Merge pull request #181 from jgharston/main

Refactored Escape polling
This commit is contained in:
Bobbi Webber-Manners 2022-10-15 19:59:54 -04:00 committed by GitHub
commit cb001e3947
6 changed files with 494 additions and 186 deletions

View File

@ -1,5 +1,5 @@
* AUXMEM.CHARIO.S
* (c) Bobbi 2021 GPLv3
* (c) Bobbi 2021,2022 GPLv3
*
* AppleMOS Character I/O
@ -9,7 +9,7 @@
* Character read and write
*
* 14-Aug-2021 Flashing cursor and INKEY sync'd to frame rate
* with VBLK. Ensured cursor turned on straightaway.
* with VBLK. Ensured cursor turned on straight away.
* 15-Aug-2021 Cursor keys move copy cursor, copy reads char.
* Copy cursor not visible yet.
* 16-Aug-2021 Copy cursor and Edit cursor visible.
@ -27,11 +27,18 @@
* 12-Sep-2021 COPY calls new VDU entry point.
* 15-Sep-2021 INKEY(0) tests once and returns immediately.
* 30-Nov-2021 With *FX4,<>0 TAB returns $09, allows eg VIEW to work.
* 13-Sep-2022 Fix bug in INKEY with misbalanced stack when Escape pressed
* TO DO: CHKESC should go through translations before testing.
* 15-Oct-2022 Replace calling KBDCHKESC with ESCPOLL, does translations, etc.
* Fixed bug with cursor keys after *FX4,2. OSRDCH enables IRQs.
FLASHER EQU BYTEVARBASE+176 ; VSync counter for flashing cursor
* Hardware locations
KBDDATA EQU $C000 ; Read Keyboard data
KBDACK EQU $C010 ; Acknowledge keyboard data
KBDAPPLFT EQU $C061 ; Left Apple key
KBDAPPRGT EQU $C062 ; Right Apple key
IOVBLNK EQU $C019 ; VBLNK pulse
FLASHER EQU BYTEVARBASE+176 ; VSync counter for flashing cursor
FXEXEC EQU BYTEVARBASE+198
FXSPOOL EQU BYTEVARBASE+199
@ -56,23 +63,23 @@ WRCHHND PHA
PHX
PHY
PHA
JSR OUTCHAR
* TO DO Check any output redirections
* TO DO Check any printer output
* BCC WRCHHND3
* PLA
JSR OUTCHAR ; Send to VDU driver
* BCC WRCHHND3 ; VDU driver says skip printer
* PLA ; Get character back
* PHA
* JSR PRNCHAR
* JSR PRNCHAR ; Send to printer
* WRCHHND3
LDY FXSPOOL ; See if *SPOOL is in effect
BEQ WRCHHND4
* Check FX3VAR
* Bxx WRCHHND4 ; Spool disabled
LDY FXSPOOL ; See if *SPOOL is in effect
BEQ WRCHHND4 ; No, skip sending to spool file
PLA
PHA
JSR OSBPUT ; Write char to spool file
WRCHHND4 PLA
PLY
JSR OSBPUT ; Write character to spool file
WRCHHND4 PLA ; Drop stacked character
PLY ; Restore everything
PLX
PLA
RTS
@ -81,32 +88,32 @@ WRCHHND4 PLA
* Character Input
*****************
* Default keyboard OSBYTE variables
*DEFBYTELOW EQU 219 ; First default OSBYTE value
*DEFBYTE DB $09,$1B ; Default key codes
* DB $01,$D0,$E0,$F0 ; Default key expansion
* DB $01,$80,$90,$00 ; Default key expansion
*DEFBYTELOW EQU 219 ; First default OSBYTE value
*DEFBYTE DB $09,$1B ; Default key codes
* DB $01,$D0,$E0,$F0 ; Default key expansion
* DB $01,$80,$90,$00 ; Default key expansion
*DEFBYTEEND
* TEMP as no *KEY
* Default keyboard OSBYTE variables
DEFBYTELOW EQU 219 ; First default OSBYTE value
