mirror of
https://github.com/bobbimanners/Applecorn.git
synced 2024-11-15 03:05:34 +00:00
b683aab070
Remove the HGR clear call from GFXINIT, and relocate the call to VDU12 so that it happens prior to enabling graphics mode in the hardware.
236 lines
7.2 KiB
ArmAsm
236 lines
7.2 KiB
ArmAsm
* MAINMEM.GFX.S
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* (c) Bobbi 2021 GPLv3
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*
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* Main memory HGR graphics routines.
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* Call FDraw Clear routine
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CLRHGR >>> ENTMAIN
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LDA BGCOLOR
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STA FDRAWADDR+5
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JSR FDRAWADDR+16 ; FDRAW: SetColor
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JSR FDRAWADDR+22 ; FDRAW: Clear
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LDA FGCOLOR
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STA FDRAWADDR+5
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JSR FDRAWADDR+16 ; FDRAW: SetColor
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>>> XF2AUX,VDU16RET
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* Call FDraw SetLineMode routine
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SETLINE >>> ENTMAIN
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JSR FDRAWADDR+43 ; FDRAW: SetLineMode
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>>> XF2AUX,VDU18RET1
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* Helper function to set up colors
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SETCOLOR LDA PLOTMODE
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AND #$03
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CMP #$01 ; Draw in foreground colour
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BNE :S1
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LDA FGCOLOR
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BRA :SETCOLOR
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:S1 CMP #$02 ; Draw in inverse colour
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BNE :S2
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SEC
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LDA #$07
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SBC FGCOLOR
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BRA :SETCOLOR
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:S2 LDA BGCOLOR ; Draw in background colour
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:SETCOLOR STA FDRAWADDR+5
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JMP FDRAWADDR+16 ; FDRAW: SetColor
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* Call FDraw DrawLine routine
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DRAWLINE >>> ENTMAIN
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JSR SETCOLOR
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JSR FDRAWADDR+28 ; FDRAW: DrawLine
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>>> XF2AUX,VDU25RET
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* Call FDraw DrawPoint routine
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DRAWPNT >>> ENTMAIN
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JSR SETCOLOR
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JSR FDRAWADDR+25 ; FDRAW: DrawPoint
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>>> XF2AUX,VDU25RET
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* Call FDraw DrawCircle routine
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DRAWCIRC >>> ENTMAIN
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JSR SETCOLOR
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JSR FDRAWADDR+37 ; FDRAW: DrawCircle
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>>> XF2AUX,VDU25RET
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* Call FDraw FillCircle routine
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FILLCIRC >>> ENTMAIN
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JSR SETCOLOR
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JSR FDRAWADDR+40 ; FDRAW: FillCircle
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>>> XF2AUX,VDU25RET
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* Call FDraw FillRect routine
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FILLRECT >>> ENTMAIN
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JSR SETCOLOR
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LDA FDRAWADDR+8 ; Y1
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CMP FDRAWADDR+11 ; Y2
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BEQ :S1
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BCS :SWAPY ; Y1>Y2 then swap
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:S1 LDA FDRAWADDR+7 ; MSB of X1
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CMP FDRAWADDR+10 ; MSB of X2
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BEQ :S2
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BCS :SWAPX ; MSB X1 > MSB X2
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:S2 LDA FDRAWADDR+6 ; LSB of X1
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CMP FDRAWADDR+9 ; MSB of X2
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BEQ :S3
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BCS :SWAPX ; LSB X1 > LSB X2
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:S3 JSR FDRAWADDR+34 ; FDRAW: FillRect
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>>> XF2AUX,VDU25RET
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:SWAPY LDA FDRAWADDR+8
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LDY FDRAWADDR+11
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STY FDRAWADDR+8
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STA FDRAWADDR+11
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BRA :S1
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:SWAPX LDA FDRAWADDR+7
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LDY FDRAWADDR+10
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STY FDRAWADDR+7
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STA FDRAWADDR+10
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LDA FDRAWADDR+6
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LDY FDRAWADDR+9
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STY FDRAWADDR+6
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STA FDRAWADDR+9
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BRA :S3
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* Reset colours and linetype
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GFXINIT JSR FDRAWADDR+0 ; Initialize FDRAW library
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LDA #$20
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STA FDRAWADDR+5
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JSR FDRAWADDR+19 ; FDRAW: Set page $2000
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STZ LINETYPE
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STZ FDRAWADDR+5
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JSR FDRAWADDR+43 ; FDRAW: SetLineMode
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LDA #$07
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STA FGCOLOR
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STA FDRAWADDR+5
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JSR FDRAWADDR+16 ; FDRAW: SetColor
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STZ BGCOLOR
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* JSR FDRAWADDR+22 ; FDRAW: clear HGR screen
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RTS
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* Plot bitmap character on the HGR screen
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* On entry: char is in A
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DRAWCHAR >>> ENTMAIN
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* AND #$7F ; Don't!
