mirror of
https://github.com/bobbimanners/Applecorn.git
synced 2024-06-15 19:29:32 +00:00
commit
cb001e3947
392
auxmem.chario.s
392
auxmem.chario.s
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@ -1,5 +1,5 @@
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|||
* AUXMEM.CHARIO.S
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* (c) Bobbi 2021 GPLv3
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* (c) Bobbi 2021,2022 GPLv3
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*
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* AppleMOS Character I/O
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@ -9,7 +9,7 @@
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* Character read and write
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*
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* 14-Aug-2021 Flashing cursor and INKEY sync'd to frame rate
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* with VBLK. Ensured cursor turned on straightaway.
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* with VBLK. Ensured cursor turned on straight away.
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* 15-Aug-2021 Cursor keys move copy cursor, copy reads char.
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* Copy cursor not visible yet.
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* 16-Aug-2021 Copy cursor and Edit cursor visible.
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@ -27,11 +27,18 @@
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* 12-Sep-2021 COPY calls new VDU entry point.
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* 15-Sep-2021 INKEY(0) tests once and returns immediately.
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* 30-Nov-2021 With *FX4,<>0 TAB returns $09, allows eg VIEW to work.
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* 13-Sep-2022 Fix bug in INKEY with misbalanced stack when Escape pressed
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* TO DO: CHKESC should go through translations before testing.
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* 15-Oct-2022 Replace calling KBDCHKESC with ESCPOLL, does translations, etc.
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* Fixed bug with cursor keys after *FX4,2. OSRDCH enables IRQs.
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FLASHER EQU BYTEVARBASE+176 ; VSync counter for flashing cursor
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* Hardware locations
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KBDDATA EQU $C000 ; Read Keyboard data
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KBDACK EQU $C010 ; Acknowledge keyboard data
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KBDAPPLFT EQU $C061 ; Left Apple key
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KBDAPPRGT EQU $C062 ; Right Apple key
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IOVBLNK EQU $C019 ; VBLNK pulse
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FLASHER EQU BYTEVARBASE+176 ; VSync counter for flashing cursor
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FXEXEC EQU BYTEVARBASE+198
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FXSPOOL EQU BYTEVARBASE+199
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@ -56,23 +63,23 @@ WRCHHND PHA
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PHX
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PHY
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PHA
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JSR OUTCHAR
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* TO DO Check any output redirections
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* TO DO Check any printer output
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* BCC WRCHHND3
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* PLA
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JSR OUTCHAR ; Send to VDU driver
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* BCC WRCHHND3 ; VDU driver says skip printer
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* PLA ; Get character back
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* PHA
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* JSR PRNCHAR
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* JSR PRNCHAR ; Send to printer
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* WRCHHND3
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LDY FXSPOOL ; See if *SPOOL is in effect
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BEQ WRCHHND4
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* Check FX3VAR
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* Bxx WRCHHND4 ; Spool disabled
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LDY FXSPOOL ; See if *SPOOL is in effect
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BEQ WRCHHND4 ; No, skip sending to spool file
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PLA
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PHA
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JSR OSBPUT ; Write char to spool file
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WRCHHND4 PLA
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PLY
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JSR OSBPUT ; Write character to spool file
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WRCHHND4 PLA ; Drop stacked character
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PLY ; Restore everything
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PLX
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PLA
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RTS
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@ -81,32 +88,32 @@ WRCHHND4 PLA
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* Character Input
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*****************
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* Default keyboard OSBYTE variables
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*DEFBYTELOW EQU 219 ; First default OSBYTE value
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*DEFBYTE DB $09,$1B ; Default key codes
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* DB $01,$D0,$E0,$F0 ; Default key expansion
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* DB $01,$80,$90,$00 ; Default key expansion