DEFBYTE DB $09,$1B ; Default key codes
DB $C0,$D0,$E0,$F0 ; Default key expansion
DB $80,$90,$A0,$B0 ; Default key expansion
DEFBYTELOW EQU 219 ; First default OSBYTE value
DEFBYTE DB $09,$1B ; Default key codes
DB $C0,$D0,$E0,$F0 ; Default key expansion
DB $80,$90,$A0,$B0 ; Default key expansion
DEFBYTEEND
KBDINIT LDX #DEFBYTEEND-DEFBYTE-1
:KBDINITLP LDA DEFBYTE,X ; Initialise KBD OSBYTE variables
:KBDINITLP LDA DEFBYTE,X ; Initialise KBD OSBYTE variables
STA BYTEVARBASE+DEFBYTELOW,X
DEX
BPL :KBDINITLP
LDX #$C0
STX FX254VAR ; b7-b4=default KBD map, b3-b0=default MODE
BIT SETV
JSR KBDTEST
BCS :KBDINITOK ; Return default MODE=0
STA KBDSTRB ; Ack. keypress
TAX ; Use keypress as default MODE
STX FX254VAR ; b7-b4=default KBD map, b3-b0=default MODE
BIT SETV ; Set V
JSR KBDTEST ; Test if key being pressed
BCS :KBDINITOK ; Return default MODE=0
STA KBDACK ; Ack. keypress
TAX ; Use keypress as default MODE
:KBDINITOK TXA
RTS
@ -115,88 +122,89 @@ KBDINIT LDX #DEFBYTEEND-DEFBYTE-1
* Read a character from current input
* All registers preserved except A, Carry
* Flashes a soft cursor while waiting for input
* *NB* OSRDCH returns with IRQs enabled, INKEY returns with IRQs preserved
*
RDCHHND LDA #$80 ; flag=wait forever
RDCHHND LDA #$80 ; flag=wait forever
PHY
TAY
BRA INKEYGO ; Wait forever for input
BRA INKEYGO ; Wait forever for input
* XY<$8000 - wait for a keypress
INKEY PHY ; Dummy PHY to balance RDCH
INKEYGO PHX ; Save registers
INKEY PHY ; Dummy PHY to balance RDCH
INKEYGO CLI ; Enable IRQs
PHX ; Save registers
PHY
BIT VDUSTATUS ; Enable editing cursor
BVC INKEYGO2 ; No editing cursor
JSR GETCHRC ; Get character under cursor
STA COPYCHAR ; Save char under edit cursor
BIT VDUSTATUS ; Enable editing cursor
BVC INKEYGO2 ; No editing cursor
JSR GETCHRC ; Get character under cursor
STA COPYCHAR ; Save char under edit cursor
LDA CURSORED
JSR PUTCHRC ; Display edit cursor
JSR COPYSWAP1 ; Swap to copy cursor
INKEYGO2 JSR GETCHRC ; Get character under cursor
JSR PUTCHRC ; Display edit cursor
JSR COPYSWAP1 ; Swap to copy cursor
INKEYGO2 JSR GETCHRC ; Get character under cursor
STA OLDCHAR
BRA INKEY1 ; Turn cursor on
BRA INKEY1 ; Turn cursor on
INKEYLP CLC
LDA #$01 ; Slow flash, every 32 frames
LDA #$01 ; Slow flash, every 32 frames
BIT VDUSTATUS
BVC INKEY0
ASL A ; Fast flash, every 16 frames
ASL A ; Fast flash, every 16 frames
INKEY0 ADC FLASHER
STA FLASHER
AND #15
BNE INKEY3 ; Not time to toggle yet
LDA OLDCHAR ; Prepare to remove cursor
BNE INKEY3 ; Not time to toggle yet
LDA OLDCHAR ; Prepare to remove cursor
BIT FLASHER
BMI INKEY2 ; Remove cursor
INKEY1 LDA CURSOR ; Add cursor
BMI INKEY2 ; Remove cursor
INKEY1 LDA CURSOR ; Add cursor
BIT VDUSTATUS
BVC INKEY2
LDA CURSORCP
INKEY2 JSR PUTCHRC ; Toggle cursor
INKEY2 JSR PUTCHRC ; Toggle cursor
INKEY3 LDA ESCFLAG
BMI INKEYOK ; Escape pending, return it
