mirror of
https://github.com/bobbimanners/Applecorn.git
synced 2024-11-05 02:08:07 +00:00
768 lines
26 KiB
ArmAsm
768 lines
26 KiB
ArmAsm
* AUXMEM.VDU.S
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* (c) Bobbi 2021 GPLv3
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*
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* Apple //e VDU Driver for 40/80 column mode (PAGE2)
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*
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* 15-Aug-2021 Optimised address calculations and PRCHRC.
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* Entry point to move copy cursor.
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* Start to consolidate VDU workspace.
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* 16-Aug-2021 Added COPY cursor handling.
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* 21-Aug-2021 CHR$(&80+n) is inverse of CHR$(&00+n)
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* 21-Aug-2021 If screen scrolls, copy cursor adjusted.
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* 05-Sep-2021 Starting to prepare VDU workspace.
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* 09-Sep-2021 New dispatch routine.
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* 22-Sep-2021 More VDU workspace, started MODE definitions.
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* 23-Sep-2021 More or less sorted VDU workspace.
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**********************************
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* VDU DRIVER WORKSPACE LOCATIONS *
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**********************************
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* # marks variables that can't be moved
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*
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* VDU DRIVER ZERO PAGE
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**********************
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* $00D0-$00DF VDU driver zero page workspace
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VDUSTATUS EQU $D0 ; $D0 # VDU status
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* bit 7 = VDU 21 VDU disabled
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* bit 6 = COPY cursor active
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* bit 5 = VDU 5 Text at graphics cursor
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* bit 4 = (Master shadow display)
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* bit 3 = VDU 28 Text window defined
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* bit 2 = VDU 14 Paged scrolling active
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* bit 1 = Don't scroll (COPY cursor or VDU 5 mode)
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* bit 0 = VDU 2 printer echo active
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*
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VDUCHAR EQU VDUSTATUS+1 ; $D1
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VDUADDR EQU VDUSTATUS+4 ; $D4 address of current char cell
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OLDCHAR EQU OSKBD1 ; *TEMP* character under cursor
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COPYCHAR EQU OSKBD2 ; *TEMP* character under copy cursor
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* VDU DRIVER MAIN WORKSPACE
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***************************
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FXLINES EQU BYTEVARBASE+217 ; Paged scrolling line counter
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FXVDUQLEN EQU BYTEVARBASE+218 ; Length of pending VDU queue
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VDUVARS EQU $290
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VDUVAREND EQU $2ED
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GFXWINLFT EQU VDUVARS+$00 ; # graphics window left
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GFXWINBOT EQU VDUVARS+$02 ; # graphics window bottom \ window
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GFXWINRGT EQU VDUVARS+$04 ; # graphics window right / size
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GFXWINTOP EQU VDUVARS+$06 ; # graphics window top
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TXTWINLFT EQU VDUVARS+$08 ; # text window left
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TXTWINBOT EQU VDUVARS+$09 ; # text window bottom \ window
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TXTWINRGT EQU VDUVARS+$0A ; # text window right / size
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TXTWINTOP EQU VDUVARS+$0B ; # text window top
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GFXORIGX EQU VDUVARS+$0C ; graphics X origin
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GFXORIGY EQU VDUVARS+$0E ; graphics Y origin
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*
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GFXPOSNX EQU VDUVARS+$10 ; current graphics X posn
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GFXPOSNY EQU VDUVARS+$12 ; current graphics Y posn
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GFXLASTX EQU VDUVARS+$14 ; last graphics X posn
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GFXLASTY EQU VDUVARS+$16 ; last graphics Y posn
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VDUTEXTX EQU VDUVARS+$18 ; # absolute text X posn = POS+WINLFT