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*DEFBYTELOW EQU 219 ; First default OSBYTE value
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*DEFBYTE DB $09,$1B ; Default key codes
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* DB $01,$D0,$E0,$F0 ; Default key expansion
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* DB $01,$80,$90,$00 ; Default key expansion
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*DEFBYTEEND
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* TEMP as no *KEY
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* Default keyboard OSBYTE variables
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DEFBYTELOW EQU 219 ; First default OSBYTE value
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DEFBYTE DB $09,$1B ; Default key codes
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DB $C0,$D0,$E0,$F0 ; Default key expansion
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DB $80,$90,$A0,$B0 ; Default key expansion
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DEFBYTELOW EQU 219 ; First default OSBYTE value
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DEFBYTE DB $09,$1B ; Default key codes
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DB $C0,$D0,$E0,$F0 ; Default key expansion
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DB $80,$90,$A0,$B0 ; Default key expansion
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DEFBYTEEND
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KBDINIT LDX #DEFBYTEEND-DEFBYTE-1
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:KBDINITLP LDA DEFBYTE,X ; Initialise KBD OSBYTE variables
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:KBDINITLP LDA DEFBYTE,X ; Initialise KBD OSBYTE variables
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STA BYTEVARBASE+DEFBYTELOW,X
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DEX
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BPL :KBDINITLP
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LDX #$C0
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STX FX254VAR ; b7-b4=default KBD map, b3-b0=default MODE
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BIT SETV
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JSR KBDTEST
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BCS :KBDINITOK ; Return default MODE=0
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STA KBDSTRB ; Ack. keypress
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TAX ; Use keypress as default MODE
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STX FX254VAR ; b7-b4=default KBD map, b3-b0=default MODE
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BIT SETV ; Set V
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JSR KBDTEST ; Test if key being pressed
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BCS :KBDINITOK ; Return default MODE=0
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STA KBDACK ; Ack. keypress
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TAX ; Use keypress as default MODE
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:KBDINITOK TXA
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RTS
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@ -115,88 +122,89 @@ KBDINIT LDX #DEFBYTEEND-DEFBYTE-1
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* Read a character from current input
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* All registers preserved except A, Carry
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* Flashes a soft cursor while waiting for input
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* *NB* OSRDCH returns with IRQs enabled, INKEY returns with IRQs preserved
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*
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RDCHHND LDA #$80 ; flag=wait forever
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RDCHHND LDA #$80 ; flag=wait forever
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PHY
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TAY
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BRA INKEYGO ; Wait forever for input
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BRA INKEYGO ; Wait forever for input
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* XY<$8000 - wait for a keypress
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INKEY PHY ; Dummy PHY to balance RDCH
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INKEYGO PHX ; Save registers
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INKEY PHY ; Dummy PHY to balance RDCH
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INKEYGO CLI ; Enable IRQs
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PHX ; Save registers
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PHY
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BIT VDUSTATUS ; Enable editing cursor
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BVC INKEYGO2 ; No editing cursor
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JSR GETCHRC ; Get character under cursor
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STA COPYCHAR ; Save char under edit cursor
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BIT VDUSTATUS ; Enable editing cursor
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BVC INKEYGO2 ; No editing cursor
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JSR GETCHRC ; Get character under cursor
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STA COPYCHAR ; Save char under edit cursor
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LDA CURSORED
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JSR PUTCHRC ; Display edit cursor
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JSR COPYSWAP1 ; Swap to copy cursor
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INKEYGO2 JSR GETCHRC ; Get character under cursor
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JSR PUTCHRC ; Display edit cursor
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JSR COPYSWAP1 ; Swap to copy cursor
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INKEYGO2 JSR GETCHRC ; Get character under cursor
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STA OLDCHAR
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BRA INKEY1 ; Turn cursor on
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BRA INKEY1 ; Turn cursor on
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INKEYLP CLC