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STA A1L ; A*8 -> A1L,A1H
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STZ A1H
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ASL A1L
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ROL A1H
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ASL A1L
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ROL A1H
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ASL A1L
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ROL A1H
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CLC ; FONTADDR+A*8 -> A1L,A1H
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LDA A1L
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ADC #<FONTADDR
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STA A1L
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LDA A1H
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ADC #>FONTADDR
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STA A1H
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LDA HGRADDR+0 ; HGRADDR -> A4L,A4H
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STA A4L
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LDA HGRADDR+1
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STA A4H
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LDY #$00
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:L1 LDA (A1L),Y ; Load line of pixels from font
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STA (A4L) ; Store them on screen
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INC A4H ; Skip 1024 bytes to next row
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INC A4H
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INC A4H
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INC A4H
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INY
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CPY #$08 ; All eight rows done?
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BNE :L1
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>>> XF2AUX,PUTCHRET
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* Copy text line A+1 to line A
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HGRSCR1L >>> ENTMAIN
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INC MTXTWINRGT
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ASL ; Dest addr->A4L,A4H
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TAX
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LDA MHGRTAB,X
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STA A4L
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LDA MHGRTAB+1,X
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STA A4H
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INX ; Source addr->A1L,A1H
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INX
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LDA MHGRTAB,X
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STA A1L
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LDA MHGRTAB+1,X
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STA A1H
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DOHGRSCR1L LDX #$00
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:L1 LDY MTXTWINLFT
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:L2 LDA (A1L),Y
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STA (A4L),Y
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INY
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CPY MTXTWINRGT
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BNE :L2
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INC A1H ; Advance source 1024 bytes
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INC A1H
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INC A1H
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INC A1H
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INC A4H ; Advance dest 1024 bytes
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INC A4H
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INC A4H
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INC A4H
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INX
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CPX #8 ; 8 pixel rows in character
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BNE :L1
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>>> XF2AUX,HSCR1RET
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* Copy text line A to line A+1
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HGRRSCR1L >>> ENTMAIN
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INC MTXTWINRGT
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ASL ; Source addr->A1L,A1H
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TAX
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LDA MHGRTAB,X
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STA A1L
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LDA MHGRTAB+1,X
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STA A1H
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INX ; Dest addr->A4L,A4H
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INX
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LDA MHGRTAB,X
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STA A4L
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LDA MHGRTAB+1,X
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STA A4H
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BRA DOHGRSCR1L
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* Clear one text line on HGR screen,
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* from current cursor col to text window right limit
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HCLREOL >>> ENTMAIN
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INC MTXTWINRGT
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LDA HGRADDR+0 ; HGRADDR -> A4L,A4H
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STA A4L
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LDA HGRADDR+1
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STA A4H
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LDA #$00
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LDX #$00
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:L1 LDY MVDUTEXTX
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:L2 STA (A4L),Y
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INY
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CPY MTXTWINRGT
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BNE :L2
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INC A4H
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INC A4H
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INC A4H
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INC A4H
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INX
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CPX #$08
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BNE :L1
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>>> XF2AUX,CLRLNRET
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FGCOLOR DB $00 ; Foreground colour
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BGCOLOR DB $00 ; Background colour
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LINETYPE DB $00 ; 0 normal, 1 XOR
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PLOTMODE DB $00 ; K value for PLOT K,X,Y
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HGRADDR DW $0000 ; Address 1st line of HGR char
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MVDUTEXTX DB $00 ; Main mem copy of VDUTEXTX
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MTXTWINLFT DB $00 ; Main mem copy of TEXTWINLFT
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MTXTWINRGT DB $00 ; Main mem copy of TEXTWINRGT
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* Addresses of start of pixel rows in PAGE1
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MHGRTAB DW $2000,$2080,$2100,$2180,$2200,$2280,$2300,$2380
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DW $2028,$20A8,$2128,$21A8,$2228,$22A8,$2328,$23A8
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DW $2050,$20D0,$2150,$21D0,$2250,$22D0,$2350,$23D0
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