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VDUTEXTY EQU VDUVARS+$19 ; # absolute text Y posn = VPOS+WINTOP
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VDUCOPYX EQU VDUVARS+$1A ; absolute COPY text X posn
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VDUCOPYY EQU VDUVARS+$1B ; absolute COPY text Y posn
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*
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PIXELPLOTX EQU VDUVARS+$1C ; PLOT graphics X in pixels
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PIXELPLOTY EQU VDUVARS+$1E ; PLOT graphics Y in pixels
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PIXELPOSNX EQU VDUVARS+$20 ; current graphics X in pixels
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PIXELPOSNY EQU VDUVARS+$22 ; current graphics Y in pixels
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PIXELLASTX EQU VDUVARS+$24 ; last graphics X in pixels
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PIXELLASTY EQU VDUVARS+$26 ; last graphics Y in pixels
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*
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CURSOR EQU VDUVARS+$28 ; character used for cursor
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CURSORED EQU VDUVARS+$29 ; character used for edit cursor
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CURSORCP EQU VDUVARS+$2A ; character used for copy cursor
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*
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VDUQ EQU VDUVARS+$2B ; $2B..$33
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VDUQLAST EQU VDUQ+1 ; Neatly becomes VDUVARS+$2C
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VDUQPLOT EQU VDUQ+5 ; Neatly becomes VDUVARS+$30
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*
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VDUBORDER EQU VDUVARS+$34 ; Border colour
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VDUMODE EQU VDUVARS+$35 ; # current MODE
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VDUSCREEN EQU VDUVARS+$36 ; # MODE type
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TXTFGD EQU VDUVARS+$37 ; # Text foreground
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TXTBGD EQU VDUVARS+$38 ; # Text background
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GFXFGD EQU VDUVARS+$39 ; # Graphics foreground
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GFXBGD EQU VDUVARS+$3A ; # Graphics background
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GFXPLOTFGD EQU VDUVARS+$3B ; # Foreground GCOL action
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GFXPLOTBGD EQU VDUVARS+$3C ; # Background GCOL action
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VDUVAR3D EQU VDUVARS+$3D
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VDUVAR3E EQU VDUVARS+$3E
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VDUBYTES EQU VDUVARS+$3F ; # bytes per char, 1=text only
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VDUCOLOURS EQU VDUVARS+$40 ; # colours-1
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VDUPIXELS EQU VDUVARS+$41 ; # pixels per byte
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VDUWORKSP EQU VDUVARS+$42 ; 28 bytes of general workspace
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VDUWORKSZ EQU VDUVAREND-VDUWORKSP+1
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*
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* Screen definitions
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* 3 6 7
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SCNTXTMAXX DB 79,39,19,79,39,19,39,39 ; Max text column
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SCNTXTMAXY DB 23,23,23,23,23,23,23,23 ; Max text row
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SCNBYTES DB 1,1
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SCNCOLOURS DB 1,1
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SCNTYPE DB 1,0,128,1
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* b7=FastDraw
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* b6=Teletext
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* b0=40COL/80COL
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* =
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* Addresses of start of text rows in PAGE2
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SCNTAB DW $800,$880,$900,$980,$A00,$A80,$B00,$B80
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DW $828,$8A8,$928,$9A8,$A28,$AA8,$B28,$BA8
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DW $850,$8D0,$950,$9D0,$A50,$AD0,$B50,$BD0
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* Output character to VDU driver
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********************************
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* On entry: A=character
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* On exit: All registers trashable
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* CS if printer echo enabled for this character
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*
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OUTCHAR LDX FXVDUQLEN
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BNE ADDTOQ ; Waiting for chars
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CMP #$7F
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BEQ CTRLDEL ; =$7F - control char
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CMP #$20
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BCC CTRLCHAR ; <$20 - control char