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LDA #$01 ; Slow flash, every 32 frames
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LDA #$01 ; Slow flash, every 32 frames
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BIT VDUSTATUS
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BVC INKEY0
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ASL A ; Fast flash, every 16 frames
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ASL A ; Fast flash, every 16 frames
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INKEY0 ADC FLASHER
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STA FLASHER
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AND #15
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BNE INKEY3 ; Not time to toggle yet
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LDA OLDCHAR ; Prepare to remove cursor
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BNE INKEY3 ; Not time to toggle yet
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LDA OLDCHAR ; Prepare to remove cursor
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BIT FLASHER
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BMI INKEY2 ; Remove cursor
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INKEY1 LDA CURSOR ; Add cursor
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BMI INKEY2 ; Remove cursor
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INKEY1 LDA CURSOR ; Add cursor
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BIT VDUSTATUS
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BVC INKEY2
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LDA CURSORCP
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INKEY2 JSR PUTCHRC ; Toggle cursor
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INKEY2 JSR PUTCHRC ; Toggle cursor
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INKEY3 LDA ESCFLAG
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BMI INKEYOK ; Escape pending, return it
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INKEY4 JSR KEYREAD ; Test for input, all can be trashed
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BMI INKEYOK ; Escape pending, return it
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INKEY4 JSR KEYREAD ; Test for input, all can be trashed
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PLY
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BCC INKEYOK ; Char returned, return it
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BMI INKEY6 ; Loop forever, skip countdown
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BCC INKEYOK ; Char returned, return it
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BMI INKEY6 ; Loop forever, skip countdown
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PLX
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BNE INKEY5
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TYA
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BEQ INKEYOUT ; XY=0, timed out
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DEY ; 16-bit decrement
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BEQ INKEYOUT ; XY=0, timed out
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DEY ; 16-bit decrement
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INKEY5 DEX
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PHX
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INKEY6 PHY
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*
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* VBLK pulses at 50Hz/60Hz, toggles at 100Hz/120Hz
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LDX RDVBL ; Get initial VBLK state
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INKEY8 BIT KEYBOARD
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BMI INKEY4 ; Key pressed
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LDX IOVBLNK ; Get initial VBLK state
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INKEY8 BIT KBDDATA
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BMI INKEY4 ; Key pressed
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TXA
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EOR RDVBL
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BPL INKEY8 ; Wait for VBLK change
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BMI INKEYLP ; Loop back to key test
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EOR IOVBLNK
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BPL INKEY8 ; Wait for VBLK change
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BMI INKEYLP ; Loop back to key test
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INKEYOUT PLA ; Drop stacked Y
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LDA #$FF ; Prepare to stack $FF
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*
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INKEYOK PHA ; Save key or timeout
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PHP ; Save CC=key, CS=timeout
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LDA OLDCHAR ; Prepare for main cursor
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INKEYOUT PLA ; Drop stacked Y
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LDA #$FF ; Prepare to stack $FF
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INKEYOK PHA ; Save key or timeout
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PHP ; Save CC=key, CS=timeout
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LDA OLDCHAR ; Prepare for main cursor
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BIT VDUSTATUS
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BVC INKEYOFF2 ; No editing cursor
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JSR PUTCHRC ; Remove cursor
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JSR COPYSWAP1 ; Swap cursor back
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LDA COPYCHAR ; Remove main cursor
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INKEYOFF2 JSR PUTCHRC ; Remove cursor
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BVC INKEYOFF2 ; No editing cursor
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JSR PUTCHRC ; Remove cursor
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JSR COPYSWAP1 ; Swap cursor back
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LDA COPYCHAR ; Remove main cursor
