mirror of
https://github.com/bobbimanners/Applecorn.git
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289 lines
11 KiB
ArmAsm
289 lines
11 KiB
ArmAsm
* BUFFER.S
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* Buffer handling code
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* Code to call buffer handlers
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* ============================
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* Flush buffer - to do
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* ====================
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BUFFLUSHALL RTS
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BUFFLUSH RTS
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* Attempt to insert byte in buffer, waiting until done or aborted
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* ===============================================================
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* On entry, X=buffer number
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* A=byte to insert
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* On exit, CC=Successful
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* CS=Aborted with Escape
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*
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BUFINSERT PHP
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BUFINSERTLP SEI ; Disable interrupts
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JSR JMPINSV ; Attempt to insert byte
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BCC BUFINSERTOK ; If successful exit
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JSR ESCPOLL ; We have a foreground keyboard
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; so we have to poll the hardware
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BMI BUFINSERTBAD ; Escape pending, so abort with CS
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CLI ; Allow interrupts for a few cycles
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BPL BUFINSERTLP ; And loop around and try again
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BUFINSERTOK PLP ; Restore IRQs
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CLC ; CC=Ok
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RTS
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BUFINSERTBAD PLP ; Restore IRQs
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SEC ; CS=Aborted
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RTS
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* OSBYTE &99 - Put byte in buffer checking for Escape
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* ===================================================
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* On entry, X =buffer number
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* Y =character to be written
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* On exit, If not Escape character
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* X =preserved
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* Y =corrupted
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* CS=buffer full, couldn't insert
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* CC=buffer wasn't full, insertion successful
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* If Escape character
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* X =corrupted
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* Y =corrupted
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*
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BYTE99 TYA ; A character to write
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EOR FXESCCHAR ; Is it current Escape character
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ORA FXESCON ; And is it ASCII or Escape
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BNE BYTE8A ; If Escape is ASCII or not Escape, insert it
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LDA FX200VAR ; Is Escape ignored?
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ROR A ; Move bit 0 into Carry to test it
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BCS BYTE99A ; Escape completely ignored, exit
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JSR BYTE7D ; Set pending Escape
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BYTE99A CLC ; Exit with CLC
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RTS
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* OSBYTE &8E - Insert byte in buffer
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* ==================================
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* On entry, X =buffer number
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* Y =byte to be written
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* On exit, X =preserved
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* A =preserved
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* Y =corrupted
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* CS=buffer full, couldn't insert
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* CC=buffer wasn't full, insertion successful
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*
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BYTE8A TYA ; A=character to enter
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JMPINSV JMP (INSV) ; Pass on to buffer handler
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* OSBYTE &91 - Get byte from Buffer
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* =================================
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* On entry, X =buffer number
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* On exit, X =preserved
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* CS=buffer empty
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* Y corrupted
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* CC=buffer not empty
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* Y=byte from buffer
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*
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BYTE91 CLV ; Clear V
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BVC JMPREMV ; Pass on to buffer handler
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* OSBYTE &9A - Examine Buffer
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* ===========================
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* On entry, X =buffer number
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* On exit, X =preserved
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* CS=buffer empty
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* Y corrupted
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* CC=buffer not empty
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* Y=byte at top of buffer
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*
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BYTE9A BIT SETV ; Set V
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JMPREMV JMP (REMV) ; Pass on to buffer handler
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* Buffer handling code, called by INSV, REMV, CNPV
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* ================================================
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* Location and sizes of buffers
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* -----------------------------
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BUF4 EQU $0340
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BUF4SZ EQU 16
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BUF5 EQU $0350
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BUF5SZ EQU 16
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BUF6 EQU $0360
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BUF6SZ EQU 16
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BUF7 EQU $0370
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BUF7SZ EQU 16
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BUF3 EQU $0380
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BUF3SZ EQU 64
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BUFBASE EQU $03C0 ; Base of buffer workspace
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BUF0 EQU $03E0
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BUF0SZ EQU 32
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BUF2 EQU $0C00 ; Also transient program area
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BUF2SZ EQU 192
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BUF8 EQU $0CC0 ; Also transient program area
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BUF8SZ EQU 64
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BUF1 EQU $0D00 ; Also transient program area
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BUF1SZ EQU 256
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* The buffers are arranged so that an offset of &FF is the last entry, and
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* incrementing to &00 passes the end of the buffer. A buffer is empty when
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* BUFINP=BUFOUT, and is full when BUFINP+1=BUFOUT.