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BIT VDUSTATUS
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BMI OUTCHEXIT ; VDU disabled
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OUTCHARCP JSR PRCHRC ; Store char, checking keypress
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JSR VDU09 ; Move cursor right
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* OSBYTE &75 - Read VDUSTATUS
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*****************************
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BYTE75
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OUTCHEXIT LDA VDUSTATUS
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TAX
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LSR A ; Return Cy=Printer Echo Enabled
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RTS
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CTRLDEL LDA #$20 ; $7F becomes $20
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CTRLCHAR CMP #$01
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BEQ ADDQ ; One param
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CMP #$11
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BCC CTRLCHARGO ; Zero params
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ADDQ STA VDUCHAR ; Save initial character
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AND #$0F
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TAX
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LDA QLEN,X
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STA FXVDUQLEN ; Number of params to queue
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BEQ CTRLCHARGO1 ; Zero, do it now
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QDONE CLC ; CLC=Don't echo VDU queue to printer
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RTS
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ADDTOQ STA VDUQ-256+9,X
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INC FXVDUQLEN
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BNE QDONE
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CTRLCHARGO1 LDA VDUCHAR
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CTRLCHARGO ASL A
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TAY
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CMP #$10 ; 8*2
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BCC CTRLCHARGO2 ; ctrl<$08, don't echo to printer
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EOR #$FF ; ctrl>$0D, don't echo to printer
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CMP #$E5 ; (13*2) EOR 255
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CTRLCHARGO2 PHP ; Save CS=(ctrl>=8 && ctrl<=13)
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JSR CTRLCHARJMP ; Call routine
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PLP
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BCS OUTCHEXIT ; If echoable, test if printer enabled
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RTS ; Return, CC=Don't echo to printer
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OUTCHARGO ASL A ; Entry point to move COPY cursor
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TAY ; (TEMP and scroll screen)
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CTRLCHARJMP CPY #6*2
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BEQ CTRLCHAR6 ; Always allow VDU 6 through
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BIT VDUSTATUS
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BMI VDU00 ; VDU disabled
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CTRLCHAR6 LDA CTRLADDRS+1,Y
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PHA
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LDA CTRLADDRS+0,Y
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PHA
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VDU27
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VDU00 RTS
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QLEN DB -0,-1,-2,-5,-0,-0,-1,-9 ; 32,1 or 17,18,19,20,21,22,23
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DB -8,-5,-0,-0,-4,-4,-0,-2 ; 24,25,26,27,28,29,30,31
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CTRLADDRS DW VDU00-1,VDU01-1,VDU02-1,VDU03-1
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DW VDU04-1,VDU05-1,VDU06-1,BEEP-1
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DW VDU08-1,VDU09-1,VDU10-1,VDU11-1
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DW VDU12-1,VDU13-1,VDU14-1,VDU15-1
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DW VDU16-1,VDU17-1,VDU18-1,VDU19-1
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DW VDU20-1,VDU21-1,VDU22-1,VDU23-1
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DW VDU24-1,VDU25-1,VDU26-1,VDU27-1
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DW VDU28-1,VDU29-1,VDU30-1,VDU31-1
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DW VDU127-1
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* Turn things on and off
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************************
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* VDU 2 - Start print job
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VDU02
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* JSR select printer
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LDA #$01 ; Set Printer Echo On
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BNE SETSTATUS
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* VDU 5 - Text at graphics cursor