INKEY4 JSR KEYREAD ; Test for input, all can be trashed
BMI INKEYOK ; Escape pending, return it
INKEY4 JSR KEYREAD ; Test for input, all can be trashed
PLY
BCC INKEYOK ; Char returned, return it
BMI INKEY6 ; Loop forever, skip countdown
BCC INKEYOK ; Char returned, return it
BMI INKEY6 ; Loop forever, skip countdown
PLX
BNE INKEY5
TYA
BEQ INKEYOUT ; XY=0, timed out
DEY ; 16-bit decrement
BEQ INKEYOUT ; XY=0, timed out
DEY ; 16-bit decrement
INKEY5 DEX
PHX
INKEY6 PHY
*
* VBLK pulses at 50Hz/60Hz, toggles at 100Hz/120Hz
LDX RDVBL ; Get initial VBLK state
INKEY8 BIT KEYBOARD
BMI INKEY4 ; Key pressed
LDX IOVBLNK ; Get initial VBLK state
INKEY8 BIT KBDDATA
BMI INKEY4 ; Key pressed
TXA
EOR RDVBL
BPL INKEY8 ; Wait for VBLK change
BMI INKEYLP ; Loop back to key test
EOR IOVBLNK
BPL INKEY8 ; Wait for VBLK change
BMI INKEYLP ; Loop back to key test
INKEYOUT PLA ; Drop stacked Y
LDA #$FF ; Prepare to stack $FF
*
INKEYOK PHA ; Save key or timeout
PHP ; Save CC=key, CS=timeout
LDA OLDCHAR ; Prepare for main cursor
INKEYOUT PLA ; Drop stacked Y
LDA #$FF ; Prepare to stack $FF
INKEYOK PHA ; Save key or timeout
PHP ; Save CC=key, CS=timeout
LDA OLDCHAR ; Prepare for main cursor
BIT VDUSTATUS
BVC INKEYOFF2 ; No editing cursor
JSR PUTCHRC ; Remove cursor
JSR COPYSWAP1 ; Swap cursor back
LDA COPYCHAR ; Remove main cursor
INKEYOFF2 JSR PUTCHRC ; Remove cursor
BVC INKEYOFF2 ; No editing cursor
JSR PUTCHRC ; Remove cursor
JSR COPYSWAP1 ; Swap cursor back
LDA COPYCHAR ; Remove main cursor
INKEYOFF2 JSR PUTCHRC ; Remove cursor
*
PLP
BCS INKEYOK3 ; Timeout
LDA ESCFLAG ; Keypress, test for Escape
ASL A ; Cy=Escape flag
PLA ; Get char back
PLX ; Restore X,Y for key pressed
INKEYOK3 PLY ; Or pop TimeOut
BCS INKEYOK3 ; Timeout
LDA ESCFLAG ; Keypress, test for Escape
ASL A ; Cy=Escape flag
PLA ; Get char back
PLX ; Restore X,Y for key pressed
INKEYOK3 PLY ; Or pop TimeOut
RTS
* RDCH Character read: CC, A=char, X=restored, Y=restored
* RDCH Escape: CS, A=char, X=restored, Y=restored
@ -206,17 +214,17 @@ INKEYOK3 PLY ; Or pop TimeOut
BYTE81 TYA
BMI NEGINKEY ; XY<0, scan for keypress
JSR INKEY ; XY>=0, wait for keypress
BMI NEGINKEY ; XY<0, scan for keypress
JSR INKEY ; XY>=0, wait for keypress
* Character read: CC, A=char, X=???, Y<$80
* Escape: CS, A=char, X=???, Y<$80
* Timeout: CS, A=???, X=???, Y=$FF
TAX ; X=character returned
TAX ; X=character returned
TYA
BMI BYTE81DONE ; Y=$FF, timeout
BMI BYTE81DONE ; Y=$FF, timeout
LDY #$00
BCC BYTE81DONE ; CC, not Escape
LDY #$1B ; Y=27
BCC BYTE81DONE ; CC, not Escape
LDY #$1B ; Y=27
BYTE81DONE RTS
* Returns: Y=$FF, X=???, CS - timeout
* Y=$1B, X=???, CS - escape
@ -224,25 +232,21 @@ BYTE81DONE RTS
NEGINKEY CPX #$01
LDX #$00 ; Unimplemented
LDX #$00 ; Unimplemented
BCS NEGINKEY0
JSR NEGCALL ; Read machine ID from aux
TAX ; *TEST*
BIT $E0 ; *TEST*
BVS NEGINKEY1 ; *TEST*