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INKEYOFF2 JSR PUTCHRC ; Remove cursor
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*
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PLP
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BCS INKEYOK3 ; Timeout
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LDA ESCFLAG ; Keypress, test for Escape
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ASL A ; Cy=Escape flag
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PLA ; Get char back
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PLX ; Restore X,Y for key pressed
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INKEYOK3 PLY ; Or pop TimeOut
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BCS INKEYOK3 ; Timeout
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LDA ESCFLAG ; Keypress, test for Escape
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ASL A ; Cy=Escape flag
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PLA ; Get char back
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PLX ; Restore X,Y for key pressed
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INKEYOK3 PLY ; Or pop TimeOut
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RTS
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* RDCH Character read: CC, A=char, X=restored, Y=restored
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* RDCH Escape: CS, A=char, X=restored, Y=restored
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@ -206,17 +214,17 @@ INKEYOK3 PLY ; Or pop TimeOut
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BYTE81 TYA
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BMI NEGINKEY ; XY<0, scan for keypress
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JSR INKEY ; XY>=0, wait for keypress
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BMI NEGINKEY ; XY<0, scan for keypress
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JSR INKEY ; XY>=0, wait for keypress
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* Character read: CC, A=char, X=???, Y<$80
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* Escape: CS, A=char, X=???, Y<$80
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* Timeout: CS, A=???, X=???, Y=$FF
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TAX ; X=character returned
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TAX ; X=character returned
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TYA
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BMI BYTE81DONE ; Y=$FF, timeout
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BMI BYTE81DONE ; Y=$FF, timeout
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LDY #$00
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BCC BYTE81DONE ; CC, not Escape
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LDY #$1B ; Y=27
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BCC BYTE81DONE ; CC, not Escape
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LDY #$1B ; Y=27
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BYTE81DONE RTS
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* Returns: Y=$FF, X=???, CS - timeout
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* Y=$1B, X=???, CS - escape
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@ -224,25 +232,21 @@ BYTE81DONE RTS
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NEGINKEY CPX #$01
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LDX #$00 ; Unimplemented
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LDX #$00 ; Unimplemented
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BCS NEGINKEY0
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JSR NEGCALL ; Read machine ID from aux
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TAX ; *TEST*
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BIT $E0 ; *TEST*
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BVS NEGINKEY1 ; *TEST*
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JSR NEGCALL ; Read machine ID from mainmem
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LDX #$2C
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TAY
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BEQ NEGINKEY0 ; $00 = Apple IIc -> INKEY-256 = $2C
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BEQ NEGINKEY0 ; $00 = Apple IIc -> INKEY-256 = $2C
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LDX #$2E
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AND #$0F
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BEQ NEGINKEY0 ; $x0 = Apple IIe -> INKEY-256 = $2E
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LDX #$2A ; else = Apple IIgs -> INKEY-256 = $2A
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BEQ NEGINKEY0 ; $x0 = Apple IIe -> INKEY-256 = $2E
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LDX #$2A ; else = Apple IIgs -> INKEY-256 = $2A
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NEGINKEY0 LDY #$00
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NEGINKEY1 CLC
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RTS
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NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
|
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NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
|
||||
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||||
|
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* KERNEL/KEYBOARD.S
|
||||
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@ -256,15 +260,14 @@ NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
|
|||
* On exit, CS=no keypress
|
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* CC=keypress
|
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* A =keycode, X,Y=corrupted
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KEYREAD LDY FXEXEC ; See if *EXEC file is open
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BEQ KEYREAD1
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JSR OSBGET ; Read keypress from file
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||||
BCC KEYREADOK
|
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LDA #0 ; EOF, close *EXEC file
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STA FXEXEC
|
||||
JSR OSFIND
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KEYREAD LDY FXEXEC ; See if EXEC file is open
|
||||
BEQ KEYREAD1 ; No, skip past
|
||||
JSR OSBGET ; Read character from file