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VDU05 LDX VDUPIXELS
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BEQ SETEXIT ; 0 pixels per char, text only
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* Turn cursor off and other stuff
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LDA #$20 ; Set VDU 5 mode
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BNE SETSTATUS
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* VDU 14 - Select paged scrolling
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VDU14 STZ FXLINES ; Reset line counter
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LDA #$04 ; Set Paged Mode
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BNE SETSTATUS
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* VDU 21 - Disable VDU
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VDU21 LDA #$80 ; Set VDU disabled
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SETSTATUS ORA VDUSTATUS ; Set bits in VDU STATUS
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STA VDUSTATUS
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SETEXIT RTS
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* VDU 3 - End print job
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VDU03
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* JSR flush printer
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LDA #$FE ; Clear Printer Echo
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BNE CLRSTATUS
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* VDU 4 - Text at text cursor
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VDU04
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* Turn cursor on and other stuff
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LDA #$DF ; Clear VDU 5 mode
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BNE CLRSTATUS
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* VDU 15 - Disable paged scrolling
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VDU15 LDA #$FB ; Clear paged scrolling
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BRA CLRSTATUS
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* VDU 6 - Enable VDU
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VDU06 LDA #$7F ; Clear VDU disabled
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CLRSTATUS AND VDUSTATUS
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STA VDUSTATUS
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RTS
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* Move editing cursor
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* A=cursor key, CS from caller
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COPYMOVE PHA
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BIT VDUSTATUS
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BVS COPYMOVE2 ; Edit cursor already on
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JSR GETCHRC
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STA COPYCHAR
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LDA CURSORED
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JSR PUTCHRC ; Edit cursor
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SEC
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JSR COPYSWAP2 ; Initialise copy cursor
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ROR FLASHER
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ASL FLASHER ; Ensure b0=0
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LDA #$42
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ORA VDUSTATUS
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STA VDUSTATUS ; Turn cursor editing on
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COPYMOVE2 PLA
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AND #3 ; Convert to 8/9/10/11
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ORA #8
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COPYMOVE3 JMP OUTCHARGO ; Move edit cursor
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* Swap between edit and copy cursors
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COPYSWAP1 CLC ; CC=Swap TEXT and COPY
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COPYSWAP2 LDX #1
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COPYSWAPLP LDY VDUCOPYX,X
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LDA VDUTEXTX,X
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STA VDUCOPYX,X
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BCS COPYSWAP3 ; CS=Copy TEXT to COPY
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TYA
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STA VDUTEXTX,X
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COPYSWAP3 DEX
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BPL COPYSWAPLP
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COPYSWAP4 RTS
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* Perform backspace & delete operation
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VDU127 JSR VDU08 ; Move cursor back
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LDA #' ' ; Overwrite with a space
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BNE PUTCHRC
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* Display character at current (TEXTX,TEXTY)
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PRCHRC PHA ; Save character
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LDA $C000
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BPL :RESUME ; No key pressed
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EOR #$80