JSR NEGCALL ; Read machine ID from mainmem
LDX #$2C
TAY
BEQ NEGINKEY0 ; $00 = Apple IIc -> INKEY-256 = $2C
BEQ NEGINKEY0 ; $00 = Apple IIc -> INKEY-256 = $2C
LDX #$2E
AND #$0F
BEQ NEGINKEY0 ; $x0 = Apple IIe -> INKEY-256 = $2E
LDX #$2A ; else = Apple IIgs -> INKEY-256 = $2A
BEQ NEGINKEY0 ; $x0 = Apple IIe -> INKEY-256 = $2E
LDX #$2A ; else = Apple IIgs -> INKEY-256 = $2A
NEGINKEY0 LDY #$00
NEGINKEY1 CLC
RTS
NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
* KERNEL/KEYBOARD.S
@ -256,15 +260,14 @@ NEGCALL >>> XF2MAIN,MACHRD ; Try to read Machine ID
* On exit, CS=no keypress
* CC=keypress
* A =keycode, X,Y=corrupted
KEYREAD LDY FXEXEC ; See if *EXEC file is open
BEQ KEYREAD1
JSR OSBGET ; Read keypress from file
BCC KEYREADOK
LDA #0 ; EOF, close *EXEC file
STA FXEXEC
JSR OSFIND
KEYREAD LDY FXEXEC ; See if EXEC file is open
BEQ KEYREAD1 ; No, skip past
JSR OSBGET ; Read character from file
BCC KEYREADOK ; Not EOF, return it
LDA #$00 ; EOF, close EXEC file
STA FXEXEC ; Clear EXEC handle
JSR OSFIND ; And close it
KEYREAD1
*
* TO DO: expand current soft key
* LDA SOFTKEYLEN
@ -277,46 +280,45 @@ KEYREAD1
* RTS
* KEYREAD2
*
JSR KBDREAD ; Fetch character from KBD "buffer"
BCS KEYREADOK ; Nothing pending
TAY
BPL KEYREADOK ; Not top-bit key
AND #$CF
JSR KBDREAD ; Fetch character from KBD "buffer"
BCS KEYREADOK ; Nothing pending
TAY ; Y=unmodified character
BPL KEYREADOK ; Not top-bit key
AND #$CF ; Drop Shift/Ctrl bits
CMP #$C9
BCC KEYSOFT ; Not cursor key
BCC KEYSOFTY ; Not cursor key
LDX FX4VAR
BEQ KEYCURSOR ; *FX4,0 - editing keys
LDY FXTABCHAR
CMP #$C9
BEQ KEYREADOKY ; TAB key
BEQ KEYCURSOR ; *FX4,0 - editing keys
CPY #$C9
CLV
BEQ KEYCOPYTAB ; TAB key
DEX
BNE KEYSOFT1 ; Not *FX4,1 - soft key
SBC #$44 ; Return $88-$8B
TAY
KEYREADOKY TYA
BNE KEYSOFTHI ; Not *FX4,1 - soft key
SBC #$44 ; Return $88-$8B
KEYREADOK1 CLC
KEYREADOK RTS
*
* Process soft key
KEYSOFT1 LDX FX254VAR
KEYSOFTHI LDX FX254VAR
CPX #$C0
BCC KEYSOFT
BCC KEYSOFTY
TYA
AND #$BF
TAY
KEYSOFT TYA
KEYSOFTY TYA ; Get key including Shift/Ctrl
LSR A
LSR A
LSR A
LSR A ; A=key DIV 16
EOR #$04 ; Offset into KEYBASE
LSR A ; A=key DIV 16
EOR #$04 ; Offset into KEYBASE
TAX
LDA FXKEYBASE-8,X
* TO DO:
*BEQ KEYNONE ; $00=ignored
*DEC A
*BEQ expandfunction
CMP #2 ; *TEMP*
BCC KEYNONE ; *TEMP*
CMP #2 ; *TEMP*
BCC KEYNONE ; *TEMP*
TYA
AND #$0F
CLC
@ -329,26 +331,26 @@ KEYCURSOR CMP #$C9
BEQ KEYCOPY
PHA
LDA OLDCHAR
JSR PUTCHRC ; Remove cursor
JSR PUTCHRC ; Remove cursor
PLA
JSR COPYMOVE ; Move copy cursor
JSR GETCHRC ; Save char under cursor
JSR COPYMOVE ; Move copy cursor
JSR GETCHRC ; Save char under cursor
STA OLDCHAR
KEYNONE SEC
RTS
KEYCOPY LDA FXTABCHAR ; Prepare TAB if no copy cursor
BIT VDUSTATUS
BVC KEYREADOK1 ; No copy cursor, return TAB
LDA OLDCHAR ; Get the char under cursor
KEYCOPY BIT VDUSTATUS
KEYCOPYTAB LDA FXTABCHAR ; Prepare TAB if no copy cursor