|
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BCC KEYREADOK ; Not EOF, return it
|
||||
LDA #$00 ; EOF, close EXEC file
|
||||
STA FXEXEC ; Clear EXEC handle
|
||||
JSR OSFIND ; And close it
|
||||
KEYREAD1
|
||||
|
||||
*
|
||||
* TO DO: expand current soft key
|
||||
* LDA SOFTKEYLEN
|
||||
|
@ -277,46 +280,45 @@ KEYREAD1
|
|||
* RTS
|
||||
* KEYREAD2
|
||||
*
|
||||
JSR KBDREAD ; Fetch character from KBD "buffer"
|
||||
BCS KEYREADOK ; Nothing pending
|
||||
TAY
|
||||
BPL KEYREADOK ; Not top-bit key
|
||||
AND #$CF
|
||||
JSR KBDREAD ; Fetch character from KBD "buffer"
|
||||
BCS KEYREADOK ; Nothing pending
|
||||
TAY ; Y=unmodified character
|
||||
BPL KEYREADOK ; Not top-bit key
|
||||
AND #$CF ; Drop Shift/Ctrl bits
|
||||
CMP #$C9
|
||||
BCC KEYSOFT ; Not cursor key
|
||||
BCC KEYSOFTY ; Not cursor key
|
||||
LDX FX4VAR
|
||||
BEQ KEYCURSOR ; *FX4,0 - editing keys
|
||||
LDY FXTABCHAR
|
||||
CMP #$C9
|
||||
BEQ KEYREADOKY ; TAB key
|
||||
BEQ KEYCURSOR ; *FX4,0 - editing keys
|
||||
CPY #$C9
|
||||
CLV
|
||||
BEQ KEYCOPYTAB ; TAB key
|
||||
DEX
|
||||
BNE KEYSOFT1 ; Not *FX4,1 - soft key
|
||||
SBC #$44 ; Return $88-$8B
|
||||
TAY
|
||||
KEYREADOKY TYA
|
||||
BNE KEYSOFTHI ; Not *FX4,1 - soft key
|
||||
SBC #$44 ; Return $88-$8B
|
||||
KEYREADOK1 CLC
|
||||
KEYREADOK RTS
|
||||
*
|
||||
|
||||
* Process soft key
|
||||
KEYSOFT1 LDX FX254VAR
|
||||
KEYSOFTHI LDX FX254VAR
|
||||
CPX #$C0
|
||||
BCC KEYSOFT
|
||||
BCC KEYSOFTY
|
||||
TYA
|
||||
AND #$BF
|
||||
TAY
|
||||
KEYSOFT TYA
|
||||
KEYSOFTY TYA ; Get key including Shift/Ctrl
|
||||
LSR A
|
||||
LSR A
|
||||
LSR A
|
||||
LSR A ; A=key DIV 16
|
||||
EOR #$04 ; Offset into KEYBASE
|
||||
LSR A ; A=key DIV 16
|
||||
EOR #$04 ; Offset into KEYBASE
|
||||
TAX
|
||||
LDA FXKEYBASE-8,X
|
||||
* TO DO:
|
||||
*BEQ KEYNONE ; $00=ignored
|
||||
*DEC A
|
||||
*BEQ expandfunction
|
||||
CMP #2 ; *TEMP*
|
||||
BCC KEYNONE ; *TEMP*
|
||||
CMP #2 ; *TEMP*
|
||||
BCC KEYNONE ; *TEMP*
|
||||
TYA
|
||||
AND #$0F
|
||||
CLC
|
||||
|
@ -329,26 +331,26 @@ KEYCURSOR CMP #$C9
|
|||
BEQ KEYCOPY
|
||||
PHA
|
||||
LDA OLDCHAR
|
||||
JSR PUTCHRC ; Remove cursor
|
||||
JSR PUTCHRC ; Remove cursor
|
||||
PLA
|
||||
JSR COPYMOVE ; Move copy cursor
|
||||
JSR GETCHRC ; Save char under cursor
|
||||
JSR COPYMOVE ; Move copy cursor
|
||||
JSR GETCHRC ; Save char under cursor
|
||||
STA OLDCHAR
|
||||
KEYNONE SEC
|
||||
RTS
|
||||
|
||||
KEYCOPY LDA FXTABCHAR ; Prepare TAB if no copy cursor
|
||||
BIT VDUSTATUS
|
||||
BVC KEYREADOK1 ; No copy cursor, return TAB
|
||||
LDA OLDCHAR ; Get the char under cursor
|
||||
KEYCOPY BIT VDUSTATUS
|
||||
KEYCOPYTAB LDA FXTABCHAR ; Prepare TAB if no copy cursor
|
||||
BVC KEYREADOK1 ; No copy cursor, return TAB
|
||||
LDA OLDCHAR ; Get the char under cursor
|
||||
PHA
|
||||
JSR OUTCHARCP ; Output it to restore and move cursor
|
||||
JSR GETCHRC ; Save char under cursor
|
||||
JSR OUTCHARCP ; Output it to restore and move cursor
|
||||
JSR GETCHRC ; Save char under cursor
|
||||
STA OLDCHAR
|
||||
PLA
|
||||
BNE KEYREADOK1 ; Ok character
|
||||
BNE KEYREADOK1 ; Ok character
|
||||
SEC
|
||||
JMP BEEP ; Beep and return CS=No char
|
||||
JMP BEEP ; Beep and return CS=No char
|
||||
|
||||
|
||||
* KBDREAD
|
||||
|
@ -363,78 +365,96 @@ KEYCOPY LDA FXTABCHAR ; Prepare TAB if no copy cursor
|
|||
* TAB -> $C9
|
||||
* Cursors -> $CC-$CF
|
||||
*
|
||||
KBDREAD CLV ; VC=return keypress
|
||||
KBDTEST LDA KEYBOARD ; VS here to test for keypress
|
||||
EOR #$80 ; Toggle bit 7
|
||||
KBDREAD CLV ; VC=return keypress
|
||||
KBDTEST LDA KBDDATA ; VS here to test for keypress
|
||||
EOR #$80 ; Toggle bit 7
|
||||
CMP #$80
|
||||
BCS KBDDONE ; No key pressed
|
||||
BVS KBDDONE ; VS=test for keypress
|
||||
STA KBDSTRB ; Ack. keypress
|
||||
BIT BUTTON0
|
||||
BMI KBDLALT ; Left Apple pressed
|
||||
BIT BUTTON1
|
||||
BMI KBDRALT ; Right Apple pressed
|
||||
BCS KBDDONE ; No key pressed
|
||||
BVS KBDDONE ; VS=test for keypress
|
||||
STA KBDACK ; Ack. keypress
|
||||
KBDREAD2 BIT KBDAPPLFT
|
||||
BMI KBDLALT ; Left Apple pressed
|
||||
BIT KBDAPPRGT
|
||||
BMI KBDRALT ; Right Apple pressed
|
||||
CMP #$09
|
||||
BEQ KBDTAB ; TAB is dual action TAB/COPY
|
||||
BEQ KBDTAB ; TAB is dual action TAB/COPY
|
||||
CMP #$08
|
||||
BCC KBDCHKESC ; <$08 not cursor key
|
||||
BCC KBDCHKESC ; <$08 not cursor key
|
||||
CMP #$0C
|
||||
BCC KBDCURSR ; $08-$0B are cursor keys
|
||||
BCC KBDCURSR ; $08-$0B are cursor keys
|
||||
CMP #$15
|
||||
BNE KBDCHKESC ; $15 is cursor key
|
||||
BNE KBDCHKESC ; $15 is cursor key
|
||||
*
|
||||
KBDCUR15 LDA #$0D ; Convert RGT to $09
|
||||
KBDTAB SBC #$04 ; Convert TAB to &C9
|
||||
KBDCUR15 LDA #$0D ; Convert RGT to $09
|
||||
KBDTAB SBC #$04 ; Convert TAB to &C9
|
||||
KBDCURSR CLC
|
||||
ADC #$C4 ; Cursor keys $C0+x
|
||||
ADC #$C4 ; Cursor keys $C0+x
|
||||
BRA KBDCHKESC
|
||||
|
||||
KBDRALT ; Right Apple key pressed
|
||||
KBDLALT CMP #$40 ; Left Apple key pressed
|
||||
KBDRALT ; Right Apple key pressed
|
||||
KBDLALT CMP #$40 ; Left Apple key pressed
|
||||
BCS KBDCTRL
|
||||
CMP #$30
|
||||
BCC KBDCHKESC ; <'0'
|
||||
BCC KBDCHKESC ; <'0'
|
||||
CMP #$3A
|
||||
BCS KBDCHKESC ; >'9'
|
||||
KBDFUNC AND #$0F ; Convert Apple-Num to function key
|
||||
BCS KBDCHKESC ; >'9'
|
||||
KBDFUNC AND #$0F ; Convert Apple-Num to function key
|
||||
ORA #$80
|
||||
BIT BUTTON1
|
||||
BPL KBDCHKESC ; Left+Digit -> $8x
|
||||
ORA #$90 ; Right+Digit -> $9x
|
||||
BIT BUTTON0
|
||||
KBDFUNC2 BIT KBDAPPRGT
|
||||
BPL KBDCHKESC ; Left+Digit -> $8x
|
||||
ORA #$90 ; Right+Digit -> $9x
|
||||
BIT KBDAPPLFT
|
||||
BPL KBDCHKESC
|
||||
EOR #$30 ; Left+Right+Digit -> $Ax
|
||||
EOR #$30 ; Left+Right+Digit -> $Ax
|
||||
BRA KBDCHKESC
|
||||
|
||||
KBDCTRL AND #$1F ; Apple-Letter -> Ctrl-Letter
|
||||
KBDCTRL AND #$1F ; Apple-Letter -> Ctrl-Letter
|
||||
*
|
||||
* Test for Escape key
|
||||
KBDCHKESC TAX ; X=keycode
|
||||
EOR FXESCCHAR ; Current ESCAPE char?
|
||||
ORA FXESCON ; Is ESCAPE an ASCII char?
|
||||
BNE KBDNOESC ; Not ESCAPE or ESCAPE=ASCII
|
||||
LDA FX200VAR ; Is ESCAPE ignored?
|
||||
LSR A ; Check bit 0
|
||||
BCS KBDDONE ; ESCAPE completely ignored
|
||||
* Test for Escape character
|
||||
KBDCHKESC TAX ; X=keycode
|
||||
EOR FXESCCHAR ; Current ESCAPE char?
|
||||
ORA FXESCON ; Is ESCAPE an ASCII char?
|
||||
BNE KBDNOESC ; Not ESCAPE or ESCAPE=ASCII
|
||||
LDA FX200VAR ; Is ESCAPE ignored?