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:PAUSE1 JSR KBDCHKESC ; Ask KBD to test if Escape
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BIT ESCFLAG
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BMI :RESUMEACK ; Escape, skip pausing
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CMP #$13
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BNE :RESUME ; Not Ctrl-S
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STA $C010 ; Ack. keypress
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:PAUSE2 LDA $C000
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BPL :PAUSE2 ; Loop until keypress
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EOR #$80
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CMP #$11 ; Ctrl-Q
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BEQ :RESUMEACK ; Stop pausing
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JSR KBDCHKESC ; Ask KBD to test if Escape
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BIT ESCFLAG
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BPL :PAUSE2 ; No Escape, keep pausing
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:RESUMEACK STA $C010 ; Ack. keypress
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:RESUME PLA
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* Put character to screen
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PUTCHRC LDY VDUBYTES
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DEY ; If VDUBYTE=1, text mode
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BNE PRCHRSOFT ; Graphics mode
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EOR #$80 ; Convert character
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TAY
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AND #$A0
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BNE PRCHR4
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CPY #$20
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BCS PRCHR3 ; Not $80-$9F
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BIT VDUSCREEN
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BVC PRCHR3 ; Not teletext
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LDY #$E0 ; Convert $80-$9F to space
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PRCHR3 TYA
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EOR #$40
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TAY
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PRCHR4 PHY
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JSR CHARADDR ; Find character address
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PLA ; Get character back
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PHP ; Disable IRQs while
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SEI ; toggling memory
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BCC PRCHR6 ; Aux memory
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STA $C004 ; Switch to main memory
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PRCHR6 STA (VDUADDR),Y ; Store it
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STA $C005 ; Back to aux memory
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PLP ; Restore IRQs
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RTS
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PRCHRSOFT RTS ; *TODO* Jump to gfx
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* Fetch character from screen at (TEXTX,TEXTY) and return MODE in Y
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BYTE87
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GETCHRC LDY VDUBYTES
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DEY ; If VDUBYTE=1, text mode
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BNE GETCHRSOFT ; Graphics mode
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JSR CHARADDR ; Find character address
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PHP ; Disable IRQs while
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SEI ; toggling memory
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BCC GETCHR6 ; Aux memory
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STA $C002 ; Switch to main memory
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GETCHR6 LDA (VDUADDR),Y ; Get character
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STA $C003 ; Back to aux memory
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PLP ; Restore IRQs
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TAY ; Convert character
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AND #$A0
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BNE GETCHR7
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TYA
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EOR #$40
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TAY
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GETCHR7 TYA
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EOR #$80
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LDY VDUMODE ; Y=MODE
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TAX ; X=char
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GETCHROK RTS
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GETCHRSOFT RTS ; *TODO* Jump to gfx
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* Get text cursor position
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BYTE86 LDY VDUTEXTY ; ROW ; $86 = read cursor pos
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LDX VDUTEXTX ; COL
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RTS