BVC KEYREADOK1 ; No copy cursor, return TAB
LDA OLDCHAR ; Get the char under cursor
PHA
JSR OUTCHARCP ; Output it to restore and move cursor
JSR GETCHRC ; Save char under cursor
JSR OUTCHARCP ; Output it to restore and move cursor
JSR GETCHRC ; Save char under cursor
STA OLDCHAR
PLA
BNE KEYREADOK1 ; Ok character
BNE KEYREADOK1 ; Ok character
SEC
JMP BEEP ; Beep and return CS=No char
JMP BEEP ; Beep and return CS=No char
* KBDREAD
@ -363,78 +365,96 @@ KEYCOPY LDA FXTABCHAR ; Prepare TAB if no copy cursor
* TAB -> $C9
* Cursors -> $CC-$CF
*
KBDREAD CLV ; VC=return keypress
KBDTEST LDA KEYBOARD ; VS here to test for keypress
EOR #$80 ; Toggle bit 7
KBDREAD CLV ; VC=return keypress
KBDTEST LDA KBDDATA ; VS here to test for keypress
EOR #$80 ; Toggle bit 7
CMP #$80
BCS KBDDONE ; No key pressed
BVS KBDDONE ; VS=test for keypress
STA KBDSTRB ; Ack. keypress
BIT BUTTON0
BMI KBDLALT ; Left Apple pressed
BIT BUTTON1
BMI KBDRALT ; Right Apple pressed
BCS KBDDONE ; No key pressed
BVS KBDDONE ; VS=test for keypress
STA KBDACK ; Ack. keypress
KBDREAD2 BIT KBDAPPLFT
BMI KBDLALT ; Left Apple pressed
BIT KBDAPPRGT
BMI KBDRALT ; Right Apple pressed
CMP #$09
BEQ KBDTAB ; TAB is dual action TAB/COPY
BEQ KBDTAB ; TAB is dual action TAB/COPY
CMP #$08
BCC KBDCHKESC ; <$08 not cursor key
BCC KBDCHKESC ; <$08 not cursor key
CMP #$0C
BCC KBDCURSR ; $08-$0B are cursor keys
BCC KBDCURSR ; $08-$0B are cursor keys
CMP #$15
BNE KBDCHKESC ; $15 is cursor key
BNE KBDCHKESC ; $15 is cursor key
*
KBDCUR15 LDA #$0D ; Convert RGT to $09
KBDTAB SBC #$04 ; Convert TAB to &C9
KBDCUR15 LDA #$0D ; Convert RGT to $09
KBDTAB SBC #$04 ; Convert TAB to &C9
KBDCURSR CLC
ADC #$C4 ; Cursor keys $C0+x
ADC #$C4 ; Cursor keys $C0+x
BRA KBDCHKESC
KBDRALT ; Right Apple key pressed
KBDLALT CMP #$40 ; Left Apple key pressed
KBDRALT ; Right Apple key pressed
KBDLALT CMP #$40 ; Left Apple key pressed
BCS KBDCTRL
CMP #$30
BCC KBDCHKESC ; <'0'
BCC KBDCHKESC ; <'0'
CMP #$3A
BCS KBDCHKESC ; >'9'
KBDFUNC AND #$0F ; Convert Apple-Num to function key
BCS KBDCHKESC ; >'9'
KBDFUNC AND #$0F ; Convert Apple-Num to function key
ORA #$80
BIT BUTTON1
BPL KBDCHKESC ; Left+Digit -> $8x
ORA #$90 ; Right+Digit -> $9x
BIT BUTTON0
KBDFUNC2 BIT KBDAPPRGT
BPL KBDCHKESC ; Left+Digit -> $8x
ORA #$90 ; Right+Digit -> $9x
BIT KBDAPPLFT
BPL KBDCHKESC
EOR #$30 ; Left+Right+Digit -> $Ax
EOR #$30 ; Left+Right+Digit -> $Ax
BRA KBDCHKESC
KBDCTRL AND #$1F ; Apple-Letter -> Ctrl-Letter
KBDCTRL AND #$1F ; Apple-Letter -> Ctrl-Letter
*
* Test for Escape key
KBDCHKESC TAX ; X=keycode
EOR FXESCCHAR ; Current ESCAPE char?
ORA FXESCON ; Is ESCAPE an ASCII char?
BNE KBDNOESC ; Not ESCAPE or ESCAPE=ASCII
LDA FX200VAR ; Is ESCAPE ignored?
LSR A ; Check bit 0
BCS KBDDONE ; ESCAPE completely ignored
* Test for Escape character
KBDCHKESC TAX ; X=keycode
EOR FXESCCHAR ; Current ESCAPE char?