|
||||
LSR A ; Check bit 0
|
||||
BCS KBDDONE ; ESCAPE completely ignored
|
||||
SEC
|
||||
ROR ESCFLAG ; Set Escape flag
|
||||
KBDNOESC TXA ; A=keycode
|
||||
CLC ; CLC=Ok
|
||||
ROR ESCFLAG ; Set Escape flag
|
||||
KBDNOESC TXA ; A=keycode
|
||||
CLC ; CLC=Ok
|
||||
KBDDONE RTS
|
||||
|
||||
|
||||
* Poll the keyboard to update Escape state
|
||||
* On exit, MI=Escape state pending
|
||||
* A,X,Y=preserved
|
||||
*
|
||||
ESCPOLL PHA ; KBDTEST corrupts A
|
||||
BIT SETV ; Set V
|
||||
JSR KBDTEST ; VS - test keyboard
|
||||
BCS ESCPOLL9 ; No keypress pending
|
||||
PHX ; KBDREAD corrupts A,X
|
||||
JSR KBDREAD2 ; Read key and check for Escape
|
||||
PLX
|
||||
ESCPOLL9 PLA
|
||||
BIT ESCFLAG ; Return with Escape state
|
||||
RTS
|
||||
|
||||
* Process pending Escape state
|
||||
BYTE7E LDX #$00 ; $7E = ack detection of ESC
|
||||
BYTE7E LDX #$00 ; $7E = ack detection of ESC
|
||||
BIT ESCFLAG
|
||||
BPL BYTE7DOK ; No Escape pending
|
||||
LDA FXESCEFFECT ; Process Escape effects
|
||||
BPL BYTE7DOK ; No Escape pending
|
||||
LDA FXESCEFFECT ; Process Escape effects
|
||||
BEQ BYTE7E2
|
||||
STX FXLINES ; Clear scroll counter
|
||||
JSR CMDEXEC0 ; Close any EXEC file
|
||||
* JSR FLUSHALL ; Flush all buffers
|
||||
BYTE7E2 LDX #$FF ; X=$FF, Escape was pending
|
||||
BYTE7C CLC ; &7C = clear escape condition
|
||||
BYTE7D ROR ESCFLAG ; $7D = set escape condition
|
||||
CLI ; Allow IRQs while flushing
|
||||
STX FXLINES ; Clear scroll counter
|
||||
JSR CMDEXEC0 ; Close any EXEC file
|
||||
* JSR BUFFLUSHALL ; Flush all buffers
|
||||
BYTE7E2 LDX #$FF ; X=$FF, Escape was pending
|
||||
BYTE7C CLC ; &7C = clear escape condition
|
||||
BYTE7D ROR ESCFLAG ; $7D = set escape condition
|
||||
BYTE7DOK RTS
|
||||
|
||||
BYTE76 LDX #$00 ; Update LEDs and return X=SHIFT
|
||||
RTS ; Not possible with Apple
|
||||
BYTE76 LDX #$00 ; Update LEDs and return X=SHIFT
|
||||
RTS ; Not possible with Apple
|
||||
|
||||
|
|
288
buffer.s
Normal file
288
buffer.s
Normal file
|
@ -0,0 +1,288 @@
|
|||
* BUFFER.S
|
||||
* Buffer handling code
|
||||
|
||||
|
||||
* Code to call buffer handlers
|
||||
* ============================
|
||||
|
||||
* Flush buffer - to do
|
||||
* ====================
|
||||
BUFFLUSHALL RTS
|
||||
BUFFLUSH RTS
|
||||
|
||||
* Attempt to insert byte in buffer, waiting until done or aborted
|
||||
* ===============================================================
|
||||
* On entry, X=buffer number
|
||||
* A=byte to insert
|
||||
* On exit, CC=Successful
|
||||
* CS=Aborted with Escape
|
||||
*
|
||||
BUFINSERT PHP
|
||||
BUFINSERTLP SEI ; Disable interrupts
|
||||
JSR JMPINSV ; Attempt to insert byte
|
||||
BCC BUFINSERTOK ; If successful exit
|
||||
JSR ESCPOLL ; We have a foreground keyboard
|
||||
; so we have to poll the hardware
|
||||
BMI BUFINSERTBAD ; Escape pending, so abort with CS
|
||||
CLI ; Allow interrupts for a few cycles
|
||||
BPL BUFINSERTLP ; And loop around and try again
|
||||
BUFINSERTOK PLP ; Restore IRQs
|
||||
CLC ; CC=Ok
|
||||
RTS
|
||||
BUFINSERTBAD PLP ; Restore IRQs
|
||||
SEC ; CS=Aborted
|
||||
RTS
|
||||
|
||||
* OSBYTE &99 - Put byte in buffer checking for Escape
|
||||
* ===================================================
|
||||
* On entry, X =buffer number
|
||||
* Y =character to be written
|
||||
* On exit, If not Escape character
|
||||
* X =preserved
|
||||
* Y =corrupted
|
||||
* CS=buffer full, couldn't insert
|
||||
* CC=buffer wasn't full, insertion successful
|
||||
* If Escape character
|
||||
* X =corrupted
|
||||
* Y =corrupted
|
||||
*
|
||||
BYTE99 TYA ; A character to write
|
||||
EOR FXESCCHAR ; Is it current Escape character
|
||||
ORA FXESCON ; And is it ASCII or Escape
|
||||
BNE BYTE8A ; If Escape is ASCII or not Escape, insert it
|
||||
LDA FX200VAR ; Is Escape ignored?