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* Calculate character address
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CHARADDR LDA VDUTEXTY
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ASL
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TAX
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LDA SCNTAB+0,X ; LSB of row address
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STA VDUADDR+0
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LDA SCNTAB+1,X ; MSB of row address
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STA VDUADDR+1
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LDA VDUTEXTX
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BIT $C01F
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SEC
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BPL CHARADDR40 ; 40-col
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LSR A
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CHARADDR40 TAY ; Y=offset into this row
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RTS
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* (VDUADDR),Y=>character address
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* CC=auxmem
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* CS=mainmem
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* Move cursor left
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VDU08 LDA VDUTEXTX ; COL
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BEQ :S1
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DEC VDUTEXTX ; COL
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BRA :S3
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:S1 LDA VDUTEXTY ; ROW
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BEQ :S3
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DEC VDUTEXTY ; ROW
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LDA #39
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BIT $C01F
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BPL :S2
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LDA #79
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:S2 STA VDUTEXTX ; COL
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:S3 RTS
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* Move cursor right
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VDU09 LDA VDUTEXTX ; COL
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CMP #39
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BCC :S2
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BIT $C01F
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BPL :T11
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CMP #79
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BCC :S2
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:T11 STZ VDUTEXTX ; COL
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LDA VDUTEXTY ; ROW
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CMP #23
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BEQ SCROLL
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INC VDUTEXTY ; ROW
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:DONE RTS
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:S2 INC VDUTEXTX ; COL
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BRA :DONE
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SCROLL JSR SCROLLER
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JSR CLREOL
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RTS
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* Move cursor down
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VDU10 LDA VDUTEXTY ; ROW
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CMP #23
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BEQ :TOSCRL ; JGH
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INC VDUTEXTY ; ROW
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RTS
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:TOSCRL JMP SCROLL ; JGH
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* Move cursor up
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VDU11 LDA VDUTEXTY ; ROW
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BEQ :DONE
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DEC VDUTEXTY ; ROW
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:DONE RTS
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* Move to start of line
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VDU13 LDA #$BF
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JSR CLRSTATUS ; Turn copy cursor off
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STZ VDUTEXTX ; COL
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RTS
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* Move to (0,0)
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VDU30 STZ VDUTEXTY ; ROW
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STZ VDUTEXTX ; COL
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RTS
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* Move to (X,Y)
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VDU31 LDY VDUQ+8
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CPY #24
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BCS :DONE
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LDX VDUQ+7
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CPX #80
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BCS :DONE
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BIT $C01F
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BMI :T9A
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CPX #40