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* BUFFER ADDRESS LOW BYTE LOOKUP TABLE
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* ------------------------------------
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* start+len
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BUFLO DB (BUF0 + BUF0SZ - 256) AND 255 ; keyboard
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DB (BUF1 + BUF1SZ - 256) AND 255 ; serial input
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DB (BUF2 + BUF2SZ - 256) AND 255 ; serial output
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DB (BUF3 + BUF3SZ - 256) AND 255 ; printer
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DB (BUF4 + BUF4SZ - 256) AND 255 ; sound 0
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DB (BUF5 + BUF5SZ - 256) AND 255 ; sound 1
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DB (BUF6 + BUF6SZ - 256) AND 255 ; sound 2
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DB (BUF7 + BUF7SZ - 256) AND 255 ; sound 3
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DB (BUF8 + BUF8SZ - 256) AND 255 ; speech
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* BUFFER ADDRESS HIGH BYTE LOOKUP TABLE
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* -------------------------------------
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* start+len
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BUFHI DB (BUF0 + BUF0SZ - 256) DIV 256 ; keyboard
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DB (BUF1 + BUF1SZ - 256) DIV 256 ; serial input
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DB (BUF2 + BUF2SZ - 256) DIV 256 ; serial output
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DB (BUF3 + BUF3SZ - 256) DIV 256 ; printer
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DB (BUF4 + BUF4SZ - 256) DIV 256 ; sound 0
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DB (BUF5 + BUF5SZ - 256) DIV 256 ; sound 1
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DB (BUF6 + BUF6SZ - 256) DIV 256 ; sound 2
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DB (BUF7 + BUF7SZ - 256) DIV 256 ; sound 3
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DB (BUF8 + BUF8SZ - 256) DIV 256 ; speech
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* BUFFER START ADDRESS OFFSET
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* ---------------------------
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* len
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BUFOFF DB 256-BUF0SZ
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DB 256-BUF1SZ
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DB 256-BUF2SZ
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DB 256-BUF3SZ
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DB 256-BUF4SZ
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DB 256-BUF5SZ
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DB 256-BUF6SZ
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DB 256-BUF7SZ
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DB 256-BUF8SZ
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BUFNUM EQU BUFHI-BUFLO ; Number of buffers
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BUFFLG EQU BUFBASE+0*BUFNUM ; Buffer flags
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BUFINP EQU BUFBASE+1*BUFNUM ; Input pointers
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BUFOUT EQU BUFBASE+2*BUFNUM ; Output pointers
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* Get buffer base address
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* -----------------------
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* On entry, X=buffer number (not checked)
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* On exit, (OSINTWS)=>buffer base
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BUFADDR LDA BUFLO,X
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STA OSINTWS+0 ; Get buffer base address low
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LDA BUFHI,X
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STA OSINTWS+1 ; Get buffer base address high
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RTS
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* REMV buffer remove
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* ==================
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* On entry, X =buffer number
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* VS=examine buffer
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* VC=remove from buffer
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* On exit, X =preserved
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* CS=buffer empty
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* A,Y corrupted
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* CC=buffer not empty
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* A=Y=byte from buffer
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* If called to remove from buffer, pointers updated
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*
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BUFREM PHP ; Save flags
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SEI ; Disable IRQs
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CPX #BUFNUM ; Valid buffer number?
