A2osX/LIB/LIBTCPIP.S.FRM.txt
2018-10-01 07:48:42 +02:00

344 lines
6.3 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

NEW
PREFIX /A2OSX.BUILD
AUTO 4,1
.LIST OFF
*--------------------------------------
FRM.GetTargetSKT
ldy #S.TCPUDP.SRCPORT
lda (ZPFrameInPtr),y
sta SKT.REM.ADDR+S.SOCKADDR.PORT+1
iny
lda (ZPFrameInPtr),y
sta SKT.REM.ADDR+S.SOCKADDR.PORT
iny #S.TCPUDP.DSTPORT
lda (ZPFrameInPtr),y
sta SKT.LOC.ADDR+S.SOCKADDR.PORT+1
iny
lda (ZPFrameInPtr),y
sta SKT.LOC.ADDR+S.SOCKADDR.PORT
ldy #S.IP.SRC+3
ldx #3
.1 lda (ZPFrameInPtr),y
sta SKT.REM.ADDR+S.SOCKADDR.ADDR,x
dey
dex
bpl .1
ldy #S.IP.DST+3
ldx #3
.2 lda (ZPFrameInPtr),y
sta SKT.LOC.ADDR+S.SOCKADDR.ADDR,x
dey
dex
bpl .2
rts
*--------------------------------------
* FRM.NewIP
* In:
* Y,A = DataLen
* X = S.IP.PROTOCOL.xxx
* Out:
* Y,A = Frame PTR
* X = hMem
*--------------------------------------
FRM.NewIP stx .8+1
>STYA ZPDataOutLen
cpx #S.IP.PROTOCOL.TCP
bne .1
lda #S.TCP
bra .4
.1 cpx #S.IP.PROTOCOL.UDP
bne .2
lda #S.UDP
bra .4
.2 lda #S.IP
bra .4
.4 sta .5+1 save Header len for reset later
clc
adc ZPDataOutLen
sta ZPFrameOutLen
tay
lda #0
adc ZPDataOutLen+1
sta ZPFrameOutLen+1
>SYSCALL getmem
bcs .9
stx hFrameOut
>STYA ZPFrameOutPtr
ldy #0
.5 ldx #$ff Self Modified, header length
lda #0
.6 sta (ZPFrameOutPtr),y
iny
dex
bne .6
tya
* clc
adc ZPFrameOutPtr
sta ZPDataOutPtr
lda #0
adc ZPFrameOutPtr+1
sta ZPDataOutPtr+1
lda DCB.NIC+S.DCB.NIC.FLAGS
and #S.DCB.NIC.FLAGS.IPOFFLOAD
bne .7
ldy #S.ETH.ETHERTYPE
lda /S.ETH.ETHERTYPE.IP
sta (ZPFrameOutPtr),y
iny
lda #S.ETH.ETHERTYPE.IP
sta (ZPFrameOutPtr),y
ldy #S.IP.V.IHL.DSCP.ECN
lda #$45
sta (ZPFrameOutPtr),y
* iny
* lda #$0
* sta (ZPFrameOutPtr),y
* ldy #S.IP.FRAGMENT.FLAGS
* sta (ZPFrameOutPtr),y
* iny
* sta (ZPFrameOutPtr),y
ldy #S.IP.IDENTIFICATION+1
lda IP.ID
ldx IP.ID+1
inc
bne .61
inx
stx IP.ID+1
.61 sta IP.ID
sta (ZPFrameOutPtr),y
dey
txa
sta (ZPFrameOutPtr),y
ldy #S.IP.TTL
lda #K.IP.TTL
sta (ZPFrameOutPtr),y
.7 ldy #S.IP.PROTOCOL
.8 lda #$ff
sta (ZPFrameOutPtr),y
.9 rts
*--------------------------------------
FRM.SendIP ldx #3 Copy SRC.IP even if IP offload
ldy #S.IP.SRC+3 for proper UDP/TCP CRC calculation
.1 lda IPCFG+S.IPCFG.IP,x
sta (ZPFrameOutPtr),y
dey
dex
bpl .1
lda DCB.NIC+S.DCB.NIC.FLAGS
and #S.DCB.NIC.FLAGS.IPOFFLOAD
bne .21
ldy #S.IP.TOTAL.LENGTH+1
lda ZPFrameOutLen
sec
sbc #S.ETH
sta (ZPFrameOutPtr),y
dey
lda ZPFrameOutLen+1
sbc /S.ETH
sta (ZPFrameOutPtr),y
lda #0
ldy #S.IP.HDR.CHECKSUM