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BCS :DONE
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:T9A STX VDUTEXTX ; COL
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STY VDUTEXTY ; ROW
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:DONE RTS
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* VDU 26 - Reset to default windows
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VDU26 LDX VDUMODE
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VDU26A LDA SCNTXTMAXX,X
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STA TXTWINRGT
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LDA SCNTXTMAXY,X
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STA TXTWINBOT
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RTS
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* Initialise VDU driver
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***********************
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* On entry, A=MODE to start in
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*
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VDUINIT STA VDUQ+8
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* VDU 22 - MODE n
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*****************
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* At the moment only MODEs available:
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* MODE 3 - 80x24 text
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* MODE 6 - 40x24 text
|
|
* MODE 7 - 40x24 with $80-$9F converted to spaces
|
|
* MODE 2 - 280x192 HGR graphics
|
|
* MODE 0 defaults to MODE 3
|
|
* All others default to MODE 6
|
|
*
|
|
VDU22 LDA VDUQ+8
|
|
AND #$07
|
|
STA VDUMODE
|
|
TAX ; Set up MODE
|
|
LDA #'_' ; Set up default cursors
|
|
STA CURSOR ; Normal cursor
|
|
STA CURSORCP ; Copy cursor when editing
|
|
LDA #$A0
|
|
STA CURSORED ; Edit cursor when editing
|
|
LDA #$01
|
|
JSR CLRSTATUS ; Clear everything except PrinterEcho
|
|
JSR VDU26A
|
|
*
|
|
LDA SCNBYTES,X
|
|
STA VDUBYTES
|
|
LDA SCNCOLOURS,X
|
|
STA VDUCOLOURS
|
|
LDA SCNTYPE,X
|
|
STA VDUSCREEN
|
|
BMI VDU22G ; b7=1, graphics mode
|
|
* TEMP
|
|
CPX #2
|
|
BEQ VDU22G ; Jump out for MODE 2
|
|
* TEMP
|
|
*
|
|
AND #$01 ; 40col/80col bit
|
|
TAX
|
|
STA $C00C,X ; Select 40col/80col
|
|
STA $C051 ; Enable Text
|
|
STA $C055 ; PAGE2
|
|
STA $C052 ; Clear MIXED
|
|
STA $C00F ; Enable alt charset
|
|
BRA VDU22CLR
|
|
|
|
|
|
VDU22G STA $C050 ; Enable Graphics
|
|
STA $C057 ; Hi-Res
|
|
STA $C054 ; PAGE1
|
|
STA $C052 ; Clear MIXED
|
|
JMP VDU16 ; Clear HGR screen
|
|
|
|
VDU22CLR
|
|
* JSR VDU15 ; Turn off paged scrolling
|
|
* JSR VDU20 ; Reset colours
|
|
* JSR VDU26 ; Reset windows
|
|
* ; Drop through into VDU12, clear screen
|
|
|
|
|
|
VDU12 LDY VDUBYTES
|
|
DEY ; If VDUBYTE=1, text mode
|
|
BNE VDU12SOFT ; Graphics mode
|
|
JMP CLEAR
|
|
|
|
* Clear the screen
|
|
CLEAR STZ VDUTEXTY ; ROW
|
|
STZ VDUTEXTX ; COL
|
|
:L1 JSR CLREOL
|
|
:S2 LDA VDUTEXTY ; ROW
|
|
CMP #23
|
|
BEQ :S3
|
|
INC VDUTEXTY ; ROW
|
|
BRA :L1
|
|
:S3 STZ VDUTEXTY ; ROW
|
|
STZ VDUTEXTX ; COL
|
|
RTS
|
|
VDU12SOFT JMP VDU16 ; *TEMP*
|
|
|
|
|
|
* Clear to EOL
|
|
CLREOL LDA VDUTEXTY ; ROW
|
|
ASL
|
|
TAX
|
|
LDA SCNTAB,X ; LSB of row
|
|
STA ZP1
|
|
LDA SCNTAB+1,X ; MSB of row
|
|
STA ZP1+1
|
|
LDA VDUTEXTX ; COL
|
|
PHA
|
|
STZ VDUTEXTX ; COL
|
|
:L1
|
|
LDA VDUTEXTX ; COL
|
|
LSR
|
|
TAY
|
|
BCC :S1
|
|
>>> WRTMAIN
|
|
:S1 LDA #" "
|
|
STA (ZP1),Y
|
|
>>> WRTAUX
|
|
LDA VDUTEXTX ; COL
|
|
CMP #79
|
|
BEQ :S2
|
|
INC VDUTEXTX ; COL
|
|
BRA :L1
|
|
:S2 PLA
|
|
STA VDUTEXTX ; COL
|
|
RTS
|
|
|
|
* Scroll whole screen one line
|
|
SCROLLER LDA #$00
|
|
:L1 PHA
|
|
JSR SCR1LINE
|
|
PLA
|
|
INC
|
|
CMP #23
|
|
BNE :L1
|
|
BIT VDUSTATUS
|
|
BVC :L2 ; Copy cursor not active
|
|
JSR COPYSWAP1
|
|
LDA #11
|
|
JSR OUTCHARGO
|
|
JSR COPYSWAP1
|
|
:L2 RTS
|
|
|
|
* Copy line A+1 to line A
|
|
SCR1LINE ASL ; Dest addr->ZP1
|
|
TAX
|
|
LDA SCNTAB,X
|
|
STA ZP1
|
|
LDA SCNTAB+1,X
|
|
STA ZP1+1
|
|
INX ; Source addr->ZP2
|
|
INX
|
|
LDA SCNTAB,X
|
|
STA ZP2
|
|
LDA SCNTAB+1,X
|
|
STA ZP2+1
|
|
LDY #$00
|
|
:L1 LDA (ZP2),Y
|
|
STA (ZP1),Y
|
|
STA $C002 ; Read main mem
|
|
>>> WRTMAIN
|
|
LDA (ZP2),Y
|
|
STA (ZP1),Y
|
|
STA $C003 ; Read aux mem
|
|
>>> WRTAUX
|
|
INY
|
|
CPY #40
|
|
BNE :L1
|
|
RTS
|
|
|
|
|
|
* VDU 1 - Send one character to printer
|
|
VDU01 RTS
|
|
|
|
* VDU 16 - CLG, clear graphics window
|
|
VDU16 >>> XF2MAIN,CLRHGR
|
|
VDU16RET >>> ENTAUX
|
|
STZ XPIXEL+0
|
|
STZ XPIXEL+1
|
|
LDA #191
|
|
STA YPIXEL
|
|
RTS
|
|
|
|
* VDU 17 - COLOUR n - select text or border colour
|
|
VDU17 RTS
|
|
|
|
* VDU 18 - GCOL k,a - select graphics colour and plot action
|
|
VDU18 LDA VDUQ+7 ; Argument 'k'
|
|
CMP #$04 ; k=4 means XOR
|
|
LDA #$00 ; Normal drawing mode
|
|
BNE :NORM
|
|
LDA #$01 ; XOR mode
|
|
:NORM >>> WRTMAIN
|
|
STA LINETYPE
|
|
STA FDRAWADDR+5
|
|
>>> WRTAUX
|
|
>>> XF2MAIN,SETLINE
|
|
VDU18RET1 >>> ENTAUX
|
|
:NORM LDA VDUQ+8 ; Argument 'a'
|
|
BPL :FOREGND ; <128 is foreground
|
|
>>> WRTMAIN
|
|
STA BGCOLOR ; Stored in main memory
|
|
>>> WRTAUX
|
|
RTS
|
|
:FOREGND >>> WRTMAIN
|
|
STA FGCOLOR ; Stored in main memory
|
|
>>> WRTAUX
|
|
RTS
|
|
|
|
* VDU 19 - Select palette colours
|
|
VDU19 RTS
|
|
|
|
* VDU 20 - Reset to default colours
|
|
VDU20 RTS
|
|
|
|
* VDU 23 - Program video system and define characters
|
|
VDU23 RTS
|
|
|
|
* VDU 24,left;bottom;right;top; - define graphics window
|
|
VDU24 RTS
|
|
|
|
* VDU 25,k,x;y; - PLOT k,x;y; - PLOT point, line, etc.
