda (pData),y A,X = FileY
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>CMP.G ScreenY
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iny
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txa
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sbc (pData),y
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bcs .4 out of top border ?
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>DECW.G ScreenY move viewport up one line....
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bit bRepaint
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bmi .31 skip scroll, will be repainted later
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jsr SCRN.scrollDn ...and move content one line down
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bcc .31
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rts
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.4 bit bRepaint
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bmi .6
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.41 >LDA.G ScreenY+1
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tax
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dey
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lda (pData),y
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clc
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>ADC.G ViewPortHm1
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bcc .5
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inx
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.5 >CMP.G FileY A,X = screen bottom
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txa
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iny FileY > screen bottom ?
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sbc (pData),y
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bcs .6 CS : fileY>= screen bottom
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>INCW.G ScreenY move viewport down one line....
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bit bRepaint
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bmi .41
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jsr SCRN.scrollUp ...and move content one line up
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bcc .41
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.9 rts
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.6 >LDA.G FileX
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sec
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>SBC.G ScreenX
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>STA.G CurX
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>LDA.G FileY
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sec
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>SBC.G ScreenY
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>STA.G CurY
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jsr BUF.ComputeCOffset
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jsr SCRN.GotoCurXCurY
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bit bRepaint
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bmi SCRN.UpdateMain
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jmp SCRN.UpdateStatusBar
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*--------------------------------------
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SCRN.UpdateMainAndStatus
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jsr SCRN.UpdateStatusBar
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*--------------------------------------
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SCRN.UpdateMain >LDA.G ScreenY
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sta TmpIndex
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iny
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lda (pData),y
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sta TmpIndex+1
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stz TmpByte
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>LDA.G ViewPortH
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bra SCRN.UpdateMain.1
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SCRN.UpdateLast >LDA.G ViewPortHm1
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sta TmpByte
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clc
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>ADC.G ScreenY
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sta (pData),y
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iny
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lda (pData),y
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adc #0
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sta (pData),y
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lda #1
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SCRN.UpdateMain.1
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sta TmpCount
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.1 lda TmpIndex
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ldx TmpIndex+1
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jsr BUF.GetLineAX Y = line length
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bcs .5
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lda TmpByte
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jsr SCRN.UpdateLineAtALenY
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bcs SCRN.UpdateMain.9
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.3 inc TmpByte
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inc TmpIndex
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bne .4
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inc TmpIndex+1
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.4 dec TmpCount
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bne .1
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bra .8
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.5 ldx #0
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ldy TmpByte
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jsr SCRN.GotoXY
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bcs SCRN.UpdateMain.9
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>PUSHBI 0
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>LDYA L.SEQ.CEOL
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>SYSCALL printf
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bcs SCRN.UpdateMain.9
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inc TmpByte
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dec TmpCount
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bne .5
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.8 jsr BUF.ComputeCOffset
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jmp SCRN.GotoCurXCurY
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SCRN.UpdateMain.9
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rts
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*--------------------------------------
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SCRN.UpdateCurrentEOL
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jsr SCRN.LineBufInitEdit
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bra SCRN.UpdateLineAtBufPtr
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*--------------------------------------
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SCRN.UpdateCurrentLine
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>LDA.G ScreenY+1
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tax
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dey
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lda (pData),y
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clc
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>ADC.G CurY
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bcc .1
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inx
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.1 jsr BUF.GetLineAX
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bcs SCRN.UpdateMain.9
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phy
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>LDA.G CurY
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ply
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*--------------------------------------
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* A = Target Screen Y position
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* BufPtr = Text line start, Y = len
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*--------------------------------------
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SCRN.UpdateLineAtALenY
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sty TmpLen
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inc
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inc
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sta TmpLen+1
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jsr SCRN.LineBufInitEdit
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ldy TmpLen+1
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jsr SCRN.LineBufGotoLineY
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>LDA.G ScreenX
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cmp TmpLen
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bcs SCRN.UpdateLineAtBufPtr.END
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tay
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clc
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adc BUF.LOffset
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sta BUF.COffset
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lda #0
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adc BUF.LOffset+1
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sta BUF.COffset+1
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tya
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* clc
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adc BufPtr
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sta BufPtr
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bcc .2
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inc BufPtr+1
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.2
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SCRN.UpdateLineAtBufPtr
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>LDA.G ScreenW
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tax
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stz bSelected
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.2 lda (BufPtr)
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beq .8
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cmp #C.CR
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beq .8
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jsr BUF.CheckSelected
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eor bSelected
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bpl .5
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jsr SCRN.ToggleSel
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.5 lda (BufPtr)
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cmp #'\'
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beq .50
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cmp #'%'
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bne .51
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.50 pha
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lda #'\'
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jsr SCRN.ToLineBuf
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pla
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.51 jsr SCRN.ToLineBuf
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inc BufPtr
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bne .6
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inc BufPtr+1
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.6 inc BUF.COffset
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bne .7
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inc BUF.COffset+1
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.7 dex
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bne .2
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.8 bit bSelected
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bpl SCRN.UpdateLineAtBufPtr.END
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jsr SCRN.ToggleSel
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SCRN.UpdateLineAtBufPtr.END
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ldx #SEQ.CEOL-SEQS
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jsr SCRN.SEQS.ToLineBuf
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jmp SCRN.LineBufOut
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*--------------------------------------