ORA FXESCON ; Is ESCAPE an ASCII char?
BNE KBDNOESC ; Not ESCAPE or ESCAPE=ASCII
LDA FX200VAR ; Is ESCAPE ignored?
LSR A ; Check bit 0
BCS KBDDONE ; ESCAPE completely ignored
SEC
ROR ESCFLAG ; Set Escape flag
KBDNOESC TXA ; A=keycode
CLC ; CLC=Ok
ROR ESCFLAG ; Set Escape flag
KBDNOESC TXA ; A=keycode
CLC ; CLC=Ok
KBDDONE RTS
* Poll the keyboard to update Escape state
* On exit, MI=Escape state pending
* A,X,Y=preserved
*
ESCPOLL PHA ; KBDTEST corrupts A
BIT SETV ; Set V
JSR KBDTEST ; VS - test keyboard
BCS ESCPOLL9 ; No keypress pending
PHX ; KBDREAD corrupts A,X
JSR KBDREAD2 ; Read key and check for Escape
PLX
ESCPOLL9 PLA
BIT ESCFLAG ; Return with Escape state
RTS
* Process pending Escape state
BYTE7E LDX #$00 ; $7E = ack detection of ESC
BYTE7E LDX #$00 ; $7E = ack detection of ESC
BIT ESCFLAG
BPL BYTE7DOK ; No Escape pending
LDA FXESCEFFECT ; Process Escape effects
BPL BYTE7DOK ; No Escape pending
LDA FXESCEFFECT ; Process Escape effects
BEQ BYTE7E2
STX FXLINES ; Clear scroll counter
JSR CMDEXEC0 ; Close any EXEC file
* JSR FLUSHALL ; Flush all buffers
BYTE7E2 LDX #$FF ; X=$FF, Escape was pending
BYTE7C CLC ; &7C = clear escape condition
BYTE7D ROR ESCFLAG ; $7D = set escape condition
CLI ; Allow IRQs while flushing
STX FXLINES ; Clear scroll counter
JSR CMDEXEC0 ; Close any EXEC file
* JSR BUFFLUSHALL ; Flush all buffers
BYTE7E2 LDX #$FF ; X=$FF, Escape was pending
BYTE7C CLC ; &7C = clear escape condition
BYTE7D ROR ESCFLAG ; $7D = set escape condition
BYTE7DOK RTS
BYTE76 LDX #$00 ; Update LEDs and return X=SHIFT
RTS ; Not possible with Apple
BYTE76 LDX #$00 ; Update LEDs and return X=SHIFT
RTS ; Not possible with Apple

288
buffer.s Normal file
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@ -0,0 +1,288 @@
* BUFFER.S
* Buffer handling code
* Code to call buffer handlers
* ============================
* Flush buffer - to do
* ====================
BUFFLUSHALL RTS
BUFFLUSH RTS
* Attempt to insert byte in buffer, waiting until done or aborted
* ===============================================================
* On entry, X=buffer number
* A=byte to insert
* On exit, CC=Successful
* CS=Aborted with Escape
*
BUFINSERT PHP
BUFINSERTLP SEI ; Disable interrupts
JSR JMPINSV ; Attempt to insert byte
BCC BUFINSERTOK ; If successful exit
JSR ESCPOLL ; We have a foreground keyboard
; so we have to poll the hardware
BMI BUFINSERTBAD ; Escape pending, so abort with CS
CLI ; Allow interrupts for a few cycles
BPL BUFINSERTLP ; And loop around and try again
BUFINSERTOK PLP ; Restore IRQs
CLC ; CC=Ok
RTS
BUFINSERTBAD PLP ; Restore IRQs
SEC ; CS=Aborted
RTS
* OSBYTE &99 - Put byte in buffer checking for Escape
* ===================================================
* On entry, X =buffer number
* Y =character to be written
* On exit, If not Escape character
* X =preserved
* Y =corrupted
* CS=buffer full, couldn't insert
* CC=buffer wasn't full, insertion successful
* If Escape character
* X =corrupted
* Y =corrupted
*
BYTE99 TYA ; A character to write
EOR FXESCCHAR ; Is it current Escape character
ORA FXESCON ; And is it ASCII or Escape
BNE BYTE8A ; If Escape is ASCII or not Escape, insert it
LDA FX200VAR ; Is Escape ignored?