|
||||
ROR A ; Move bit 0 into Carry to test it
|
||||
BCS BYTE99A ; Escape completely ignored, exit
|
||||
JSR BYTE7D ; Set pending Escape
|
||||
BYTE99A CLC ; Exit with CLC
|
||||
RTS
|
||||
|
||||
* OSBYTE &8E - Insert byte in buffer
|
||||
* ==================================
|
||||
* On entry, X =buffer number
|
||||
* Y =byte to be written
|
||||
* On exit, X =preserved
|
||||
* A =preserved
|
||||
* Y =corrupted
|
||||
* CS=buffer full, couldn't insert
|
||||
* CC=buffer wasn't full, insertion successful
|
||||
*
|
||||
BYTE8A TYA ; A=character to enter
|
||||
JMPINSV JMP (INSV) ; Pass on to buffer handler
|
||||
|
||||
* OSBYTE &91 - Get byte from Buffer
|
||||
* =================================
|
||||
* On entry, X =buffer number
|
||||
* On exit, X =preserved
|
||||
* CS=buffer empty
|
||||
* Y corrupted
|
||||
* CC=buffer not empty
|
||||
* Y=byte from buffer
|
||||
*
|
||||
BYTE91 CLV ; Clear V
|
||||
BVC JMPREMV ; Pass on to buffer handler
|
||||
|
||||
* OSBYTE &9A - Examine Buffer
|
||||
* ===========================
|
||||
* On entry, X =buffer number
|
||||
* On exit, X =preserved
|
||||
* CS=buffer empty
|
||||
* Y corrupted
|
||||
* CC=buffer not empty
|
||||
* Y=byte at top of buffer
|
||||
*
|
||||
BYTE9A BIT SETV ; Set V
|
||||
JMPREMV JMP (REMV) ; Pass on to buffer handler
|
||||
|
||||
|
||||
* Buffer handling code, called by INSV, REMV, CNPV
|
||||
* ================================================
|
||||
|
||||
* Location and sizes of buffers
|
||||
* -----------------------------
|
||||
BUF4 EQU $0340
|
||||
BUF4SZ EQU 16
|
||||
BUF5 EQU $0350
|
||||
BUF5SZ EQU 16
|
||||
BUF6 EQU $0360
|
||||
BUF6SZ EQU 16
|
||||
BUF7 EQU $0370
|
||||
BUF7SZ EQU 16
|
||||
BUF3 EQU $0380
|
||||
BUF3SZ EQU 64
|
||||
BUFBASE EQU $03C0 ; Base of buffer workspace
|
||||
BUF0 EQU $03E0
|
||||
BUF0SZ EQU 32
|
||||
BUF2 EQU $0C00 ; Also transient program area
|
||||
BUF2SZ EQU 192
|
||||
BUF8 EQU $0CC0 ; Also transient program area
|
||||
BUF8SZ EQU 64
|
||||
BUF1 EQU $0D00 ; Also transient program area
|
||||
BUF1SZ EQU 256
|
||||
|
||||
|
||||
* The buffers are arranged so that an offset of &FF is the last entry, and
|
||||
* incrementing to &00 passes the end of the buffer. A buffer is empty when
|
||||
* BUFINP=BUFOUT, and is full when BUFINP+1=BUFOUT.
|
||||
|
||||
* BUFFER ADDRESS LOW BYTE LOOKUP TABLE
|
||||
* ------------------------------------
|
||||
* start+len
|
||||
BUFLO DB (BUF0 + BUF0SZ - 256) AND 255 ; keyboard
|
||||
DB (BUF1 + BUF1SZ - 256) AND 255 ; serial input
|
||||
DB (BUF2 + BUF2SZ - 256) AND 255 ; serial output
|
||||
DB (BUF3 + BUF3SZ - 256) AND 255 ; printer
|
||||
DB (BUF4 + BUF4SZ - 256) AND 255 ; sound 0
|
||||
DB (BUF5 + BUF5SZ - 256) AND 255 ; sound 1
|
||||
DB (BUF6 + BUF6SZ - 256) AND 255 ; sound 2
|
||||
DB (BUF7 + BUF7SZ - 256) AND 255 ; sound 3
|
||||
DB (BUF8 + BUF8SZ - 256) AND 255 ; speech
|
||||
|
||||
* BUFFER ADDRESS HIGH BYTE LOOKUP TABLE
|
||||
* -------------------------------------
|
||||
* start+len
|
||||
BUFHI DB (BUF0 + BUF0SZ - 256) DIV 256 ; keyboard
|
||||
DB (BUF1 + BUF1SZ - 256) DIV 256 ; serial input
|
||||
DB (BUF2 + BUF2SZ - 256) DIV 256 ; serial output
|
||||
DB (BUF3 + BUF3SZ - 256) DIV 256 ; printer
|
||||
DB (BUF4 + BUF4SZ - 256) DIV 256 ; sound 0
|
||||
DB (BUF5 + BUF5SZ - 256) DIV 256 ; sound 1
|
||||
DB (BUF6 + BUF6SZ - 256) DIV 256 ; sound 2
|
||||
DB (BUF7 + BUF7SZ - 256) DIV 256 ; sound 3
|
||||
DB (BUF8 + BUF8SZ - 256) DIV 256 ; speech
|
||||
|
||||
* BUFFER START ADDRESS OFFSET
|
||||
* ---------------------------
|
||||
* len
|
||||
BUFOFF DB 256-BUF0SZ
|
||||
DB 256-BUF1SZ
|
||||
DB 256-BUF2SZ
|
||||
DB 256-BUF3SZ
|
||||
DB 256-BUF4SZ
|
||||
DB 256-BUF5SZ
|
||||
DB 256-BUF6SZ
|
||||
DB 256-BUF7SZ
|
||||
DB 256-BUF8SZ
|
||||
|
||||
BUFNUM EQU BUFHI-BUFLO ; Number of buffers
|
||||
BUFFLG EQU BUFBASE+0*BUFNUM ; Buffer flags
|
||||
BUFINP EQU BUFBASE+1*BUFNUM ; Input pointers
|
||||
BUFOUT EQU BUFBASE+2*BUFNUM ; Output pointers
|
||||
|
||||
|
||||
* Get buffer base address
|
||||
* -----------------------
|
||||
* On entry, X=buffer number (not checked)
|
||||
* On exit, (OSINTWS)=>buffer base
|
||||
BUFADDR LDA BUFLO,X
|
||||
STA OSINTWS+0 ; Get buffer base address low
|
||||
LDA BUFHI,X
|
||||
STA OSINTWS+1 ; Get buffer base address high
|
||||
RTS
|
||||
|
||||
|
||||
* REMV buffer remove
|
||||
* ==================
|
||||
* On entry, X =buffer number
|
||||
* VS=examine buffer
|
||||
* VC=remove from buffer
|
||||
* On exit, X =preserved
|
||||
* CS=buffer empty
|
||||
* A,Y corrupted
|
||||
* CC=buffer not empty
|
||||
* A=Y=byte from buffer
|
||||
* If called to remove from buffer, pointers updated
|
||||
*
|
||||
BUFREM PHP ; Save flags
|
||||
SEI ; Disable IRQs
|
||||
CPX #BUFNUM ; Valid buffer number?