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BCS BUFFAIL ; No, return 'empty'
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LDA BUFOUT,X ; Get output pointer for buffer X
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CMP BUFINP,X ; Compare it to input pointer
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BEQ BUFFAIL ; Equal, so buffer is empty
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TAY ; Y=output pointer
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JSR BUFADDR ; Get buffer base address
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LDA (OSINTWS),Y ; Get byte from buffer
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BVS BUFREM2 ; If VS, just examine buffer, return
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INY ; Otherwise, update buffer pointer
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BNE BUFREM1 ; Not zero, not reached end of buffer
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LDY BUFOFF,X ; Get offset to start of buffer
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BUFREM1 STY BUFOUT,X ; Update the buffer output pointer
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BUFREM2 TAY ; Return A=Y=byte from buffer
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BUFREMOK PLP ; Restore IRQs
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CLC ; CLC=success
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RTS
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* INSV buffer insert
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* ==================
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* On entry, X =buffer number
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* A =byte to be inserted
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* On exit, X =preserved
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* A =preserved
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* Y =corrupted
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* CS=buffer full, couldn't insert
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* CC=buffer wasn't full, insertion successful
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*
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BUFINS PHP ; Save flags
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SEI ; Disable IRQs
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CPX #BUFNUM ; Valid buffer number?
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BCS BUFINS2 ; No, sink it and return 'ok'
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PHA ; Save A
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LDY BUFINP,X ; Get buffer input pointer
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INY ; Otherwise, update buffer pointer
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BNE BUFINS1 ; Not zero, not reached end of buffer
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LDY BUFOFF,X ; Get offset to start of buffer
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BUFINS1 TYA ; A=updated input pointer
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CMP BUFOUT,X ; Compare with output pointer
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BEQ BUFINS4 ; Same, buffer is full, exit with 'failed'
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LDY BUFINP,X ; Get unupdated input pointer back
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STA BUFINP,X ; Store updated input pointer
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JSR BUFADDR ; Get buffer base address
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PLA ; Get the byte back
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STA (OSINTWS),Y ; And store it in buffer
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BUFINS2 PLP ; Restore IRQs
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CLC ; CLC=success
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RTS
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BUFINS4 PLA ; Restore A
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BUFFAIL PLP ; Restore IRQs
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SEC ; SEC=failed
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RTS
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* CNPV count/purge buffer
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* =======================
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* On entry, X =buffer number
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* VC=purge (clear) buffer
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* VS=count buffer
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* CC=count used space
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* CS=count free space
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* On exit, XY=size counted
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* A =corrupted
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*
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BUFCNP CPX #BUFNUM ; Valid buffer number?
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BCS BUFCNP1 ; No, ignore it
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BVC BUFCNT1 ; VS, count buffer
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LDA BUFOUT,X ; Set input=output, empty buffer
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STA BUFINP,X
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BUFCNP1 BVS BUFCNT5 ; Purged, exit
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LDX #$00
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BEQ BUFCNT4 ; Count, return zero
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BUFCNT1 PHP ; Save flags
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SEI ; Disable IRQs
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SEC ; Prepare for SBC
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LDA BUFOUT,X ; Get output pointer
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SBC BUFINP,X ; Subtract input pointer
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BCS BUFCNT2 ; No overflow, use it
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SEC ; Prepare for SBC
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SBC BUFOFF,X ; Subtract buffer start offset
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BUFCNT2 PLP ; Get flags back, also restore IRQs
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BCC BUFCNT3 ; CLC, exit with size counted
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CLC ; Prepare for ADC
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ADC BUFOFF,X ; Add buffer offset to get NEG(bytes free)
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EOR #$FF ; Invert it to get free space
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BUFCNT3 TAX ; YX=count
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BUFCNT4 LDY #$00 ; All our buffers are <256 bytes
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BUFCNT5 RTS
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