ROR A ; Move bit 0 into Carry to test it
BCS BYTE99A ; Escape completely ignored, exit
JSR BYTE7D ; Set pending Escape
BYTE99A CLC ; Exit with CLC
RTS
* OSBYTE &8E - Insert byte in buffer
* ==================================
* On entry, X =buffer number
* Y =byte to be written
* On exit, X =preserved
* A =preserved
* Y =corrupted
* CS=buffer full, couldn't insert
* CC=buffer wasn't full, insertion successful
*
BYTE8A TYA ; A=character to enter
JMPINSV JMP (INSV) ; Pass on to buffer handler
* OSBYTE &91 - Get byte from Buffer
* =================================
* On entry, X =buffer number
* On exit, X =preserved
* CS=buffer empty
* Y corrupted
* CC=buffer not empty
* Y=byte from buffer
*
BYTE91 CLV ; Clear V
BVC JMPREMV ; Pass on to buffer handler
* OSBYTE &9A - Examine Buffer
* ===========================
* On entry, X =buffer number
* On exit, X =preserved
* CS=buffer empty
* Y corrupted
* CC=buffer not empty
* Y=byte at top of buffer
*
BYTE9A BIT SETV ; Set V
JMPREMV JMP (REMV) ; Pass on to buffer handler
* Buffer handling code, called by INSV, REMV, CNPV
* ================================================
* Location and sizes of buffers
* -----------------------------
BUF4 EQU $0340
BUF4SZ EQU 16
BUF5 EQU $0350
BUF5SZ EQU 16
BUF6 EQU $0360
BUF6SZ EQU 16
BUF7 EQU $0370
BUF7SZ EQU 16
BUF3 EQU $0380
BUF3SZ EQU 64
BUFBASE EQU $03C0 ; Base of buffer workspace
BUF0 EQU $03E0
BUF0SZ EQU 32
BUF2 EQU $0C00 ; Also transient program area
BUF2SZ EQU 192
BUF8 EQU $0CC0 ; Also transient program area
BUF8SZ EQU 64
BUF1 EQU $0D00 ; Also transient program area
BUF1SZ EQU 256
* The buffers are arranged so that an offset of &FF is the last entry, and
* incrementing to &00 passes the end of the buffer. A buffer is empty when
* BUFINP=BUFOUT, and is full when BUFINP+1=BUFOUT.
* BUFFER ADDRESS LOW BYTE LOOKUP TABLE
* ------------------------------------
* start+len
BUFLO DB (BUF0 + BUF0SZ - 256) AND 255 ; keyboard
DB (BUF1 + BUF1SZ - 256) AND 255 ; serial input
DB (BUF2 + BUF2SZ - 256) AND 255 ; serial output
DB (BUF3 + BUF3SZ - 256) AND 255 ; printer
DB (BUF4 + BUF4SZ - 256) AND 255 ; sound 0
DB (BUF5 + BUF5SZ - 256) AND 255 ; sound 1
DB (BUF6 + BUF6SZ - 256) AND 255 ; sound 2
DB (BUF7 + BUF7SZ - 256) AND 255 ; sound 3
DB (BUF8 + BUF8SZ - 256) AND 255 ; speech
* BUFFER ADDRESS HIGH BYTE LOOKUP TABLE
* -------------------------------------
* start+len
BUFHI DB (BUF0 + BUF0SZ - 256) DIV 256 ; keyboard
DB (BUF1 + BUF1SZ - 256) DIV 256 ; serial input
DB (BUF2 + BUF2SZ - 256) DIV 256 ; serial output
DB (BUF3 + BUF3SZ - 256) DIV 256 ; printer
DB (BUF4 + BUF4SZ - 256) DIV 256 ; sound 0
DB (BUF5 + BUF5SZ - 256) DIV 256 ; sound 1
DB (BUF6 + BUF6SZ - 256) DIV 256 ; sound 2
DB (BUF7 + BUF7SZ - 256) DIV 256 ; sound 3
DB (BUF8 + BUF8SZ - 256) DIV 256 ; speech
* BUFFER START ADDRESS OFFSET
* ---------------------------
* len
BUFOFF DB 256-BUF0SZ
DB 256-BUF1SZ
DB 256-BUF2SZ
DB 256-BUF3SZ
DB 256-BUF4SZ
DB 256-BUF5SZ
DB 256-BUF6SZ
DB 256-BUF7SZ
DB 256-BUF8SZ
BUFNUM EQU BUFHI-BUFLO ; Number of buffers
BUFFLG EQU BUFBASE+0*BUFNUM ; Buffer flags
BUFINP EQU BUFBASE+1*BUFNUM ; Input pointers
BUFOUT EQU BUFBASE+2*BUFNUM ; Output pointers
* Get buffer base address
* -----------------------
* On entry, X=buffer number (not checked)
* On exit, (OSINTWS)=>buffer base
BUFADDR LDA BUFLO,X
STA OSINTWS+0 ; Get buffer base address low
LDA BUFHI,X
STA OSINTWS+1 ; Get buffer base address high
RTS
* REMV buffer remove
* ==================
* On entry, X =buffer number
* VS=examine buffer
* VC=remove from buffer
* On exit, X =preserved
* CS=buffer empty
* A,Y corrupted
* CC=buffer not empty
* A=Y=byte from buffer
* If called to remove from buffer, pointers updated
*
BUFREM PHP ; Save flags
SEI ; Disable IRQs
CPX #BUFNUM ; Valid buffer number?