|
||||
BCS BUFFAIL ; No, return 'empty'
|
||||
LDA BUFOUT,X ; Get output pointer for buffer X
|
||||
CMP BUFINP,X ; Compare it to input pointer
|
||||
BEQ BUFFAIL ; Equal, so buffer is empty
|
||||
TAY ; Y=output pointer
|
||||
JSR BUFADDR ; Get buffer base address
|
||||
LDA (OSINTWS),Y ; Get byte from buffer
|
||||
BVS BUFREM2 ; If VS, just examine buffer, return
|
||||
INY ; Otherwise, update buffer pointer
|
||||
BNE BUFREM1 ; Not zero, not reached end of buffer
|
||||
LDY BUFOFF,X ; Get offset to start of buffer
|
||||
BUFREM1 STY BUFOUT,X ; Update the buffer output pointer
|
||||
BUFREM2 TAY ; Return A=Y=byte from buffer
|
||||
BUFREMOK PLP ; Restore IRQs
|
||||
CLC ; CLC=success
|
||||
RTS
|
||||
|
||||
|
||||
* INSV buffer insert
|
||||
* ==================
|
||||
* On entry, X =buffer number
|
||||
* A =byte to be inserted
|
||||
* On exit, X =preserved
|
||||
* A =preserved
|
||||
* Y =corrupted
|
||||
* CS=buffer full, couldn't insert
|
||||
* CC=buffer wasn't full, insertion successful
|
||||
*
|
||||
BUFINS PHP ; Save flags
|
||||
SEI ; Disable IRQs
|
||||
CPX #BUFNUM ; Valid buffer number?
|
||||
BCS BUFINS2 ; No, sink it and return 'ok'
|
||||
PHA ; Save A
|
||||
LDY BUFINP,X ; Get buffer input pointer
|
||||
INY ; Otherwise, update buffer pointer
|
||||
BNE BUFINS1 ; Not zero, not reached end of buffer
|
||||
LDY BUFOFF,X ; Get offset to start of buffer
|
||||
BUFINS1 TYA ; A=updated input pointer
|
||||
CMP BUFOUT,X ; Compare with output pointer
|
||||
BEQ BUFINS4 ; Same, buffer is full, exit with 'failed'
|
||||
LDY BUFINP,X ; Get unupdated input pointer back
|
||||
STA BUFINP,X ; Store updated input pointer
|
||||
JSR BUFADDR ; Get buffer base address
|
||||
PLA ; Get the byte back
|
||||
STA (OSINTWS),Y ; And store it in buffer
|
||||
BUFINS2 PLP ; Restore IRQs
|
||||
CLC ; CLC=success
|
||||
RTS
|
||||
BUFINS4 PLA ; Restore A
|
||||
BUFFAIL PLP ; Restore IRQs
|
||||
SEC ; SEC=failed
|
||||
RTS
|
||||
|
||||
|
||||
* CNPV count/purge buffer
|
||||
* =======================
|
||||
* On entry, X =buffer number
|
||||
* VC=purge (clear) buffer
|
||||
* VS=count buffer
|
||||
* CC=count used space
|
||||
* CS=count free space
|
||||
* On exit, XY=size counted
|
||||
* A =corrupted
|
||||
*
|
||||
BUFCNP CPX #BUFNUM ; Valid buffer number?
|
||||
BCS BUFCNP1 ; No, ignore it
|
||||
BVC BUFCNT1 ; VS, count buffer
|
||||
LDA BUFOUT,X ; Set input=output, empty buffer
|
||||
STA BUFINP,X
|
||||
BUFCNP1 BVS BUFCNT5 ; Purged, exit
|
||||
LDX #$00
|
||||
BEQ BUFCNT4 ; Count, return zero
|
||||
|
||||
BUFCNT1 PHP ; Save flags
|
||||
SEI ; Disable IRQs
|
||||
SEC ; Prepare for SBC
|
||||
LDA BUFOUT,X ; Get output pointer
|
||||
SBC BUFINP,X ; Subtract input pointer
|
||||
BCS BUFCNT2 ; No overflow, use it
|
||||
SEC ; Prepare for SBC
|
||||
SBC BUFOFF,X ; Subtract buffer start offset
|
||||
BUFCNT2 PLP ; Get flags back, also restore IRQs
|
||||
BCC BUFCNT3 ; CLC, exit with size counted
|
||||
CLC ; Prepare for ADC
|
||||
ADC BUFOFF,X ; Add buffer offset to get NEG(bytes free)
|
||||
EOR #$FF ; Invert it to get free space
|
||||
BUFCNT3 TAX ; YX=count
|
||||
BUFCNT4 LDY #$00 ; All our buffers are <256 bytes
|
||||
BUFCNT5 RTS
|
||||
|
BIN
tests/ENVIRON#060e00
Normal file
BIN
tests/ENVIRON#060e00
Normal file
Binary file not shown.
BIN
tests/KBDTEST#060e00
Normal file
BIN
tests/KBDTEST#060e00
Normal file
Binary file not shown.
BIN
tests/SNOWFLAKES#060e00
Normal file
BIN
tests/SNOWFLAKES#060e00
Normal file
Binary file not shown.
BIN
tests/TINY65#000000
Normal file
BIN
tests/TINY65#000000
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user