sta (ZPFrameOutPtr),y
iny
sta (ZPFrameOutPtr),y
stz IP.CHECKSUM RESET IP CHECKSUM
stz IP.CHECKSUM+1
clc
ldy #S.IP.V.IHL.DSCP.ECN
ldx #10 10 words for IP Header
.2 lda (ZPFrameOutPtr),y
adc IP.CHECKSUM
sta IP.CHECKSUM
iny
lda (ZPFrameOutPtr),y
adc IP.CHECKSUM+1
sta IP.CHECKSUM+1
iny
dex
bne .2
ldy #S.IP.HDR.CHECKSUM
lda IP.CHECKSUM
adc #0
eor #$FF
sta (ZPFrameOutPtr),y
iny
lda IP.CHECKSUM+1
adc #0
eor #$FF
sta (ZPFrameOutPtr),y
.21 ldy #S.IP.PROTOCOL
lda (ZPFrameOutPtr),y
cmp #S.IP.PROTOCOL.TCP
bne .3
jsr IP.ComputeTCPChecksum
bra .5
.3 cmp #S.IP.PROTOCOL.UDP
bne .4
lda ZPFrameOutLen
sec
sbc #S.IP
ldy #S.UDP.LENGTH+1
sta (ZPFrameOutPtr),y
lda ZPFrameOutLen+1
sbc /S.IP
dey
sta (ZPFrameOutPtr),y
jsr IP.ComputeUDPChecksum
bra .5
.4 cmp #S.IP.PROTOCOL.ICMP
bne .5
jsr IP.ComputeICMPChecksum
.5 lda DCB.NIC+S.DCB.NIC.FLAGS
and #S.DCB.NIC.FLAGS.ARPOFFLOAD
bne .6
jsr IP.SetDestMAC
bcs FRM.Queue
.6 jsr FRM.Send
bcs FRM.Queue
lda hFrameOut
beq .9
>SYSCALL FreeMem
stz hFrameOut
clc
.9 rts
*--------------------------------------
FRM.Queue ldy hFrameOut no hFrame, cannot queue for retry
beq .9
ldx FRM.QUEUE.Head
inx
cpx #K.FRMQUEUE.SIZE
bne .1
ldx #0
.1 cpx FRM.QUEUE.Tail
beq .9
ldy FRM.QUEUE.Head
stx FRM.QUEUE.Head
sta FRM.QUEUE.State,y
lda #K.FRMSEND.RETRY
sta FRM.QUEUE.Retry,y
lda hFrameOut
sta FRM.QUEUE.hMem,y
lda ZPFrameOutLen
sta FRM.QUEUE.LenL,y
lda ZPFrameOutLen+1
sta FRM.QUEUE.LenH,y
clc
rts
.9 sec
rts
*--------------------------------------
FRM.Retry ldx FRM.QUEUE.Tail
.10 cpx FRM.QUEUE.Head
beq .8 Queue is empty, exit...
lda FRM.QUEUE.hMem,x
>SYSCALL GetMemPtr
>STYA ZPFrameOutPtr
ldx FRM.QUEUE.Tail
lda FRM.QUEUE.LenL,x
sta ZPFrameOutLen
lda FRM.QUEUE.LenH,x
sta ZPFrameOutLen+1
lda FRM.QUEUE.State,x
cmp #ERR.ARP.PENDING
bne .1
jsr IP.SetDestMAC Err is ARP or higher, retry getting MAC
bcs .2 still error getting dest MAC
.1 jsr FRM.Send try sending again to DRV
bcc .3
.2 ldx FRM.QUEUE.Tail save error...
sta FRM.QUEUE.State,x
dec FRM.QUEUE.Retry,x
bne .8 exit....until next run!
.3 ldx FRM.QUEUE.Tail Success,or max retry, discard entry
lda FRM.QUEUE.hMem,x
>SYSCALL FreeMem
ldx FRM.QUEUE.Tail
inx
cpx #K.FRMQUEUE.SIZE
bne .5
ldx #0
.5 stx FRM.QUEUE.Tail
bra .10
.8 rts
*--------------------------------------
FRM.Send >PUSHW ZPFrameOutLen
>PUSHW ZPFrameOutPtr
lda IPCFG+S.IPCFG.hFD
>SYSCALL write
rts
*--------------------------------------
MAN
SAVE /A2OSX.SRC/LIB/LIBTCPIP.S.FRM
LOAD /A2OSX.SRC/LIB/LIBTCPIP.S
ASM