BCS BUFFAIL ; No, return 'empty'
LDA BUFOUT,X ; Get output pointer for buffer X
CMP BUFINP,X ; Compare it to input pointer
BEQ BUFFAIL ; Equal, so buffer is empty
TAY ; Y=output pointer
JSR BUFADDR ; Get buffer base address
LDA (OSINTWS),Y ; Get byte from buffer
BVS BUFREM2 ; If VS, just examine buffer, return
INY ; Otherwise, update buffer pointer
BNE BUFREM1 ; Not zero, not reached end of buffer
LDY BUFOFF,X ; Get offset to start of buffer
BUFREM1 STY BUFOUT,X ; Update the buffer output pointer
BUFREM2 TAY ; Return A=Y=byte from buffer
BUFREMOK PLP ; Restore IRQs
CLC ; CLC=success
RTS
* INSV buffer insert
* ==================
* On entry, X =buffer number
* A =byte to be inserted
* On exit, X =preserved
* A =preserved
* Y =corrupted
* CS=buffer full, couldn't insert
* CC=buffer wasn't full, insertion successful
*
BUFINS PHP ; Save flags
SEI ; Disable IRQs
CPX #BUFNUM ; Valid buffer number?
BCS BUFINS2 ; No, sink it and return 'ok'
PHA ; Save A
LDY BUFINP,X ; Get buffer input pointer
INY ; Otherwise, update buffer pointer
BNE BUFINS1 ; Not zero, not reached end of buffer
LDY BUFOFF,X ; Get offset to start of buffer
BUFINS1 TYA ; A=updated input pointer
CMP BUFOUT,X ; Compare with output pointer
BEQ BUFINS4 ; Same, buffer is full, exit with 'failed'
LDY BUFINP,X ; Get unupdated input pointer back
STA BUFINP,X ; Store updated input pointer
JSR BUFADDR ; Get buffer base address
PLA ; Get the byte back
STA (OSINTWS),Y ; And store it in buffer
BUFINS2 PLP ; Restore IRQs
CLC ; CLC=success
RTS
BUFINS4 PLA ; Restore A
BUFFAIL PLP ; Restore IRQs
SEC ; SEC=failed
RTS
* CNPV count/purge buffer
* =======================
* On entry, X =buffer number
* VC=purge (clear) buffer
* VS=count buffer
* CC=count used space
* CS=count free space
* On exit, XY=size counted
* A =corrupted
*
BUFCNP CPX #BUFNUM ; Valid buffer number?
BCS BUFCNP1 ; No, ignore it
BVC BUFCNT1 ; VS, count buffer
LDA BUFOUT,X ; Set input=output, empty buffer
STA BUFINP,X
BUFCNP1 BVS BUFCNT5 ; Purged, exit
LDX #$00
BEQ BUFCNT4 ; Count, return zero
BUFCNT1 PHP ; Save flags
SEI ; Disable IRQs
SEC ; Prepare for SBC
LDA BUFOUT,X ; Get output pointer
SBC BUFINP,X ; Subtract input pointer
BCS BUFCNT2 ; No overflow, use it
SEC ; Prepare for SBC
SBC BUFOFF,X ; Subtract buffer start offset
BUFCNT2 PLP ; Get flags back, also restore IRQs
BCC BUFCNT3 ; CLC, exit with size counted
CLC ; Prepare for ADC
ADC BUFOFF,X ; Add buffer offset to get NEG(bytes free)
EOR #$FF ; Invert it to get free space
BUFCNT3 TAX ; YX=count
BUFCNT4 LDY #$00 ; All our buffers are <256 bytes
BUFCNT5 RTS

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