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SCRN.ToggleSel ldy #SEQ.NORM-SEQS
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lda bSelected
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eor #$ff
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sta bSelected
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bpl .1
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ldy #SEQ.INV-SEQS
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.1 lda SEQS,y
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beq .8
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jsr SCRN.ToLineBuf
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iny
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bra .1
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.8
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SCRN.ToggleSel.RTS
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rts
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*--------------------------------------
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SCRN.UpdateStatusBar
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lda #$ff
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>STA.G bUpdateStatus
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clc
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rts
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*--------------------------------------
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SCRN.UpdateStatusBarAsync
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>LDA.G bUpdateStatus
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bpl .8
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lda #0
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sta (pData),y
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jsr SCRN.ResetStatusBar
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>LDA.G FileY
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tax
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iny
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lda (pData),y
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inx
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bne .2
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inc
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.2 >PUSHA
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txa
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>PUSHA
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>LDA.G FileX
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inc
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>PUSHA
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>PUSHW BUF.COffset
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>PUSHW FileLen
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>PUSHBI 7
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>PUSHW L.MSG.STATUSBAR
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jsr SCRN.LineBufSprintf
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bcs .9
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ldx #SEQ.CURRESTORE-SEQS
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jsr SCRN.SEQS.ToLineBuf
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jmp SCRN.LineBufOut
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.8 clc
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.9 rts
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*--------------------------------------
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SCRN.ResetStatusBar
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jsr SCRN.LineBufInitBar
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ldx #SEQ.CURSAVE-SEQS
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jsr SCRN.SEQS.ToLineBuf
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>LDA.G ScreenH
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tay
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jsr SCRN.LineBufGotoLineY
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>LDA.G ScreenW
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tax
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lda #C.SPACE
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.1 jsr SCRN.ToLineBuf
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dex
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bne .1
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lda #C.CR
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jmp SCRN.ToLineBuf
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*--------------------------------------
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SCRN.CursorAdjust
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.1 jsr BUF.ComputeCOffset
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bcc .8
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>DECW.G FileY
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>STZ.G FileX
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bra .1
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.8 rts
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*--------------------------------------
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SCRN.GotoCurXCurY
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ldy #CurX
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lda (pData),y
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tax
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ldy #CurY
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lda (pData),y
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tay
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SCRN.GotoXY txa
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inc
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>PUSHA
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tya
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inc
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inc
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>PUSHA
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>PUSHBI 2
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>LDYA L.MSG.GOTOXY
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>SYSCALL printf
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rts
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*--------------------------------------
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SCRN.scrollUp >PUSHBI 0
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>LDYA L.SEQ.SCROLLUP
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>SYSCALL printf
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bcs .9
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>LDA.G ScreenY+1
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tax
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dey
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lda (pData),y
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* clc
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>ADC.G ViewPortHm1
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bcc .1
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inx
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.1 jsr BUF.GetLineAX
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bcs .9
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phy
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>LDA.G ViewPortHm1
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ply
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jmp SCRN.UpdateLineAtALenY
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.9 rts
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*--------------------------------------
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SCRN.scrollDn >PUSHBI 0
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>LDYA L.SEQ.SCROLLDN
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>SYSCALL printf
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bcs .9
|
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>LDA.G ScreenY+1
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tax
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dey
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lda (pData),y
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jsr BUF.GetLineAX
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bcs .9
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* >DEBUG
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lda #0
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jsr SCRN.UpdateLineAtALenY
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* >DEBUG
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.9 rts
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*--------------------------------------
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SCRN.LineBufInitBar
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phx
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ldx #SEQ.BAR-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitDlg
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phx
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ldx #SEQ.DLG-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitLBL
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phx
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ldx #SEQ.DLG.LBL-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitTB
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phx
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ldx #SEQ.DLG.TB-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitBut
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phx
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ldx #SEQ.DLG.BUT-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitEdit
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phx
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ldx #SEQ.EDIT-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitNorm
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phx
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ldx #SEQ.NORM-SEQS
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bra SCRN.LineBufInit
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SCRN.LineBufInitInv
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phx
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ldx #SEQ.INV-SEQS
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SCRN.LineBufInit
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>LDYA.G LineBufBase
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>STYA LineBufPtr
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jsr SCRN.SEQS.ToLineBuf
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plx
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rts
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*--------------------------------------
|
||
SCRN.SEQS.ToLineBuf
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||
lda SEQS,x
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|
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.1 jsr SCRN.ToLineBuf
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inx
|
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lda SEQS,x
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bne .1
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rts
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||
*--------------------------------------
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||
SCRN.LineBufGotoLineY
|
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>PUSHBI 1
|
||
tya
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>PUSHA
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>PUSHBI 2
|
||
>PUSHW L.MSG.GOTOXY
|
||
*--------------------------------------
|
||
SCRN.LineBufSprintf
|
||
>LDYA LineBufPtr
|
||
>SYSCALL sprintf
|
||
bcs .9
|
||
|
||
tya
|
||
clc
|
||
adc LineBufPtr
|
||
sta LineBufPtr
|
||
bcc .9
|
||
|
||
inc LineBufPtr+1
|
||
clc
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|
||
.9 rts
|
||
*--------------------------------------
|
||
SCRN.ToLineBuf sta (LineBufPtr)
|
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inc LineBufPtr
|
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bne .8
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inc LineBufPtr+1
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||
.8 rts
|
||
*--------------------------------------
|
||
SCRN.LineBufOut lda #0
|
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sta (LineBufPtr)
|
||
|
||
>PUSHBI 0
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||
>LDYA.G LineBufBase
|
||
>SYSCALL printf
|
||
rts
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||
*--------------------------------------
|
||
MAN
|
||
SAVE USR/SRC/BIN/EDIT.S.SCRN
|
||
LOAD USR/SRC/BIN/EDIT.S
|
||
ASM
|