|
|
* x is in VDUQ+7,VDUQ+8
|
|
* y is in VDUQ+5,VDUQ+6
|
|
* k is in VDUQ+4
|
|
VDU25 JSR CVTCOORD ; Convert coordinate system
|
|
LDA VDUQ+4
|
|
AND #$04 ; Bit 2 set -> absolute
|
|
BNE :ABS
|
|
JSR RELCOORD ; Add coords to XPIXEL/YPIXEL
|
|
:ABS LDA VDUQ+4
|
|
AND #$03
|
|
CMP #$0 ; Bits 0,1 clear -> just move
|
|
BNE :NOTMOVE
|
|
JMP HGRPOS ; Just update pos
|
|
:NOTMOVE LDA VDUQ+4
|
|
AND #$C0
|
|
CMP #$40 ; Bit 7 clr, bit 6 set -> point
|
|
BNE :LINE
|
|
>>> WRTMAIN
|
|
LDA VDUQ+4
|
|
STA PLOTMODE
|
|
LDA VDUQ+5
|
|
STA FDRAWADDR+6 ; LSB of X1
|
|
LDA VDUQ+6
|
|
STA FDRAWADDR+7 ; MSB of X1
|
|
LDA VDUQ+7
|
|
STA FDRAWADDR+8 ; Y1
|
|
>>> WRTAUX
|
|
>>> XF2MAIN,DRAWPNT
|
|
:LINE >>> WRTMAIN
|
|
LDA VDUQ+4
|
|
STA PLOTMODE
|
|
LDA XPIXEL+0
|
|
STA FDRAWADDR+6
|
|
LDA XPIXEL+1
|
|
STA FDRAWADDR+7
|
|
LDA YPIXEL
|
|
STA FDRAWADDR+8
|
|
LDA VDUQ+5
|
|
STA FDRAWADDR+9 ; LSB of X1
|
|
LDA VDUQ+6
|
|
STA FDRAWADDR+10 ; MSB of X1
|
|
LDA VDUQ+7
|
|
STA FDRAWADDR+11 ; Y1
|
|
>>> WRTAUX
|
|
>>> XF2MAIN,DRAWLINE
|
|
VDU25RET >>> ENTAUX
|
|
* Fall through into HGRPOS
|
|
* Save pixel X,Y position
|
|
HGRPOS LDA VDUQ+5
|
|
STA XPIXEL+0
|
|
LDA VDUQ+6
|
|
STA XPIXEL+1
|
|
LDA VDUQ+7
|
|
STA YPIXEL
|
|
RTS
|
|
XPIXEL DW $0000 ; Previous plot x-coord
|
|
YPIXEL DB $00 ; Previous plot y-coord
|
|
|
|
* VDU 28,left,bottom,right,top - define text window
|
|
VDU28 RTS
|
|
|
|
* VDU 29,x;y; - define graphics origin
|
|
VDU29 RTS
|
|
|
|
|
|
|
|
|
|
* OSBYTE &A0 - Read VDU variable
|
|
********************************
|
|
BYTEA0 CPX #$40 ; Index into VDU variables
|
|
BCC BYTEA02
|
|
TXA
|
|
SBC #$20
|
|
TAX
|
|
BYTEA02 LDY VDUVARS+1,X
|
|
LDA VDUVARS+0,X
|
|
TAX
|
|
RTS
|
|
|
|
|
|
|